mirror of
https://github.com/swaywm/sway.git
synced 2025-01-01 18:06:47 +01:00
Merge pull request #74 from Luminarys/master
Added in proper floating window resizing
This commit is contained in:
commit
ab5805ca6e
2 changed files with 22 additions and 5 deletions
|
@ -337,6 +337,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
}
|
}
|
||||||
// Do checks to determine if proper keys are being held
|
// Do checks to determine if proper keys are being held
|
||||||
swayc_t *view = active_workspace->focused;
|
swayc_t *view = active_workspace->focused;
|
||||||
|
uint32_t edge = 0;
|
||||||
if (m1_held && view) {
|
if (m1_held && view) {
|
||||||
if (view->is_floating) {
|
if (view->is_floating) {
|
||||||
while (keys_pressed[i++]) {
|
while (keys_pressed[i++]) {
|
||||||
|
@ -344,7 +345,6 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
int dx = mouse_origin.x - prev_pos.x;
|
int dx = mouse_origin.x - prev_pos.x;
|
||||||
int dy = mouse_origin.y - prev_pos.y;
|
int dy = mouse_origin.y - prev_pos.y;
|
||||||
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
||||||
sway_log(L_DEBUG, "Moving: dx: %d, dy: %d", dx, dy);
|
|
||||||
|
|
||||||
view->x += dx;
|
view->x += dx;
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
|
@ -360,31 +360,35 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
int dx = mouse_origin.x - prev_pos.x;
|
int dx = mouse_origin.x - prev_pos.x;
|
||||||
int dy = mouse_origin.y - prev_pos.y;
|
int dy = mouse_origin.y - prev_pos.y;
|
||||||
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
||||||
sway_log(L_INFO, "Moving: dx: %d, dy: %d", dx, dy);
|
|
||||||
|
|
||||||
// Move and resize the view based on the dx/dy and mouse position
|
// Move and resize the view based on the dx/dy and mouse position
|
||||||
int midway_x = view->x + view->width/2;
|
int midway_x = view->x + view->width/2;
|
||||||
int midway_y = view->y + view->height/2;
|
int midway_y = view->y + view->height/2;
|
||||||
|
|
||||||
|
|
||||||
if (dx < 0) {
|
if (dx < 0) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
if (mouse_origin.x > midway_x) {
|
if (mouse_origin.x > midway_x) {
|
||||||
sway_log(L_INFO, "Downsizing view to the left");
|
sway_log(L_INFO, "Downsizing view to the left");
|
||||||
view->width += dx;
|
view->width += dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
} else {
|
} else {
|
||||||
sway_log(L_INFO, "Upsizing view to the left");
|
sway_log(L_INFO, "Upsizing view to the left");
|
||||||
view->x += dx;
|
view->x += dx;
|
||||||
view->width -= dx;
|
view->width -= dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_LEFT;
|
||||||
}
|
}
|
||||||
} else if (dx > 0){
|
} else if (dx > 0){
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
if (mouse_origin.x > midway_x) {
|
if (mouse_origin.x > midway_x) {
|
||||||
sway_log(L_INFO, "Upsizing to the right");
|
sway_log(L_INFO, "Upsizing to the right");
|
||||||
view->width += dx;
|
view->width += dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
} else {
|
} else {
|
||||||
sway_log(L_INFO, "Downsizing to the right");
|
sway_log(L_INFO, "Downsizing to the right");
|
||||||
view->x += dx;
|
view->x += dx;
|
||||||
view->width -= dx;
|
view->width -= dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_LEFT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -393,20 +397,25 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
if (mouse_origin.y > midway_y) {
|
if (mouse_origin.y > midway_y) {
|
||||||
sway_log(L_INFO, "Downsizing view to the top");
|
sway_log(L_INFO, "Downsizing view to the top");
|
||||||
view->height += dy;
|
view->height += dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
} else {
|
} else {
|
||||||
sway_log(L_INFO, "Upsizing the view to the top");
|
sway_log(L_INFO, "Upsizing the view to the top");
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
view->height -= dy;
|
view->height -= dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_TOP;
|
||||||
}
|
}
|
||||||
} else if (dy > 0) {
|
} else if (dy > 0) {
|
||||||
changed_floating = true;
|
changed_floating = true;
|
||||||
if (mouse_origin.y > midway_y) {
|
if (mouse_origin.y > midway_y) {
|
||||||
sway_log(L_INFO, "Upsizing to the bottom");
|
sway_log(L_INFO, "Upsizing to the bottom");
|
||||||
view->height += dy;
|
view->height += dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
} else {
|
} else {
|
||||||
|
edge = WLC_RESIZE_EDGE_BOTTOM;
|
||||||
sway_log(L_INFO, "Downsizing to the bottom");
|
sway_log(L_INFO, "Downsizing to the bottom");
|
||||||
view->y += dy;
|
view->y += dy;
|
||||||
view->height -= dy;
|
view->height -= dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_TOP;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -424,7 +433,17 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
prev_handle = handle;
|
prev_handle = handle;
|
||||||
prev_pos = mouse_origin;
|
prev_pos = mouse_origin;
|
||||||
if (changed_floating) {
|
if (changed_floating) {
|
||||||
arrange_windows(view, -1, -1);
|
struct wlc_geometry geometry = {
|
||||||
|
.origin = {
|
||||||
|
.x = view->x,
|
||||||
|
.y = view->y
|
||||||
|
},
|
||||||
|
.size = {
|
||||||
|
.w = view->width,
|
||||||
|
.h = view->height
|
||||||
|
}
|
||||||
|
};
|
||||||
|
wlc_view_set_geometry(view->handle, edge, &geometry);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -237,8 +237,6 @@ void arrange_windows(swayc_t *container, int width, int height) {
|
||||||
wlc_view_bring_to_front(view->handle);
|
wlc_view_bring_to_front(view->handle);
|
||||||
} else {
|
} else {
|
||||||
wlc_view_set_geometry(view->handle, 0, &geometry);
|
wlc_view_set_geometry(view->handle, 0, &geometry);
|
||||||
view->width = width;
|
|
||||||
view->height = height;
|
|
||||||
// Bring the views to the front in order of the list, the list
|
// Bring the views to the front in order of the list, the list
|
||||||
// will be kept up to date so that more recently focused views
|
// will be kept up to date so that more recently focused views
|
||||||
// have higher indexes
|
// have higher indexes
|
||||||
|
|
Loading…
Reference in a new issue