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Merge pull request #778 from thejan2009/hide_edge_borders-fix
Hide edge borders fix
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commit
9fe1d3da38
1 changed files with 8 additions and 15 deletions
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@ -522,8 +522,8 @@ void update_geometry(swayc_t *container) {
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return;
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}
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swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
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swayc_t *op = ws->parent;
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swayc_t *workspace = swayc_parent_by_type(container, C_WORKSPACE);
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swayc_t *op = workspace->parent;
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swayc_t *parent = container->parent;
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struct wlc_geometry geometry = {
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@ -552,7 +552,7 @@ void update_geometry(swayc_t *container) {
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geometry.origin.y = 0;
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geometry.size.w = size->w;
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geometry.size.h = size->h;
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if (op->focused == ws) {
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if (op->focused == workspace) {
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wlc_view_bring_to_front(container->handle);
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}
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@ -570,30 +570,23 @@ void update_geometry(swayc_t *container) {
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int border_right = container->border_thickness;
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// handle hide_edge_borders
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if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && ws->children->length == 1))) {
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swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
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const struct wlc_size *size = wlc_output_get_resolution(output->handle);
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if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && workspace->children->length == 1))) {
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if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
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if (geometry.origin.x == 0 || geometry.origin.x == container->x) {
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// should work for swaybar at left
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if (geometry.origin.x == workspace->x) {
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border_left = 0;
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}
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if (geometry.origin.x + geometry.size.w == size->w || geometry.size.w == container->width) {
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// should work for swaybar at right
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if (geometry.origin.x + geometry.size.w == workspace->width) {
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border_right = 0;
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}
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}
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if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
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if (geometry.origin.y == 0 || geometry.origin.y == container->y) {
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// this works for swaybar at top
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if (geometry.origin.y == workspace->y) {
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border_top = 0;
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}
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if (geometry.origin.y + geometry.size.h == size->h || geometry.size.h == container->height) {
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// this works for swaybar at bottom
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if (geometry.origin.y + geometry.size.h == workspace->height) {
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border_bottom = 0;
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}
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}
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