Fix titlebar rendering for nested stacked containers

This commit is contained in:
Konstantin Pospelov 2018-07-10 00:33:13 +03:00
parent ebcdce457a
commit 9dd54f934e

View File

@ -599,9 +599,11 @@ static void render_container_tabbed(struct sway_output *output,
struct border_colors *current_colors = &config->border_colors.unfocused; struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current; struct sway_container_state *pstate = &con->current;
int tab_width = pstate->swayc_width / pstate->children->length;
// Render tabs // Render tabs
for (int i = 0; i < con->current.children->length; ++i) { for (int i = 0; i < pstate->children->length; ++i) {
struct sway_container *child = con->current.children->items[i]; struct sway_container *child = pstate->children->items[i];
struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL; struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
struct sway_container_state *cstate = &child->current; struct sway_container_state *cstate = &child->current;
struct border_colors *colors; struct border_colors *colors;
@ -622,8 +624,8 @@ static void render_container_tabbed(struct sway_output *output,
marks_texture = view ? view->marks_unfocused : NULL; marks_texture = view ? view->marks_unfocused : NULL;
} }
int tab_width = pstate->swayc_width / pstate->children->length; int x = cstate->swayc_x + tab_width * i;
int x = pstate->swayc_x + tab_width * i;
// Make last tab use the remaining width of the parent // Make last tab use the remaining width of the parent
if (i == pstate->children->length - 1) { if (i == pstate->children->length - 1) {
tab_width = pstate->swayc_width - tab_width * i; tab_width = pstate->swayc_width - tab_width * i;
@ -663,9 +665,11 @@ static void render_container_stacked(struct sway_output *output,
struct border_colors *current_colors = &config->border_colors.unfocused; struct border_colors *current_colors = &config->border_colors.unfocused;
struct sway_container_state *pstate = &con->current; struct sway_container_state *pstate = &con->current;
size_t titlebar_height = container_titlebar_height();
// Render titles // Render titles
for (int i = 0; i < con->current.children->length; ++i) { for (int i = 0; i < pstate->children->length; ++i) {
struct sway_container *child = con->current.children->items[i]; struct sway_container *child = pstate->children->items[i];
struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL; struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
struct sway_container_state *cstate = &child->current; struct sway_container_state *cstate = &child->current;
struct border_colors *colors; struct border_colors *colors;
@ -686,7 +690,7 @@ static void render_container_stacked(struct sway_output *output,
marks_texture = view ? view->marks_unfocused : NULL; marks_texture = view ? view->marks_unfocused : NULL;
} }
int y = pstate->swayc_y + container_titlebar_height() * i; int y = cstate->swayc_y + titlebar_height * i;
render_titlebar(output, damage, child, cstate->swayc_x, y, render_titlebar(output, damage, child, cstate->swayc_x, y,
cstate->swayc_width, colors, title_texture, marks_texture); cstate->swayc_width, colors, title_texture, marks_texture);