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input/pointer: don't trigger pointer bindings for emulated input
Prior to this commit, a tablet device could trigger mouse button down bindings if the pen was pressed on a surface that didn't bind tablet handlers -- but it wouldn't if the surface did bind tablet handlers. We should expose consistent behavior to users so that they don't have to care about emulated vs. non-emulated input, so stop triggering bindings for any non-pointer devices.
This commit is contained in:
parent
20deb8ec16
commit
8fa74add82
1 changed files with 42 additions and 23 deletions
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@ -275,10 +275,47 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
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* Functions used by handle_button /
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*--------------------------------*/
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static bool trigger_pointer_button_binding(struct sway_seat *seat,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state, uint32_t modifiers,
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bool on_titlebar, bool on_border, bool on_contents, bool on_workspace) {
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// We can reach this for non-pointer devices if we're currently emulating
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// pointer input for one. Emulated input should not trigger bindings.
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if (device->type != WLR_INPUT_DEVICE_POINTER) {
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return false;
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}
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struct seatop_default_event *e = seat->seatop_data;
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char *device_identifier = device ? input_device_get_identifier(device)
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: strdup("*");
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struct sway_binding *binding = NULL;
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if (state == WLR_BUTTON_PRESSED) {
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state_add_button(e, button);
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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} else {
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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state_erase_button(e, button);
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}
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free(device_identifier);
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if (binding) {
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seat_execute_command(seat, binding);
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return true;
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}
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return false;
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}
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static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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struct wlr_input_device *device, uint32_t button,
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enum wlr_button_state state) {
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struct seatop_default_event *e = seat->seatop_data;
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struct sway_cursor *cursor = seat->cursor;
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// Determine what's under the cursor
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@ -300,29 +337,12 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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bool on_workspace = node && node->type == N_WORKSPACE;
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bool on_titlebar = cont && !on_border && !surface;
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// Handle mouse bindings
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
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uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
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char *device_identifier = device ? input_device_get_identifier(device)
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: strdup("*");
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struct sway_binding *binding = NULL;
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if (state == WLR_BUTTON_PRESSED) {
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state_add_button(e, button);
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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} else {
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binding = get_active_mouse_binding(e,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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state_erase_button(e, button);
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}
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free(device_identifier);
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if (binding) {
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seat_execute_command(seat, binding);
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// Handle mouse bindings
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if (trigger_pointer_button_binding(seat, device, button, state, modifiers,
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on_titlebar, on_border, on_contents, on_workspace)) {
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return;
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}
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@ -364,8 +384,7 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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}
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// Handle tiling resize via mod
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bool mod_pressed = keyboard &&
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(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
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bool mod_pressed = modifiers & config->floating_mod;
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if (cont && !is_floating_or_child && mod_pressed &&
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state == WLR_BUTTON_PRESSED) {
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uint32_t btn_resize = config->floating_mod_inverse ?
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