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https://github.com/swaywm/sway.git
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Invoke mouse bindings
The mouse binding logic is inspired/copied from the keyboard binding logic; we store a sorted list of the currently pressed buttons, and trigger a binding when the currently pressed (or just recently pressed, in the case of a release binding) buttons, as well as modifiers/container region, match those of a given binding. As the code to execute a binding is not very keyboard specific, keyboard_execute_command is renamed to seat_execute_command and moved to where the other binding handling functions are. The call to transaction_commit_dirty has been lifted out.
This commit is contained in:
parent
754372c3de
commit
94dd8823a0
5 changed files with 140 additions and 28 deletions
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@ -497,6 +497,8 @@ void free_sway_binding(struct sway_binding *sb);
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struct sway_binding *sway_binding_dup(struct sway_binding *sb);
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void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding);
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void load_swaybars();
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void invoke_swaybar(struct bar_config *bar);
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@ -3,6 +3,8 @@
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#include <stdint.h>
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#include "sway/input/seat.h"
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#define SWAY_CURSOR_PRESSED_BUTTONS_CAP 32
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struct sway_cursor {
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struct sway_seat *seat;
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struct wlr_cursor *cursor;
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@ -29,6 +31,10 @@ struct sway_cursor {
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uint32_t tool_buttons;
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struct wl_listener request_set_cursor;
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// Mouse binding state
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uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
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size_t pressed_button_count;
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};
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void sway_cursor_destroy(struct sway_cursor *cursor);
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@ -267,3 +267,19 @@ struct cmd_results *cmd_bindsym(int argc, char **argv) {
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struct cmd_results *cmd_bindcode(int argc, char **argv) {
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return cmd_bindsym_or_bindcode(argc, argv, true);
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}
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/**
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* Execute the command associated to a binding
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*/
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void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding) {
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wlr_log(WLR_DEBUG, "running command for binding: %s",
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binding->command);
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config->handler_context.seat = seat;
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struct cmd_results *results = execute_command(binding->command, NULL);
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if (results->status != CMD_SUCCESS) {
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wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)",
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binding->command, results->error);
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}
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free_cmd_results(results);
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}
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@ -469,6 +469,83 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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seat_pointer_notify_button(seat, time_msec, button, state);
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}
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/**
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* Remove a button (and duplicates) to the sorted list of currently pressed buttons
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*/
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static void state_erase_button(struct sway_cursor *cursor, uint32_t button) {
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size_t j = 0;
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for (size_t i = 0; i < cursor->pressed_button_count; ++i) {
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if (i > j) {
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cursor->pressed_buttons[j] = cursor->pressed_buttons[i];
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}
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if (cursor->pressed_buttons[i] != button) {
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++j;
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}
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}
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while (cursor->pressed_button_count > j) {
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--cursor->pressed_button_count;
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cursor->pressed_buttons[cursor->pressed_button_count] = 0;
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}
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}
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/**
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* Add a button to the sorted list of currently pressed buttons, if there
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* is space.
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*/
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static void state_add_button(struct sway_cursor *cursor, uint32_t button) {
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if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
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return;
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}
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size_t i = 0;
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while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) {
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++i;
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}
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size_t j = cursor->pressed_button_count;
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while (j > i) {
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cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1];
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--j;
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}
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cursor->pressed_buttons[i] = button;
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cursor->pressed_button_count++;
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}
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/**
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* Return the mouse binding which matches modifier, click location, release,
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* and pressed button state, otherwise return null.
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*/
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static struct sway_binding* get_active_mouse_binding(const struct sway_cursor *cursor,
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list_t *bindings, uint32_t modifiers, bool release, bool on_titlebar,
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bool on_border, bool on_content) {
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uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) |
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(on_border ? BINDING_BORDER : 0) |
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(on_content ? BINDING_CONTENTS : 0);
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for (int i = 0; i < bindings->length; ++i) {
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struct sway_binding *binding = bindings->items[i];
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if (modifiers ^ binding->modifiers ||
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cursor->pressed_button_count != (size_t)binding->keys->length ||
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release != (binding->flags & BINDING_RELEASE) ||
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!(click_region & binding->flags)) {
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continue;
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}
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bool match = true;
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for (size_t j = 0; j < cursor->pressed_button_count; j++) {
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uint32_t key = *(uint32_t *)binding->keys->items[j];
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if (key != cursor->pressed_buttons[j]) {
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match = false;
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break;
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}
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}
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if (!match) {
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continue;
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}
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return binding;
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}
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return NULL;
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}
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void dispatch_cursor_button(struct sway_cursor *cursor,
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uint32_t time_msec, uint32_t button, enum wlr_button_state state) {
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if (cursor->seat->operation != OP_NONE &&
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@ -485,6 +562,31 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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double sx, sy;
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struct sway_container *cont = container_at_coords(cursor->seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// Handle mouse bindings
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bool on_border = find_resize_edge(cont, cursor) != WLR_EDGE_NONE;
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bool on_contents = !on_border && surface;
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bool on_titlebar = !on_border && !surface;
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(cursor->seat->wlr_seat);
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uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
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struct sway_binding *binding = NULL;
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if (state == WLR_BUTTON_PRESSED) {
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state_add_button(cursor, button);
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents);
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} else {
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents);
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state_erase_button(cursor, button);
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}
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if (binding) {
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seat_execute_command(cursor->seat, binding);
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// TODO: do we want to pass on the event?
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}
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if (surface && wlr_surface_is_layer_surface(surface)) {
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struct wlr_layer_surface *layer =
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wlr_layer_surface_from_wlr_surface(surface);
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@ -3,11 +3,11 @@
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#include <wlr/backend/multi.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_idle.h>
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#include "sway/desktop/transaction.h"
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#include "sway/input/seat.h"
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#include "sway/input/keyboard.h"
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#include "sway/input/input-manager.h"
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#include "sway/commands.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/keyboard.h"
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#include "sway/input/seat.h"
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#include "log.h"
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/**
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@ -88,8 +88,8 @@ static void get_active_binding(const struct sway_shortcut_state *state,
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uint32_t modifiers, bool release, bool locked) {
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for (int i = 0; i < bindings->length; ++i) {
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struct sway_binding *binding = bindings->items[i];
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bool binding_locked = binding->flags | BINDING_LOCKED;
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bool binding_release = binding->flags | BINDING_RELEASE;
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bool binding_locked = binding->flags & BINDING_LOCKED;
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bool binding_release = binding->flags & BINDING_RELEASE;
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if (modifiers ^ binding->modifiers ||
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state->npressed != (size_t)binding->keys->length ||
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@ -120,23 +120,6 @@ static void get_active_binding(const struct sway_shortcut_state *state,
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}
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}
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/**
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* Execute the command associated to a binding
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*/
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static void keyboard_execute_command(struct sway_keyboard *keyboard,
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struct sway_binding *binding) {
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wlr_log(WLR_DEBUG, "running command for binding: %s",
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binding->command);
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config->handler_context.seat = keyboard->seat_device->sway_seat;
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struct cmd_results *results = execute_command(binding->command, NULL);
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transaction_commit_dirty();
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if (results->status != CMD_SUCCESS) {
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wlr_log(WLR_DEBUG, "could not run command for binding: %s (%s)",
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binding->command, results->error);
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}
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free_cmd_results(results);
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}
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/**
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* Execute a built-in, hardcoded compositor binding. These are triggered from a
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* single keysym.
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@ -213,12 +196,13 @@ static size_t keyboard_keysyms_raw(struct sway_keyboard *keyboard,
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static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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struct sway_keyboard *keyboard =
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wl_container_of(listener, keyboard, keyboard_key);
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struct wlr_seat *wlr_seat = keyboard->seat_device->sway_seat->wlr_seat;
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struct sway_seat* seat = keyboard->seat_device->sway_seat;
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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struct wlr_input_device *wlr_device =
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keyboard->seat_device->input_device->wlr_device;
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wlr_idle_notify_activity(keyboard->seat_device->sway_seat->input->server->idle, wlr_seat);
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wlr_idle_notify_activity(seat->input->server->idle, wlr_seat);
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struct wlr_event_keyboard_key *event = data;
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bool input_inhibited = keyboard->seat_device->sway_seat->exclusive_client != NULL;
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bool input_inhibited = seat->exclusive_client != NULL;
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// Identify new keycode, raw keysym(s), and translated keysym(s)
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xkb_keycode_t keycode = event->keycode + 8;
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// Execute stored release binding once no longer active
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if (keyboard->held_binding && binding_released != keyboard->held_binding &&
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event->state == WLR_KEY_RELEASED) {
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keyboard_execute_command(keyboard, keyboard->held_binding);
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seat_execute_command(seat, keyboard->held_binding);
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handled = true;
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}
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if (binding_released != keyboard->held_binding) {
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@ -292,7 +276,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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raw_modifiers, false, input_inhibited);
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if (binding_pressed) {
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keyboard_execute_command(keyboard, binding_pressed);
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seat_execute_command(seat, binding_pressed);
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handled = true;
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}
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}
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@ -314,6 +298,8 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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wlr_seat_keyboard_notify_key(wlr_seat, event->time_msec,
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event->keycode, event->state);
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}
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transaction_commit_dirty();
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}
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static void handle_keyboard_modifiers(struct wl_listener *listener,
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