mirror of
https://github.com/swaywm/sway.git
synced 2024-12-29 16:36:26 +01:00
Merge pull request #1625 from emersion/matrix-redesign
Update rendering code for wlroots matrix redesign
This commit is contained in:
commit
9823a7c6c8
1 changed files with 10 additions and 10 deletions
|
@ -3,19 +3,19 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <wayland-server.h>
|
#include <wayland-server.h>
|
||||||
|
#include <wlr/render.h>
|
||||||
|
#include <wlr/types/wlr_matrix.h>
|
||||||
#include <wlr/types/wlr_output.h>
|
#include <wlr/types/wlr_output.h>
|
||||||
#include <wlr/types/wlr_surface.h>
|
#include <wlr/types/wlr_surface.h>
|
||||||
#include <wlr/types/wlr_wl_shell.h>
|
#include <wlr/types/wlr_wl_shell.h>
|
||||||
#include <wlr/render.h>
|
|
||||||
#include <wlr/render/matrix.h>
|
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "sway/container.h"
|
#include "sway/container.h"
|
||||||
|
#include "sway/input/input-manager.h"
|
||||||
|
#include "sway/input/seat.h"
|
||||||
#include "sway/layout.h"
|
#include "sway/layout.h"
|
||||||
#include "sway/output.h"
|
#include "sway/output.h"
|
||||||
#include "sway/server.h"
|
#include "sway/server.h"
|
||||||
#include "sway/view.h"
|
#include "sway/view.h"
|
||||||
#include "sway/input/input-manager.h"
|
|
||||||
#include "sway/input/seat.h"
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Rotate a child's position relative to a parent. The parent size is (pw, ph),
|
* Rotate a child's position relative to a parent. The parent size is (pw, ph),
|
||||||
|
@ -59,11 +59,11 @@ static void render_surface(struct wlr_surface *surface,
|
||||||
.x = lx, .y = ly,
|
.x = lx, .y = ly,
|
||||||
.width = render_width, .height = render_height
|
.width = render_width, .height = render_height
|
||||||
};
|
};
|
||||||
float matrix[16];
|
float matrix[9];
|
||||||
wlr_matrix_project_box(&matrix, &render_box,
|
wlr_matrix_project_box(matrix, &render_box, surface->current->transform,
|
||||||
surface->current->transform, 0, &wlr_output->transform_matrix);
|
0, wlr_output->transform_matrix);
|
||||||
wlr_render_with_matrix(server.renderer, surface->texture,
|
wlr_render_texture_with_matrix(server.renderer, surface->texture,
|
||||||
&matrix, 1.0f); // TODO: configurable alpha
|
matrix, 1.0f); // TODO: configurable alpha
|
||||||
|
|
||||||
wlr_surface_send_frame_done(surface, when);
|
wlr_surface_send_frame_done(surface, when);
|
||||||
}
|
}
|
||||||
|
@ -183,7 +183,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
|
||||||
struct sway_server *server = soutput->server;
|
struct sway_server *server = soutput->server;
|
||||||
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
||||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
||||||
wlr_renderer_clear(renderer, &clear_color);
|
wlr_renderer_clear(renderer, clear_color);
|
||||||
|
|
||||||
int buffer_age = -1;
|
int buffer_age = -1;
|
||||||
wlr_output_make_current(wlr_output, &buffer_age);
|
wlr_output_make_current(wlr_output, &buffer_age);
|
||||||
|
|
Loading…
Reference in a new issue