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Make floating border fixes work with tabbed/stacked code
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commit
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@ -141,34 +141,22 @@ static void render_borders(swayc_t *view, cairo_t *cr, struct border_colors *col
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static void render_title_bar(swayc_t *view, cairo_t *cr, struct border_colors *colors) {
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static void render_title_bar(swayc_t *view, cairo_t *cr, struct border_colors *colors) {
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struct wlc_geometry *tb = &view->title_bar_geometry;
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struct wlc_geometry *tb = &view->title_bar_geometry;
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struct wlc_geometry *b = &view->border_geometry;
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struct wlc_geometry *b = &view->border_geometry;
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int title_y = MIN(view->actual_geometry.origin.y - (int)tb->size.h, 0);
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int x = MIN(tb->origin.x, tb->origin.x - b->origin.x);
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int y = MIN(tb->origin.y, tb->origin.y - b->origin.y);
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// borders
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/* render_borders(view, cr, colors); */
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int x = tb->origin.x - b->origin.x;
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int y = tb->origin.y - b->origin.y;
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/* // title bar background */
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/* cairo_set_source_u32(cr, colors->child_border); */
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/* cairo_rectangle(cr, x, y, tb->size.w, tb->size.h); */
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/* cairo_fill(cr); */
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// title bar background
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// title bar background
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cairo_set_source_u32(cr, colors->background);
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cairo_set_source_u32(cr, colors->background);
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cairo_rectangle(cr, 0, title_y, tb->size.w, tb->size.h);
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cairo_rectangle(cr, x, y, tb->size.w, tb->size.h);
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cairo_fill(cr);
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cairo_fill(cr);
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// header top line
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// header top line
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/* render_sharp_line(cr, colors->border, x, y, tb->size.w, 1); */
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render_sharp_line(cr, colors->border, x, y, tb->size.w, 1);
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render_sharp_line(cr, colors->border, 0, title_y, tb->size.w, 1);
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// text
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// text
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if (view->name) {
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if (view->name) {
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int width, height;
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int width, height;
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get_text_size(cr, config->font, &width, &height, false, "%s", view->name);
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get_text_size(cr, config->font, &width, &height, false, "%s", view->name);
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int x_text = MIN(view->actual_geometry.origin.x, view->border_thickness);
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cairo_move_to(cr, x + 2, y + 2);
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int y_text = MIN(view->actual_geometry.origin.y - height - 2, 2);
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cairo_move_to(cr, x_text, y_text);
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cairo_set_source_u32(cr, colors->text);
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cairo_set_source_u32(cr, colors->text);
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pango_printf(cr, config->font, false, "%s", view->name);
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pango_printf(cr, config->font, false, "%s", view->name);
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}
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}
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@ -192,13 +180,13 @@ static void render_title_bar(swayc_t *view, cairo_t *cr, struct border_colors *c
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if ((uint32_t)(view->actual_geometry.origin.y - tb->origin.y) == tb->size.h) {
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if ((uint32_t)(view->actual_geometry.origin.y - tb->origin.y) == tb->size.h) {
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// header bottom line
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// header bottom line
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render_sharp_line(cr, colors->border,
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render_sharp_line(cr, colors->border,
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x + view->actual_geometry.origin.x - b->origin.x,
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x + view->actual_geometry.origin.x - tb->origin.x,
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y + tb->size.h - 1,
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y + tb->size.h - 1,
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view->actual_geometry.size.w, 1);
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view->actual_geometry.size.w, 1);
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} else {
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} else {
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// header bottom line
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// header bottom line
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render_sharp_line(cr, colors->border, x,
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render_sharp_line(cr, colors->border, x,
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title_y + tb->size.h - 1,
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y + tb->size.h - 1,
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tb->size.w, 1);
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tb->size.w, 1);
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}
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}
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}
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}
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@ -384,16 +384,14 @@ static void adjust_border_geometry(swayc_t *c, struct wlc_geometry *g,
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g->size.w += left + right;
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g->size.w += left + right;
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if (g->origin.x - left < 0) {
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if (g->origin.x - left < 0) {
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g->size.w += g->origin.x - left;
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g->size.w += g->origin.x - left;
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}
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} else if (g->origin.x + g->size.w - right > res->w) {
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else if (g->origin.x + g->size.w - right > res->w) {
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g->size.w = res->w - g->origin.x + right;
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g->size.w = res->w - g->origin.x + right;
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}
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}
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g->size.h += top + bottom;
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g->size.h += top + bottom;
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if (g->origin.y - top < 0) {
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if (g->origin.y - top < 0) {
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g->size.h += g->origin.y - top;
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g->size.h += g->origin.y - top;
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}
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} else if (g->origin.y + g->size.h - top > res->h) {
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else if (g->origin.y + g->size.h - top > res->h) {
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g->size.h = res->h - g->origin.y + top;
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g->size.h = res->h - g->origin.y + top;
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}
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}
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@ -425,11 +423,11 @@ static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geo
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struct wlc_geometry title_bar = {
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struct wlc_geometry title_bar = {
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.origin = {
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.origin = {
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.x = g.origin.x,
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.x = c->actual_geometry.origin.x - c->border_thickness,
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.y = g.origin.y
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.y = c->actual_geometry.origin.y - title_bar_height
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},
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},
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.size = {
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.size = {
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.w = g.size.w,
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.w = c->actual_geometry.size.w + (2 * c->border_thickness),
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.h = title_bar_height
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.h = title_bar_height
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}
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}
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};
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};
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