From 941ca5c8fd289b6ca0178f65b697aa36fb4e71d3 Mon Sep 17 00:00:00 2001 From: Drew DeVault Date: Thu, 29 Mar 2018 15:39:07 -0400 Subject: [PATCH] Maximize xdg shell surfaces on creation Makes them look better yo In the future we might want to only do this for tiled windows, and let floating windows do their own thing. --- sway/desktop/xdg_shell_v6.c | 1 + 1 file changed, 1 insertion(+) diff --git a/sway/desktop/xdg_shell_v6.c b/sway/desktop/xdg_shell_v6.c index 7bc171499..18e7d3993 100644 --- a/sway/desktop/xdg_shell_v6.c +++ b/sway/desktop/xdg_shell_v6.c @@ -102,6 +102,7 @@ void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data) { wlr_log(L_DEBUG, "New xdg_shell_v6 toplevel title='%s' app_id='%s'", xdg_surface->toplevel->title, xdg_surface->toplevel->app_id); wlr_xdg_surface_v6_ping(xdg_surface); + wlr_xdg_toplevel_v6_set_maximized(xdg_surface, true); struct sway_xdg_surface_v6 *sway_surface = calloc(1, sizeof(struct sway_xdg_surface_v6));