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desktop/render: remove unused wlr_gles2_texture_attribs
We were calling wlr_gles2_texture_get_attribs, but we were never using the result.
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@ -105,9 +105,6 @@ static void render_texture(struct wlr_output *wlr_output,
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wlr_backend_get_renderer(wlr_output->backend);
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wlr_backend_get_renderer(wlr_output->backend);
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struct sway_output *output = wlr_output->data;
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struct sway_output *output = wlr_output->data;
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struct wlr_gles2_texture_attribs attribs;
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wlr_gles2_texture_get_attribs(texture, &attribs);
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pixman_region32_t damage;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, dst_box->x, dst_box->y,
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pixman_region32_union_rect(&damage, &damage, dst_box->x, dst_box->y,
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