Merge branch 'master' into mark-pool-buffers-busy

This commit is contained in:
vil 2018-06-17 17:37:58 -04:00 committed by GitHub
commit 8884a063c1
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11 changed files with 335 additions and 142 deletions

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@ -30,7 +30,7 @@ struct sway_binding {
bool release;
bool locked;
bool bindcode;
list_t *keys;
list_t *keys; // sorted in ascending order
uint32_t modifiers;
char *command;
};

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@ -21,7 +21,9 @@ struct sway_shortcut_state {
* including duplicates when a keycode generates multiple key ids.
*/
uint32_t pressed_keycodes[SWAY_KEYBOARD_PRESSED_KEYS_CAP];
int last_key_index;
uint32_t last_keycode;
uint32_t last_raw_modifiers;
size_t npressed;
};
struct sway_keyboard {
@ -36,7 +38,6 @@ struct sway_keyboard {
struct sway_shortcut_state state_keysyms_raw;
struct sway_shortcut_state state_keycodes;
struct sway_binding *held_binding;
uint32_t last_modifiers;
};
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,

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@ -21,6 +21,19 @@ struct sway_seat_container {
struct wl_listener destroy;
};
struct sway_drag_icon {
struct sway_seat *seat;
struct wlr_drag_icon *wlr_drag_icon;
struct wl_list link; // sway_root::drag_icons
double x, y; // in layout-local coordinates
struct wl_listener surface_commit;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
};
struct sway_seat {
struct wlr_seat *wlr_seat;
struct sway_cursor *cursor;
@ -35,8 +48,13 @@ struct sway_seat {
// If exclusive_client is set, no other clients will receive input events
struct wl_client *exclusive_client;
// Last touch point
int32_t touch_id;
double touch_x, touch_y;
struct wl_listener focus_destroy;
struct wl_listener new_container;
struct wl_listener new_drag_icon;
struct wl_list devices; // sway_seat_device::link
@ -114,4 +132,6 @@ struct seat_config *seat_get_config(struct sway_seat *seat);
bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface);
void drag_icon_update_position(struct sway_drag_icon *icon);
#endif

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@ -28,6 +28,7 @@ struct sway_root {
struct wl_listener output_layout_change;
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;

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@ -32,7 +32,7 @@ void free_sway_binding(struct sway_binding *binding) {
* Note that keyboard layout is not considered, so the bindings might actually
* not be equivalent on some layouts.
*/
bool binding_key_compare(struct sway_binding *binding_a,
static bool binding_key_compare(struct sway_binding *binding_a,
struct sway_binding *binding_b) {
if (binding_a->release != binding_b->release) {
return false;
@ -50,18 +50,12 @@ bool binding_key_compare(struct sway_binding *binding_a,
return false;
}
// Keys are sorted
int keys_len = binding_a->keys->length;
for (int i = 0; i < keys_len; ++i) {
uint32_t key_a = *(uint32_t *)binding_a->keys->items[i];
bool found = false;
for (int j = 0; j < keys_len; ++j) {
uint32_t key_b = *(uint32_t*)binding_b->keys->items[j];
if (key_b == key_a) {
found = true;
break;
}
}
if (!found) {
uint32_t key_b = *(uint32_t *)binding_b->keys->items[i];
if (key_a != key_b) {
return false;
}
}
@ -69,6 +63,12 @@ bool binding_key_compare(struct sway_binding *binding_a,
return true;
}
static int key_qsort_cmp(const void *keyp_a, const void *keyp_b) {
uint32_t key_a = **(uint32_t **)keyp_a;
uint32_t key_b = **(uint32_t **)keyp_b;
return (key_a < key_b) ? -1 : ((key_a > key_b) ? 1 : 0);
}
static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
bool bindcode) {
const char *bindtype = bindcode ? "bindcode" : "bindsym";
@ -169,6 +169,9 @@ static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
free_flat_list(split);
binding->order = binding_order++;
// sort ascending
list_qsort(binding->keys, key_qsort_cmp);
list_t *mode_bindings;
if (bindcode) {
mode_bindings = config->current_mode->keycode_bindings;

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@ -161,6 +161,21 @@ static void unmanaged_for_each_surface(struct wl_list *unmanaged,
}
}
static void drag_icons_for_each_surface(struct wl_list *drag_icons,
struct sway_output *output, struct root_geometry *geo,
wlr_surface_iterator_func_t iterator, void *user_data) {
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, drag_icons, link) {
double ox = drag_icon->x - output->swayc->x;
double oy = drag_icon->y - output->swayc->y;
if (drag_icon->wlr_drag_icon->mapped) {
surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
ox, oy, geo, iterator, user_data);
}
}
}
static void scale_box(struct wlr_box *box, float scale) {
box->x *= scale;
box->y *= scale;
@ -225,7 +240,8 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
if (!wlr_surface_has_buffer(surface)) {
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
return;
}
@ -244,8 +260,7 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
wlr_matrix_project_box(matrix, &box, transform, rotation,
wlr_output->transform_matrix);
render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
alpha);
render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
}
static void render_layer(struct sway_output *output,
@ -270,6 +285,17 @@ static void render_unmanaged(struct sway_output *output,
render_surface_iterator, &data);
}
static void render_drag_icons(struct sway_output *output,
pixman_region32_t *damage, struct wl_list *drag_icons) {
struct render_data data = {
.output = output,
.damage = damage,
.alpha = 1.0f,
};
drag_icons_for_each_surface(drag_icons, output, &data.root_geo,
render_surface_iterator, &data);
}
static void render_rect(struct wlr_output *wlr_output,
pixman_region32_t *output_damage, const struct wlr_box *_box,
float color[static 4]) {
@ -911,6 +937,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
render_layer(output, damage,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
render_drag_icons(output, damage, &root_container.sway_root->drag_icons);
renderer_end:
if (root_container.sway_root->debug_tree) {
@ -961,6 +988,12 @@ static void send_frame_done_unmanaged(struct send_frame_done_data *data,
send_frame_done_iterator, data);
}
static void send_frame_done_drag_icons(struct send_frame_done_data *data,
struct wl_list *drag_icons) {
drag_icons_for_each_surface(drag_icons, data->output, &data->root_geo,
send_frame_done_iterator, data);
}
static void send_frame_done_container_iterator(struct sway_container *con,
void *_data) {
struct send_frame_done_data *data = _data;
@ -1014,6 +1047,7 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) {
send_frame_done_layer(&data,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
send_frame_done_drag_icons(&data, &root_container.sway_root->drag_icons);
}
static void damage_handle_frame(struct wl_listener *listener, void *data) {

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@ -144,21 +144,22 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
time_msec = get_current_time_msec();
}
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct sway_seat *seat = cursor->seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_surface *surface = NULL;
double sx, sy;
// Find the container beneath the pointer's previous position
struct sway_container *prev_c = container_at_coords(cursor->seat,
struct sway_container *prev_c = container_at_coords(seat,
cursor->previous.x, cursor->previous.y, &surface, &sx, &sy);
// Update the stored previous position
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
struct sway_container *c = container_at_coords(cursor->seat,
struct sway_container *c = container_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (c && config->focus_follows_mouse && allow_refocusing) {
struct sway_container *focus = seat_get_focus(cursor->seat);
struct sway_container *focus = seat_get_focus(seat);
if (focus && c->type == C_WORKSPACE) {
// Only follow the mouse if it would move to a new output
// Otherwise we'll focus the workspace, which is probably wrong
@ -170,20 +171,20 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
output = container_parent(c, C_OUTPUT);
}
if (output != focus) {
seat_set_focus_warp(cursor->seat, c, false);
seat_set_focus_warp(seat, c, false);
}
} else if (c->type == C_VIEW) {
// Focus c if both of the following are true:
// - cursor is over a new view, i.e. entered a new window; and
// - the new view is visible, i.e. not hidden in a stack or tab.
if (c != prev_c && view_is_visible(c->sway_view)) {
seat_set_focus_warp(cursor->seat, c, false);
seat_set_focus_warp(seat, c, false);
} else {
struct sway_container *next_focus =
seat_get_focus_inactive(cursor->seat, &root_container);
seat_get_focus_inactive(seat, &root_container);
if (next_focus && next_focus->type == C_VIEW &&
view_is_visible(next_focus->sway_view)) {
seat_set_focus_warp(cursor->seat, next_focus, false);
seat_set_focus_warp(seat, next_focus, false);
}
}
}
@ -202,12 +203,18 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
// send pointer enter/leave
if (surface != NULL) {
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time_msec, sx, sy);
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy);
}
} else {
wlr_seat_pointer_clear_focus(seat);
wlr_seat_pointer_clear_focus(wlr_seat);
}
struct wlr_drag_icon *wlr_drag_icon;
wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) {
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
}
}
@ -293,22 +300,27 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_down *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct sway_seat *seat = cursor->seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
container_at_coords(seat, lx, ly, &surface, &sx, &sy);
seat->touch_id = event->touch_id;
seat->touch_x = lx;
seat->touch_y = ly;
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_down(seat, surface, event->time_msec,
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec,
event->touch_id, sx, sy);
cursor->image_client = NULL;
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
@ -330,7 +342,8 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) {
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_motion *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct sway_seat *seat = cursor->seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
@ -339,14 +352,25 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) {
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
if (seat->touch_id == event->touch_id) {
seat->touch_x = lx;
seat->touch_y = ly;
struct wlr_drag_icon *wlr_drag_icon;
wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) {
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
}
}
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_motion(
seat, event->time_msec, event->touch_id, sx, sy);
wlr_seat_touch_notify_motion(wlr_seat, event->time_msec,
event->touch_id, sx, sy);
}
}

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@ -10,85 +10,111 @@
#include "log.h"
/**
* Update the shortcut model state in response to new input
* Remove all key ids associated to a keycode from the list of pressed keys
*/
static void update_shortcut_state(struct sway_shortcut_state *state,
struct wlr_event_keyboard_key *event, uint32_t new_key,
bool last_key_was_a_modifier) {
if (event->state == WLR_KEY_PRESSED) {
if (last_key_was_a_modifier && state->last_key_index >= 0) {
// Last pressed key before this one was a modifier
state->pressed_keycodes[state->last_key_index] = 0;
state->pressed_keys[state->last_key_index] = 0;
state->last_key_index = -1;
static void state_erase_key(struct sway_shortcut_state *state,
uint32_t keycode) {
size_t j = 0;
for (size_t i = 0; i < state->npressed; ++i) {
if (i > j) {
state->pressed_keys[j] = state->pressed_keys[i];
state->pressed_keycodes[j] = state->pressed_keycodes[i];
}
// Add current key to set; there may be duplicates
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
if (!state->pressed_keys[i]) {
state->pressed_keys[i] = new_key;
state->pressed_keycodes[i] = event->keycode;
state->last_key_index = i;
break;
}
}
} else {
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
// The same keycode may match multiple keysyms.
if (state->pressed_keycodes[i] == event->keycode) {
state->pressed_keys[i] = 0;
state->pressed_keycodes[i] = 0;
if (state->pressed_keycodes[i] != keycode) {
++j;
}
}
while(state->npressed > j) {
--state->npressed;
state->pressed_keys[state->npressed] = 0;
state->pressed_keycodes[state->npressed] = 0;
}
}
/**
*
* Returns a binding which matches the shortcut model state (ignoring the
* `release` flag).
* Add a key id (with associated keycode) to the list of pressed keys,
* if the list is not full.
*/
static struct sway_binding *get_active_binding(
struct sway_shortcut_state *state, list_t *bindings,
uint32_t modifiers, bool locked) {
int npressed_keys = 0;
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
if (state->pressed_keys[i]) {
++npressed_keys;
static void state_add_key(struct sway_shortcut_state *state,
uint32_t keycode, uint32_t key_id) {
if (state->npressed >= SWAY_KEYBOARD_PRESSED_KEYS_CAP) {
return;
}
size_t i = 0;
while (i < state->npressed && state->pressed_keys[i] < key_id) {
++i;
}
size_t j = state->npressed;
while (j > i) {
state->pressed_keys[j] = state->pressed_keys[j - 1];
state->pressed_keycodes[j] = state->pressed_keycodes[j - 1];
--j;
}
state->pressed_keys[i] = key_id;
state->pressed_keycodes[i] = keycode;
state->npressed++;
}
/**
* Update the shortcut model state in response to new input
*/
static void update_shortcut_state(struct sway_shortcut_state *state,
struct wlr_event_keyboard_key *event, uint32_t new_key,
uint32_t raw_modifiers) {
bool last_key_was_a_modifier = raw_modifiers != state->last_raw_modifiers;
state->last_raw_modifiers = raw_modifiers;
if (event->state == WLR_KEY_PRESSED) {
if (last_key_was_a_modifier && state->last_keycode) {
// Last pressed key before this one was a modifier
state_erase_key(state, state->last_keycode);
}
// Add current key to set; there may be duplicates
state_add_key(state, event->keycode, new_key);
state->last_keycode = event->keycode;
} else {
state_erase_key(state, event->keycode);
}
}
/**
* If one exists, finds a binding which matches the shortcut model state,
* current modifiers, release state, and locked state.
*/
static void get_active_binding(const struct sway_shortcut_state *state,
list_t *bindings, struct sway_binding **current_binding,
uint32_t modifiers, bool release, bool locked) {
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
npressed_keys != binding->keys->length ||
locked > binding->locked) {
state->npressed != (size_t)binding->keys->length ||
locked > binding->locked ||
release != binding->release) {
continue;
}
bool match = true;
for (int j = 0; j < binding->keys->length; ++j) {
for (size_t j = 0; j < state->npressed; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
bool key_found = false;
for (int k = 0; k < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++k) {
if (state->pressed_keys[k] == key) {
key_found = true;
break;
}
}
if (!key_found) {
if (key != state->pressed_keys[j]) {
match = false;
break;
}
}
if (match) {
return binding;
}
if (!match) {
continue;
}
return NULL;
if (*current_binding && *current_binding != binding) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
(*current_binding)->order, binding->order);
} else {
*current_binding = binding;
}
return;
}
}
/**
@ -204,69 +230,65 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
size_t raw_keysyms_len =
keyboard_keysyms_raw(keyboard, keycode, &raw_keysyms, &raw_modifiers);
struct wlr_input_device *device =
keyboard->seat_device->input_device->wlr_device;
uint32_t code_modifiers = wlr_keyboard_get_modifiers(device->keyboard);
bool last_key_was_a_modifier = code_modifiers != keyboard->last_modifiers;
keyboard->last_modifiers = code_modifiers;
uint32_t code_modifiers = wlr_keyboard_get_modifiers(wlr_device->keyboard);
// Update shortcut model state
update_shortcut_state(&keyboard->state_keycodes, event,
(uint32_t)keycode, last_key_was_a_modifier);
(uint32_t)keycode, code_modifiers);
for (size_t i = 0; i < translated_keysyms_len; ++i) {
update_shortcut_state(&keyboard->state_keysyms_translated,
event, (uint32_t)translated_keysyms[i],
last_key_was_a_modifier && i == 0);
code_modifiers);
}
for (size_t i = 0; i < raw_keysyms_len; ++i) {
update_shortcut_state(&keyboard->state_keysyms_raw,
event, (uint32_t)raw_keysyms[i],
last_key_was_a_modifier && i == 0);
code_modifiers);
}
// identify which binding should be executed.
struct sway_binding *binding = get_active_binding(
&keyboard->state_keycodes,
config->current_mode->keycode_bindings,
code_modifiers, input_inhibited);
struct sway_binding *translated_binding = get_active_binding(
&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings,
translated_modifiers, input_inhibited);
if (translated_binding && !binding) {
binding = translated_binding;
} else if (binding && translated_binding && binding != translated_binding) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
binding->order, translated_binding->order);
}
struct sway_binding *raw_binding = get_active_binding(
&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings,
raw_modifiers, input_inhibited);
if (raw_binding && !binding) {
binding = raw_binding;
} else if (binding && raw_binding && binding != raw_binding) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
binding->order, raw_binding->order);
}
bool handled = false;
// Execute the identified binding if need be.
if (keyboard->held_binding && binding != keyboard->held_binding &&
// Identify active release binding
struct sway_binding *binding_released = NULL;
get_active_binding(&keyboard->state_keycodes,
config->current_mode->keycode_bindings, &binding_released,
code_modifiers, true, input_inhibited);
get_active_binding(&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings, &binding_released,
translated_modifiers, true, input_inhibited);
get_active_binding(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, &binding_released,
raw_modifiers, true, input_inhibited);
// Execute stored release binding once no longer active
if (keyboard->held_binding && binding_released != keyboard->held_binding &&
event->state == WLR_KEY_RELEASED) {
keyboard_execute_command(keyboard, keyboard->held_binding);
handled = true;
}
if (binding != keyboard->held_binding) {
if (binding_released != keyboard->held_binding) {
keyboard->held_binding = NULL;
}
if (binding && event->state == WLR_KEY_PRESSED) {
if (binding->release) {
keyboard->held_binding = binding;
} else {
keyboard_execute_command(keyboard, binding);
if (binding_released && event->state == WLR_KEY_PRESSED) {
keyboard->held_binding = binding_released;
}
// Identify and execute active pressed binding
if (event->state == WLR_KEY_PRESSED) {
struct sway_binding *binding_pressed = NULL;
get_active_binding(&keyboard->state_keycodes,
config->current_mode->keycode_bindings, &binding_pressed,
code_modifiers, false, input_inhibited);
get_active_binding(&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings, &binding_pressed,
translated_modifiers, false, input_inhibited);
get_active_binding(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, &binding_pressed,
raw_modifiers, false, input_inhibited);
if (binding_pressed) {
keyboard_execute_command(keyboard, binding_pressed);
handled = true;
}
}
@ -315,10 +337,6 @@ struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
wl_list_init(&keyboard->keyboard_key.link);
wl_list_init(&keyboard->keyboard_modifiers.link);
keyboard->state_keycodes.last_key_index = -1;
keyboard->state_keysyms_raw.last_key_index = -1;
keyboard->state_keysyms_translated.last_key_index = -1;
return keyboard;
}

View File

@ -6,21 +6,22 @@
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "log.h"
#include "sway/debug.h"
#include "sway/tree/container.h"
#include "sway/tree/workspace.h"
#include "sway/input/seat.h"
#include "sway/desktop.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#include "sway/tree/workspace.h"
static void seat_device_destroy(struct sway_seat_device *seat_device) {
if (!seat_device) {
@ -40,6 +41,8 @@ void seat_destroy(struct sway_seat *seat) {
seat_device_destroy(seat_device);
}
sway_cursor_destroy(seat->cursor);
wl_list_remove(&seat->new_container.link);
wl_list_remove(&seat->new_drag_icon.link);
wl_list_remove(&seat->link);
wlr_seat_destroy(seat->wlr_seat);
}
@ -234,6 +237,90 @@ static void handle_new_container(struct wl_listener *listener, void *data) {
seat_container_from_container(seat, con);
}
static void drag_icon_damage_whole(struct sway_drag_icon *icon) {
if (!icon->wlr_drag_icon->mapped) {
return;
}
desktop_damage_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, true);
}
void drag_icon_update_position(struct sway_drag_icon *icon) {
drag_icon_damage_whole(icon);
struct wlr_drag_icon *wlr_icon = icon->wlr_drag_icon;
struct sway_seat *seat = icon->seat;
struct wlr_cursor *cursor = seat->cursor->cursor;
if (wlr_icon->is_pointer) {
icon->x = cursor->x + wlr_icon->sx;
icon->y = cursor->y + wlr_icon->sy;
} else {
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->touch_id);
if (point == NULL) {
return;
}
icon->x = seat->touch_x + wlr_icon->sx;
icon->y = seat->touch_y + wlr_icon->sy;
}
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_surface_commit(struct wl_listener *listener,
void *data) {
struct sway_drag_icon *icon =
wl_container_of(listener, icon, surface_commit);
drag_icon_update_position(icon);
}
static void drag_icon_handle_map(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, map);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_unmap(struct wl_listener *listener, void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, unmap);
drag_icon_damage_whole(icon);
}
static void drag_icon_handle_destroy(struct wl_listener *listener,
void *data) {
struct sway_drag_icon *icon = wl_container_of(listener, icon, destroy);
icon->wlr_drag_icon->data = NULL;
wl_list_remove(&icon->link);
wl_list_remove(&icon->surface_commit.link);
wl_list_remove(&icon->unmap.link);
wl_list_remove(&icon->destroy.link);
free(icon);
}
static void handle_new_drag_icon(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_drag_icon);
struct wlr_drag_icon *wlr_drag_icon = data;
struct sway_drag_icon *icon = calloc(1, sizeof(struct sway_drag_icon));
if (icon == NULL) {
wlr_log(L_ERROR, "Allocation failed");
return;
}
icon->seat = seat;
icon->wlr_drag_icon = wlr_drag_icon;
wlr_drag_icon->data = icon;
icon->surface_commit.notify = drag_icon_handle_surface_commit;
wl_signal_add(&wlr_drag_icon->surface->events.commit, &icon->surface_commit);
icon->unmap.notify = drag_icon_handle_unmap;
wl_signal_add(&wlr_drag_icon->events.unmap, &icon->unmap);
icon->map.notify = drag_icon_handle_map;
wl_signal_add(&wlr_drag_icon->events.map, &icon->map);
icon->destroy.notify = drag_icon_handle_destroy;
wl_signal_add(&wlr_drag_icon->events.destroy, &icon->destroy);
wl_list_insert(&root_container.sway_root->drag_icons, &icon->link);
drag_icon_update_position(icon);
}
static void collect_focus_iter(struct sway_container *con, void *data) {
struct sway_seat *seat = data;
if (con->type > C_WORKSPACE) {
@ -278,6 +365,9 @@ struct sway_seat *seat_create(struct sway_input_manager *input,
&seat->new_container);
seat->new_container.notify = handle_new_container;
wl_signal_add(&seat->wlr_seat->events.new_drag_icon, &seat->new_drag_icon);
seat->new_drag_icon.notify = handle_new_drag_icon;
seat->input = input;
wl_list_init(&seat->devices);

View File

@ -37,6 +37,7 @@ void layout_init(void) {
root_container.sway_root->output_layout = wlr_output_layout_create();
wl_list_init(&root_container.sway_root->outputs);
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
wl_list_init(&root_container.sway_root->drag_icons);
wl_signal_init(&root_container.sway_root->events.new_container);
root_container.sway_root->output_layout_change.notify =

View File

@ -127,7 +127,8 @@ void acquire_sleep_lock() {
static int prepare_for_sleep(sd_bus_message *msg, void *userdata,
sd_bus_error *ret_error) {
bool going_down = true;
/* "b" apparently reads into an int, not a bool */
int going_down = 1;
int ret = sd_bus_message_read(msg, "b", &going_down);
if (ret < 0) {
wlr_log(L_ERROR, "Failed to parse D-Bus response for Inhibit: %s",