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https://github.com/swaywm/sway.git
synced 2024-12-29 08:26:45 +01:00
Implement some floating move commands
This implements the following for floating containers: * move <direction> <amount> * move [absolute] position <x> <y> * move [absolute] position mouse
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parent
6595d07ec7
commit
ab8a86369c
6 changed files with 208 additions and 17 deletions
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@ -1,4 +1,8 @@
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#include <wlr/types/wlr_surface.h>
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struct sway_container;
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void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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bool whole);
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void desktop_damage_whole_container(struct sway_container *con);
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@ -97,4 +97,6 @@ void output_drag_icons_for_each_surface(struct wl_list *drag_icons,
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struct sway_output *output, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data);
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struct sway_container *output_get_active_workspace(struct sway_output *output);
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#endif
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@ -297,4 +297,10 @@ bool container_is_floating(struct sway_container *container);
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*/
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void container_get_box(struct sway_container *container, struct wlr_box *box);
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/**
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* Move a floating container to a new layout-local position.
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*/
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void container_floating_move_to(struct sway_container *con,
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double lx, double ly);
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#endif
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@ -1,11 +1,13 @@
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#define _XOPEN_SOURCE 500
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#include <string.h>
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#include <strings.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/util/log.h>
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#include "sway/commands.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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@ -184,11 +186,49 @@ static struct cmd_results *cmd_move_workspace(struct sway_container *current,
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}
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static struct cmd_results *move_in_direction(struct sway_container *container,
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enum movement_direction direction, int move_amt) {
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enum movement_direction direction, int argc, char **argv) {
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int move_amt = 10;
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if (argc > 1) {
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char *inv;
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move_amt = (int)strtol(argv[1], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Invalid distance specified");
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}
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}
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if (container->type == C_WORKSPACE) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Cannot move workspaces in a direction");
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}
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if (container_is_floating(container)) {
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if (container->type == C_VIEW && container->sway_view->is_fullscreen) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Cannot move fullscreen floating container");
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}
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double lx = container->x;
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double ly = container->y;
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switch (direction) {
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case MOVE_LEFT:
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lx -= move_amt;
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break;
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case MOVE_RIGHT:
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lx += move_amt;
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break;
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case MOVE_UP:
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ly -= move_amt;
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break;
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case MOVE_DOWN:
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ly += move_amt;
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break;
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case MOVE_PARENT:
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case MOVE_CHILD:
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return cmd_results_new(CMD_FAILURE, "move",
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"Cannot move floating container to parent or child");
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}
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container_floating_move_to(container, lx, ly);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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// For simplicity, we'll arrange the entire workspace. The reason for this
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// is moving the container might reap the old parent, and container_move
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// does not return a surviving parent.
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@ -208,31 +248,78 @@ static struct cmd_results *move_in_direction(struct sway_container *container,
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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static const char* expected_position_syntax =
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"Expected 'move [absolute] position <x> <y>' or "
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"'move [absolute] position mouse'";
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static struct cmd_results *move_to_position(struct sway_container *container,
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int argc, char **argv) {
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if (!container_is_floating(container)) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Only floating containers "
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"can be moved to an absolute position");
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}
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if (!argc) {
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return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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}
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if (strcmp(argv[0], "absolute") == 0) {
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--argc;
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++argv;
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}
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if (!argc) {
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return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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}
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if (strcmp(argv[0], "position") == 0) {
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--argc;
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++argv;
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}
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if (!argc) {
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return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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}
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if (strcmp(argv[0], "mouse") == 0) {
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struct sway_seat *seat = config->handler_context.seat;
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if (!seat->cursor) {
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return cmd_results_new(CMD_FAILURE, "move", "No cursor device");
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}
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double lx = seat->cursor->cursor->x - container->width / 2;
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double ly = seat->cursor->cursor->y - container->height / 2;
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container_floating_move_to(container, lx, ly);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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if (argc != 2) {
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return cmd_results_new(CMD_FAILURE, "move", expected_position_syntax);
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}
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double lx, ly;
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char *inv;
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lx = (double)strtol(argv[0], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Invalid position specified");
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}
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ly = (double)strtol(argv[1], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Invalid position specified");
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}
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container_floating_move_to(container, lx, ly);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct cmd_results *cmd_move(int argc, char **argv) {
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struct cmd_results *error = NULL;
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int move_amt = 10;
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if ((error = checkarg(argc, "move", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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struct sway_container *current = config->handler_context.current_container;
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if (argc == 2 || (argc == 3 && strcasecmp(argv[2], "px") == 0)) {
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char *inv;
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move_amt = (int)strtol(argv[1], &inv, 10);
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if (*inv != '\0' && strcasecmp(inv, "px") != 0) {
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return cmd_results_new(CMD_FAILURE, "move",
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"Invalid distance specified");
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}
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}
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if (strcasecmp(argv[0], "left") == 0) {
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return move_in_direction(current, MOVE_LEFT, move_amt);
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return move_in_direction(current, MOVE_LEFT, argc, argv);
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} else if (strcasecmp(argv[0], "right") == 0) {
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return move_in_direction(current, MOVE_RIGHT, move_amt);
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return move_in_direction(current, MOVE_RIGHT, argc, argv);
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} else if (strcasecmp(argv[0], "up") == 0) {
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return move_in_direction(current, MOVE_UP, move_amt);
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return move_in_direction(current, MOVE_UP, argc, argv);
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} else if (strcasecmp(argv[0], "down") == 0) {
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return move_in_direction(current, MOVE_DOWN, move_amt);
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return move_in_direction(current, MOVE_DOWN, argc, argv);
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} else if (strcasecmp(argv[0], "container") == 0
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|| strcasecmp(argv[0], "window") == 0) {
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return cmd_move_container(current, argc, argv);
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@ -244,8 +331,9 @@ struct cmd_results *cmd_move(int argc, char **argv) {
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// TODO: scratchpad
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return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
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} else if (strcasecmp(argv[0], "position") == 0) {
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// TODO: floating
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return cmd_results_new(CMD_FAILURE, "move", "Unimplemented");
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return move_to_position(current, argc, argv);
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} else if (strcasecmp(argv[0], "absolute") == 0) {
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return move_to_position(current, argc, argv);
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} else {
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return cmd_results_new(CMD_INVALID, "move", expected_syntax);
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}
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@ -13,3 +13,12 @@ void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
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}
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}
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}
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void desktop_damage_whole_container(struct sway_container *con) {
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *cont = root_container.children->items[i];
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if (cont->type == C_OUTPUT) {
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output_damage_whole_container(cont->sway_output, con);
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}
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}
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}
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@ -11,11 +11,14 @@
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#include "cairo.h"
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#include "pango.h"
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#include "sway/config.h"
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#include "sway/desktop.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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box->width = container->width;
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box->height = container->height;
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}
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/**
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* Translate the container's position as well as all children.
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*/
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static void container_floating_translate(struct sway_container *con,
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double x_amount, double y_amount) {
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con->x += x_amount;
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con->y += y_amount;
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con->current.swayc_x += x_amount;
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con->current.swayc_y += y_amount;
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if (con->type == C_VIEW) {
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con->sway_view->x += x_amount;
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con->sway_view->y += y_amount;
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con->current.view_x += x_amount;
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con->current.view_y += y_amount;
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} else {
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for (int i = 0; i < con->children->length; ++i) {
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struct sway_container *child = con->children->items[i];
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container_floating_translate(child, x_amount, y_amount);
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}
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}
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}
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/**
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* Choose an output for the floating container's new position.
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*
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* If the center of the container intersects an output then we'll choose that
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* one, otherwise we'll choose whichever output is closest to the container's
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* center.
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*/
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static struct sway_container *container_floating_find_output(
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struct sway_container *con) {
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double center_x = con->x + con->width / 2;
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double center_y = con->y + con->height / 2;
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struct sway_container *closest_output = NULL;
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double closest_distance = DBL_MAX;
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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struct wlr_box output_box;
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double closest_x, closest_y;
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container_get_box(output, &output_box);
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wlr_box_closest_point(&output_box, center_x, center_y,
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&closest_x, &closest_y);
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if (center_x == closest_x && center_y == closest_y) {
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// The center of the floating container is on this output
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return output;
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}
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double x_dist = closest_x - center_x;
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double y_dist = closest_y - center_y;
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double distance = x_dist * x_dist + y_dist * y_dist;
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if (distance < closest_distance) {
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closest_output = output;
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closest_distance = distance;
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}
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}
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return closest_output;
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}
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void container_floating_move_to(struct sway_container *con,
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double lx, double ly) {
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desktop_damage_whole_container(con);
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container_floating_translate(con, lx - con->x, ly - con->y);
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desktop_damage_whole_container(con);
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struct sway_container *old_workspace = container_parent(con, C_WORKSPACE);
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struct sway_container *new_output = container_floating_find_output(con);
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if (!sway_assert(new_output, "Unable to find any output")) {
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return;
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}
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struct sway_container *new_workspace =
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output_get_active_workspace(new_output->sway_output);
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if (old_workspace != new_workspace) {
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container_remove_child(con);
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container_add_child(new_workspace->sway_workspace->floating, con);
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struct sway_transaction *transaction = transaction_create();
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arrange_windows(old_workspace, transaction);
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arrange_windows(new_workspace, transaction);
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transaction_commit(transaction);
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}
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}
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