mirror of
https://github.com/swaywm/sway.git
synced 2024-11-11 21:14:10 +01:00
Implement resize grow|shrink <direction> <amount> for tiled containers
This commit is contained in:
parent
db0fa066e5
commit
9395d3c93c
@ -133,12 +133,29 @@ static enum resize_axis parse_resize_axis(const char *axis) {
|
||||
return RESIZE_AXIS_INVALID;
|
||||
}
|
||||
|
||||
static enum resize_axis normalize_axis(enum resize_axis axis) {
|
||||
switch (axis) {
|
||||
case RESIZE_AXIS_HORIZONTAL:
|
||||
case RESIZE_AXIS_LEFT:
|
||||
case RESIZE_AXIS_RIGHT:
|
||||
return RESIZE_AXIS_HORIZONTAL;
|
||||
case RESIZE_AXIS_VERTICAL:
|
||||
case RESIZE_AXIS_UP:
|
||||
case RESIZE_AXIS_DOWN:
|
||||
return RESIZE_AXIS_VERTICAL;
|
||||
case RESIZE_AXIS_INVALID:
|
||||
sway_assert(false, "Never reached");
|
||||
}
|
||||
sway_assert(false, "Never reached");
|
||||
return RESIZE_AXIS_INVALID;
|
||||
}
|
||||
|
||||
static int parallel_coord(struct sway_container *c, enum resize_axis a) {
|
||||
return a == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
|
||||
return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
|
||||
}
|
||||
|
||||
static int parallel_size(struct sway_container *c, enum resize_axis a) {
|
||||
return a == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
|
||||
return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
|
||||
}
|
||||
|
||||
static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
@ -149,7 +166,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
}
|
||||
|
||||
enum sway_container_layout parallel_layout =
|
||||
axis == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
|
||||
normalize_axis(axis) == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
|
||||
int minor_weight = 0;
|
||||
int major_weight = 0;
|
||||
while (parent->parent) {
|
||||
@ -185,6 +202,15 @@ static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
"Found the proper parent: %p. It has %d l conts, and %d r conts",
|
||||
parent->parent, minor_weight, major_weight);
|
||||
|
||||
// Implement up/down/left/right direction by zeroing one of the weights,
|
||||
// then setting the axis to be horizontal or vertical
|
||||
if (axis == RESIZE_AXIS_UP || axis == RESIZE_AXIS_LEFT) {
|
||||
major_weight = 0;
|
||||
} else if (axis == RESIZE_AXIS_RIGHT || axis == RESIZE_AXIS_DOWN) {
|
||||
minor_weight = 0;
|
||||
}
|
||||
axis = normalize_axis(axis);
|
||||
|
||||
int min_sane = axis == RESIZE_AXIS_HORIZONTAL ? MIN_SANE_W : MIN_SANE_H;
|
||||
|
||||
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
|
||||
@ -201,14 +227,14 @@ static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
int parent_size = parallel_size(parent, axis);
|
||||
|
||||
if (sibling_pos != focused_pos) {
|
||||
if (sibling_pos < parent_pos) {
|
||||
if (sibling_pos < parent_pos && minor_weight) {
|
||||
double pixels = -amount / minor_weight;
|
||||
if (major_weight && (sibling_size + pixels / 2) < min_sane) {
|
||||
return; // Too small
|
||||
} else if ((sibling_size + pixels) < min_sane) {
|
||||
return; // Too small
|
||||
}
|
||||
} else if (sibling_pos > parent_pos) {
|
||||
} else if (sibling_pos > parent_pos && major_weight) {
|
||||
double pixels = -amount / major_weight;
|
||||
if (minor_weight && (sibling_size + pixels / 2) < min_sane) {
|
||||
return; // Too small
|
||||
@ -237,7 +263,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
int parent_pos = parallel_coord(parent, axis);
|
||||
|
||||
if (sibling_pos != focused_pos) {
|
||||
if (sibling_pos < parent_pos) {
|
||||
if (sibling_pos < parent_pos && minor_weight) {
|
||||
double pixels = -1 * amount;
|
||||
pixels /= minor_weight;
|
||||
if (major_weight) {
|
||||
@ -245,7 +271,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
|
||||
} else {
|
||||
container_recursive_resize(sibling, pixels, major_edge);
|
||||
}
|
||||
} else if (sibling_pos > parent_pos) {
|
||||
} else if (sibling_pos > parent_pos && major_weight) {
|
||||
double pixels = -1 * amount;
|
||||
pixels /= major_weight;
|
||||
if (minor_weight) {
|
||||
@ -355,7 +381,6 @@ static struct cmd_results *resize_adjust_tiled(enum resize_axis axis,
|
||||
}
|
||||
if (amount->unit == RESIZE_UNIT_PPT) {
|
||||
float pct = amount->amount / 100.0f;
|
||||
// TODO: Make left/right/up/down resize in that direction?
|
||||
switch (axis) {
|
||||
case RESIZE_AXIS_LEFT:
|
||||
case RESIZE_AXIS_RIGHT:
|
||||
|
Loading…
Reference in New Issue
Block a user