mirror of
https://github.com/swaywm/sway.git
synced 2024-12-29 16:36:26 +01:00
Merge pull request #118 from Luminarys/master
Refactored resizing functions into resize.c
This commit is contained in:
commit
ade634bb04
7 changed files with 560 additions and 475 deletions
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@ -5,6 +5,7 @@
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#include <wlc/wlc.h>
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#include <wlc/wlc.h>
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extern struct wlc_interface interface;
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extern struct wlc_interface interface;
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extern struct wlc_origin mouse_origin;
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extern uint32_t keys_pressed[32];
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extern uint32_t keys_pressed[32];
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// set focus to current pointer location and return focused container
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// set focus to current pointer location and return focused container
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@ -8,6 +8,9 @@
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extern swayc_t root_container;
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extern swayc_t root_container;
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extern int min_sane_w;
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extern int min_sane_h;
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void init_layout(void);
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void init_layout(void);
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void add_child(swayc_t *parent, swayc_t *child);
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void add_child(swayc_t *parent, swayc_t *child);
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8
include/resize.h
Normal file
8
include/resize.h
Normal file
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@ -0,0 +1,8 @@
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#ifndef _SWAY_RESIZE_H
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#define _SWAY_RESIZE_H
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bool mouse_resize_tiled(struct wlc_origin prev_pos);
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bool resize_floating(struct wlc_origin prev_pos);
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bool resize_tiled(int amount, bool use_width);
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#endif
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225
sway/commands.c
225
sway/commands.c
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@ -16,6 +16,7 @@
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#include "container.h"
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#include "container.h"
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#include "handlers.h"
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#include "handlers.h"
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#include "sway.h"
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#include "sway.h"
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#include "resize.h"
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struct modifier_key {
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struct modifier_key {
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char *name;
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char *name;
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@ -448,240 +449,26 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
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return false;
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return false;
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}
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}
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char *end;
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char *end;
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int min_sane_w = 100;
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int min_sane_h = 60;
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int amount = (int)strtol(argv[2], &end, 10);
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int amount = (int)strtol(argv[2], &end, 10);
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if (errno == ERANGE || amount == 0) {
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if (errno == ERANGE || amount == 0) {
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errno = 0;
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errno = 0;
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return false;
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return false;
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}
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}
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if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) {
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if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) {
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return false;
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return false;
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}
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}
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if (strcmp(argv[0], "shrink") == 0) {
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if (strcmp(argv[0], "shrink") == 0) {
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amount *= -1;
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amount *= -1;
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}
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}
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swayc_t *parent = get_focused_view(swayc_active_workspace());
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swayc_t *focused = parent;
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swayc_t *sibling;
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if (!parent) {
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return true;
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}
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// Find the closest parent container which has siblings of the proper layout.
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// Then apply the resize to all of them.
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int i;
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if (strcmp(argv[1], "width") == 0) {
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if (strcmp(argv[1], "width") == 0) {
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int lnumber = 0;
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return resize_tiled(amount, true);
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int rnumber = 0;
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while (parent->parent) {
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if (parent->parent->layout == L_HORIZ) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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lnumber++;
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} else if (sibling->x > parent->x) {
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rnumber++;
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}
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}
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}
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if (rnumber || lnumber) {
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break;
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}
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}
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parent = parent->parent;
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}
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if (parent == &root_container) {
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return true;
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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double pixels = -1 * amount;
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pixels /= lnumber;
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if (rnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= rnumber;
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if (lnumber) {
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if ((sibling->width + pixels/2) < min_sane_w) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->width + pixels) < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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} else {
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double pixels = amount;
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if (parent->width + pixels < min_sane_w) {
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valid = false;
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break;
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}
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}
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}
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if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->x != focused->x) {
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if (sibling->x < parent->x) {
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double pixels = -1 * amount;
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pixels /= lnumber;
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if (rnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= rnumber;
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if (lnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
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}
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}
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} else {
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if (rnumber != 0 && lnumber != 0) {
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double pixels = amount;
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pixels /= 2;
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
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} else if (rnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
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} else if (lnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
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}
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}
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}
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// Recursive resize does not handle positions, let arrange_windows
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// take care of that.
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arrange_windows(swayc_active_workspace(), -1, -1);
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}
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return true;
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} else if (strcmp(argv[1], "height") == 0) {
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} else if (strcmp(argv[1], "height") == 0) {
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int tnumber = 0;
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return resize_tiled(amount, false);
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int bnumber = 0;
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while (parent->parent) {
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if (parent->parent->layout == L_VERT) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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bnumber++;
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} else if (sibling->y > parent->y) {
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tnumber++;
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}
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}
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}
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if (bnumber || tnumber) {
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break;
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}
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}
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parent = parent->parent;
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}
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if (parent == &root_container) {
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return true;
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}
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sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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bool valid = true;
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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double pixels = -1 * amount;
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pixels /= bnumber;
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if (tnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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}
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} else if (sibling->y > parent->y) {
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double pixels = -1 * amount;
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pixels /= tnumber;
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if (bnumber) {
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if ((sibling->height + pixels/2) < min_sane_h) {
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valid = false;
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break;
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}
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} else {
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if ((sibling->height + pixels) < min_sane_h) {
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valid = false;
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break;
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}
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}
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}
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} else {
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double pixels = amount;
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if (parent->height + pixels < min_sane_h) {
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valid = false;
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break;
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}
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}
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}
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if (valid) {
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for (i = 0; i < parent->parent->children->length; i++) {
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sibling = parent->parent->children->items[i];
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if (sibling->y != focused->y) {
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if (sibling->y < parent->y) {
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double pixels = -1 * amount;
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pixels /= bnumber;
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if (tnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
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}
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} else if (sibling->x > parent->x) {
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double pixels = -1 * amount;
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pixels /= tnumber;
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if (bnumber) {
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recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
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} else {
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recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
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}
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}
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} else {
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if (bnumber != 0 && tnumber != 0) {
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double pixels = amount/2;
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
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recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
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} else if (tnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
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} else if (bnumber) {
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recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
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}
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}
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}
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arrange_windows(swayc_active_workspace(), -1, -1);
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}
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return true;
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}
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}
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return true;
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return false;
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}
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}
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static bool cmd_set(struct sway_config *config, int argc, char **argv) {
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static bool cmd_set(struct sway_config *config, int argc, char **argv) {
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|
|
305
sway/handlers.c
305
sway/handlers.c
|
@ -15,8 +15,9 @@
|
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#include "container.h"
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#include "container.h"
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#include "focus.h"
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#include "focus.h"
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#include "input_state.h"
|
#include "input_state.h"
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#include "resize.h"
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static struct wlc_origin mouse_origin;
|
struct wlc_origin mouse_origin;
|
||||||
|
|
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static bool pointer_test(swayc_t *view, void *_origin) {
|
static bool pointer_test(swayc_t *view, void *_origin) {
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const struct wlc_origin *origin = _origin;
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const struct wlc_origin *origin = _origin;
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|
@ -338,261 +339,65 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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mouse_origin = *origin;
|
mouse_origin = *origin;
|
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bool changed_floating = false;
|
bool changed_floating = false;
|
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bool changed_tiling = false;
|
bool changed_tiling = false;
|
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int min_sane_w = 100;
|
|
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int min_sane_h = 60;
|
|
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if (!swayc_active_workspace()) {
|
if (!swayc_active_workspace()) {
|
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return false;
|
return false;
|
||||||
}
|
}
|
||||||
// Do checks to determine if proper keys are being held
|
// Do checks to determine if proper keys are being held
|
||||||
swayc_t *view = container_under_pointer();
|
swayc_t *view = container_under_pointer();
|
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uint32_t edge = 0;
|
|
||||||
if (pointer_state.floating.drag && view) {
|
if (pointer_state.floating.drag && view) {
|
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if (view->is_floating) {
|
if (view->is_floating) {
|
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int dx = mouse_origin.x - prev_pos.x;
|
int dx = mouse_origin.x - prev_pos.x;
|
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int dy = mouse_origin.y - prev_pos.y;
|
int dy = mouse_origin.y - prev_pos.y;
|
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view->x += dx;
|
view->x += dx;
|
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view->y += dy;
|
view->y += dy;
|
||||||
|
struct wlc_geometry geometry = {
|
||||||
|
.origin = {
|
||||||
|
.x = view->x,
|
||||||
|
.y = view->y
|
||||||
|
},
|
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|
.size = {
|
||||||
|
.w = view->width,
|
||||||
|
.h = view->height
|
||||||
|
}
|
||||||
|
};
|
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|
wlc_view_set_geometry(view->handle, 0, &geometry);
|
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changed_floating = true;
|
changed_floating = true;
|
||||||
|
} else {
|
||||||
|
swayc_t *init_view = pointer_state.tiling.init_view;
|
||||||
|
if (view != init_view && view->type == C_VIEW) {
|
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|
changed_tiling = true;
|
||||||
|
int i, j;
|
||||||
|
for (i = 0; i < view->parent->children->length; i++) {
|
||||||
|
if (view->parent->children->items[i] == view) {
|
||||||
|
for (j = 0; j < init_view->parent->children->length; j++) {
|
||||||
|
if (init_view->parent->children->items[j] == init_view) {
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|
double temp_w = view->width;
|
||||||
|
double temp_h = view->height;
|
||||||
|
view->width = init_view->width;
|
||||||
|
view->height = init_view->height;
|
||||||
|
init_view->width = temp_w;
|
||||||
|
init_view->height = temp_h;
|
||||||
|
|
||||||
|
init_view->parent->children->items[j] = view;
|
||||||
|
view->parent->children->items[i] = init_view;
|
||||||
|
|
||||||
|
swayc_t *temp = view->parent;
|
||||||
|
view->parent = init_view->parent;
|
||||||
|
init_view->parent = temp;
|
||||||
|
|
||||||
|
arrange_windows(&root_container, -1, -1);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else if (pointer_state.floating.resize && view) {
|
} else if (pointer_state.floating.resize && view) {
|
||||||
if (view->is_floating) {
|
changed_floating = resize_floating(prev_pos);
|
||||||
int dx = mouse_origin.x - prev_pos.x;
|
|
||||||
int dy = mouse_origin.y - prev_pos.y;
|
|
||||||
|
|
||||||
// Move and resize the view based on the dx/dy and mouse position
|
|
||||||
int midway_x = view->x + view->width/2;
|
|
||||||
int midway_y = view->y + view->height/2;
|
|
||||||
if (dx < 0) {
|
|
||||||
if (!pointer_state.lock.right) {
|
|
||||||
if (view->width > min_sane_w) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->width += dx;
|
|
||||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
|
||||||
}
|
|
||||||
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->x += dx;
|
|
||||||
view->width -= dx;
|
|
||||||
edge += WLC_RESIZE_EDGE_LEFT;
|
|
||||||
}
|
|
||||||
} else if (dx > 0) {
|
|
||||||
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->width += dx;
|
|
||||||
edge += WLC_RESIZE_EDGE_RIGHT;
|
|
||||||
} else if (!pointer_state.lock.left) {
|
|
||||||
if (view->width > min_sane_w) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->x += dx;
|
|
||||||
view->width -= dx;
|
|
||||||
edge += WLC_RESIZE_EDGE_LEFT;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dy < 0) {
|
|
||||||
if (!pointer_state.lock.bottom) {
|
|
||||||
if (view->height > min_sane_h) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->height += dy;
|
|
||||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
|
||||||
}
|
|
||||||
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->y += dy;
|
|
||||||
view->height -= dy;
|
|
||||||
edge += WLC_RESIZE_EDGE_TOP;
|
|
||||||
}
|
|
||||||
} else if (dy > 0) {
|
|
||||||
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->height += dy;
|
|
||||||
edge += WLC_RESIZE_EDGE_BOTTOM;
|
|
||||||
} else if (!pointer_state.lock.top) {
|
|
||||||
if (view->height > min_sane_h) {
|
|
||||||
changed_floating = true;
|
|
||||||
view->y += dy;
|
|
||||||
view->height -= dy;
|
|
||||||
edge += WLC_RESIZE_EDGE_TOP;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (pointer_state.tiling.resize && view) {
|
} else if (pointer_state.tiling.resize && view) {
|
||||||
bool valid = true;
|
changed_tiling = mouse_resize_tiled(prev_pos);
|
||||||
double dx = mouse_origin.x - prev_pos.x;
|
|
||||||
double dy = mouse_origin.y - prev_pos.y;
|
|
||||||
if (view != pointer_state.tiling.init_view) {
|
|
||||||
changed_tiling = true;
|
|
||||||
valid = false;
|
|
||||||
if (view->type != C_WORKSPACE) {
|
|
||||||
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
|
||||||
pointer_state.lock.temp_left = true;
|
|
||||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
|
||||||
pointer_state.lock.temp_right = true;
|
|
||||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
|
||||||
pointer_state.lock.temp_up = true;
|
|
||||||
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
|
||||||
pointer_state.lock.temp_down = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
|
|
||||||
changed_tiling = true;
|
|
||||||
valid = false;
|
|
||||||
} else if (dx > 0 && pointer_state.lock.temp_left) {
|
|
||||||
pointer_state.lock.temp_left = false;
|
|
||||||
pointer_state.tiling.lock_pos.x = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
|
|
||||||
changed_tiling = true;
|
|
||||||
valid = false;
|
|
||||||
} else if (dx < 0 && pointer_state.lock.temp_right) {
|
|
||||||
pointer_state.lock.temp_right = false;
|
|
||||||
pointer_state.tiling.lock_pos.x = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
|
|
||||||
changed_tiling = true;
|
|
||||||
valid = false;
|
|
||||||
} else if (dy > 0 && pointer_state.lock.temp_up) {
|
|
||||||
pointer_state.lock.temp_up = false;
|
|
||||||
pointer_state.tiling.lock_pos.y = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
|
|
||||||
changed_tiling = true;
|
|
||||||
valid = false;
|
|
||||||
} else if (dy < 0 && pointer_state.lock.temp_down) {
|
|
||||||
pointer_state.lock.temp_down = false;
|
|
||||||
pointer_state.tiling.lock_pos.y = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!view->is_floating && valid) {
|
|
||||||
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
|
|
||||||
// and its bordering siblings
|
|
||||||
swayc_t *parent = view;
|
|
||||||
if (!pointer_state.lock.bottom) {
|
|
||||||
while (parent->type != C_WORKSPACE) {
|
|
||||||
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
|
|
||||||
// way of doing this.
|
|
||||||
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
|
|
||||||
parent = parent->parent;
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
|
||||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
|
|
||||||
if (sibling) {
|
|
||||||
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
|
|
||||||
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
|
||||||
changed_tiling = true;
|
|
||||||
} else {
|
|
||||||
if (parent->height < min_sane_h) {
|
|
||||||
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
|
||||||
pointer_state.lock.temp_up = true;
|
|
||||||
} else if (sibling->height < min_sane_h) {
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
|
||||||
pointer_state.lock.temp_down = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (!pointer_state.lock.top) {
|
|
||||||
while (parent->type != C_WORKSPACE) {
|
|
||||||
if (fabs(parent->parent->y - view->y) <= 1) {
|
|
||||||
parent = parent->parent;
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
|
||||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
|
|
||||||
if (sibling) {
|
|
||||||
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
|
|
||||||
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
|
||||||
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
|
|
||||||
changed_tiling = true;
|
|
||||||
} else {
|
|
||||||
if (parent->height < min_sane_h) {
|
|
||||||
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
|
||||||
pointer_state.lock.temp_down = true;
|
|
||||||
} else if (sibling->height < min_sane_h) {
|
|
||||||
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
|
||||||
pointer_state.lock.temp_up = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
parent = view;
|
|
||||||
if (!pointer_state.lock.right) {
|
|
||||||
while (parent->type != C_WORKSPACE) {
|
|
||||||
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
|
|
||||||
parent = parent->parent;
|
|
||||||
} else {
|
|
||||||
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
|
||||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
|
|
||||||
if (sibling) {
|
|
||||||
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
|
|
||||||
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
changed_tiling = true;
|
|
||||||
} else {
|
|
||||||
if (parent->width < min_sane_w) {
|
|
||||||
pointer_state.lock.temp_left = true;
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
|
||||||
} else if (sibling->width < min_sane_w) {
|
|
||||||
pointer_state.lock.temp_right = true;
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (!pointer_state.lock.left) {
|
|
||||||
while (parent->type != C_WORKSPACE) {
|
|
||||||
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
|
|
||||||
parent = parent->parent;
|
|
||||||
} else {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
|
||||||
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
|
|
||||||
if (sibling) {
|
|
||||||
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
|
|
||||||
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
|
||||||
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
|
|
||||||
changed_tiling = true;
|
|
||||||
} else {
|
|
||||||
if (parent->width < min_sane_w) {
|
|
||||||
pointer_state.lock.temp_right = true;
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
|
||||||
} else if (sibling->width < min_sane_w) {
|
|
||||||
pointer_state.lock.temp_left = true;
|
|
||||||
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
arrange_windows(swayc_active_workspace(), -1, -1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (config->focus_follows_mouse && prev_handle != handle) {
|
if (config->focus_follows_mouse && prev_handle != handle) {
|
||||||
// Dont change focus if fullscreen
|
// Dont change focus if fullscreen
|
||||||
|
@ -604,21 +409,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
|
||||||
}
|
}
|
||||||
prev_handle = handle;
|
prev_handle = handle;
|
||||||
prev_pos = mouse_origin;
|
prev_pos = mouse_origin;
|
||||||
if (changed_floating) {
|
if (changed_tiling || changed_floating) {
|
||||||
struct wlc_geometry geometry = {
|
|
||||||
.origin = {
|
|
||||||
.x = view->x,
|
|
||||||
.y = view->y
|
|
||||||
},
|
|
||||||
.size = {
|
|
||||||
.w = view->width,
|
|
||||||
.h = view->height
|
|
||||||
}
|
|
||||||
};
|
|
||||||
wlc_view_set_geometry(view->handle, edge, &geometry);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (changed_tiling) {
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -670,6 +461,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
|
||||||
return (pointer_state.floating.drag || pointer_state.floating.resize);
|
return (pointer_state.floating.drag || pointer_state.floating.resize);
|
||||||
} else {
|
} else {
|
||||||
if (modifiers->mods & config->floating_mod) {
|
if (modifiers->mods & config->floating_mod) {
|
||||||
|
pointer_state.floating.drag = pointer_state.l_held;
|
||||||
pointer_state.tiling.resize = pointer_state.r_held;
|
pointer_state.tiling.resize = pointer_state.r_held;
|
||||||
pointer_state.tiling.init_view = pointer;
|
pointer_state.tiling.init_view = pointer;
|
||||||
// Dont want pointer sent when resizing
|
// Dont want pointer sent when resizing
|
||||||
|
@ -682,6 +474,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
|
||||||
if (button == M_LEFT_CLICK) {
|
if (button == M_LEFT_CLICK) {
|
||||||
pointer_state.l_held = false;
|
pointer_state.l_held = false;
|
||||||
pointer_state.floating.drag = false;
|
pointer_state.floating.drag = false;
|
||||||
|
pointer_state.tiling.init_view = NULL;
|
||||||
}
|
}
|
||||||
if (button == M_RIGHT_CLICK) {
|
if (button == M_RIGHT_CLICK) {
|
||||||
pointer_state.r_held = false;
|
pointer_state.r_held = false;
|
||||||
|
|
|
@ -10,6 +10,8 @@
|
||||||
#include "focus.h"
|
#include "focus.h"
|
||||||
|
|
||||||
swayc_t root_container;
|
swayc_t root_container;
|
||||||
|
int min_sane_h = 60;
|
||||||
|
int min_sane_w = 100;
|
||||||
|
|
||||||
void init_layout(void) {
|
void init_layout(void) {
|
||||||
root_container.type = C_ROOT;
|
root_container.type = C_ROOT;
|
||||||
|
|
491
sway/resize.c
Normal file
491
sway/resize.c
Normal file
|
@ -0,0 +1,491 @@
|
||||||
|
#include <wlc/wlc.h>
|
||||||
|
#include <math.h>
|
||||||
|
#include "layout.h"
|
||||||
|
#include "focus.h"
|
||||||
|
#include "log.h"
|
||||||
|
#include "input_state.h"
|
||||||
|
#include "handlers.h"
|
||||||
|
|
||||||
|
bool mouse_resize_tiled(struct wlc_origin prev_pos) {
|
||||||
|
swayc_t *view = container_under_pointer();
|
||||||
|
bool valid = true;
|
||||||
|
bool changed_tiling = false;
|
||||||
|
double dx = mouse_origin.x - prev_pos.x;
|
||||||
|
double dy = mouse_origin.y - prev_pos.y;
|
||||||
|
if (view != pointer_state.tiling.init_view) {
|
||||||
|
changed_tiling = true;
|
||||||
|
valid = false;
|
||||||
|
if (view->type != C_WORKSPACE) {
|
||||||
|
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||||
|
pointer_state.lock.temp_left = true;
|
||||||
|
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||||
|
pointer_state.lock.temp_right = true;
|
||||||
|
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||||
|
pointer_state.lock.temp_up = true;
|
||||||
|
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||||
|
pointer_state.lock.temp_down = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
|
||||||
|
changed_tiling = true;
|
||||||
|
valid = false;
|
||||||
|
} else if (dx > 0 && pointer_state.lock.temp_left) {
|
||||||
|
pointer_state.lock.temp_left = false;
|
||||||
|
pointer_state.tiling.lock_pos.x = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
|
||||||
|
changed_tiling = true;
|
||||||
|
valid = false;
|
||||||
|
} else if (dx < 0 && pointer_state.lock.temp_right) {
|
||||||
|
pointer_state.lock.temp_right = false;
|
||||||
|
pointer_state.tiling.lock_pos.x = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
|
||||||
|
changed_tiling = true;
|
||||||
|
valid = false;
|
||||||
|
} else if (dy > 0 && pointer_state.lock.temp_up) {
|
||||||
|
pointer_state.lock.temp_up = false;
|
||||||
|
pointer_state.tiling.lock_pos.y = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
|
||||||
|
changed_tiling = true;
|
||||||
|
valid = false;
|
||||||
|
} else if (dy < 0 && pointer_state.lock.temp_down) {
|
||||||
|
pointer_state.lock.temp_down = false;
|
||||||
|
pointer_state.tiling.lock_pos.y = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!view->is_floating && valid) {
|
||||||
|
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
|
||||||
|
// and its bordering siblings
|
||||||
|
swayc_t *parent = view;
|
||||||
|
if (!pointer_state.lock.bottom) {
|
||||||
|
while (parent->type != C_WORKSPACE) {
|
||||||
|
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
|
||||||
|
// way of doing this.
|
||||||
|
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
|
||||||
|
parent = parent->parent;
|
||||||
|
} else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
||||||
|
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
|
||||||
|
if (sibling) {
|
||||||
|
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
|
||||||
|
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
||||||
|
changed_tiling = true;
|
||||||
|
} else {
|
||||||
|
if (parent->height < min_sane_h) {
|
||||||
|
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||||
|
pointer_state.lock.temp_up = true;
|
||||||
|
} else if (sibling->height < min_sane_h) {
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||||
|
pointer_state.lock.temp_down = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (!pointer_state.lock.top) {
|
||||||
|
while (parent->type != C_WORKSPACE) {
|
||||||
|
if (fabs(parent->parent->y - view->y) <= 1) {
|
||||||
|
parent = parent->parent;
|
||||||
|
} else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
|
||||||
|
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
|
||||||
|
if (sibling) {
|
||||||
|
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
|
||||||
|
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
|
||||||
|
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
changed_tiling = true;
|
||||||
|
} else {
|
||||||
|
if (parent->height < min_sane_h) {
|
||||||
|
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||||
|
pointer_state.lock.temp_down = true;
|
||||||
|
} else if (sibling->height < min_sane_h) {
|
||||||
|
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
|
||||||
|
pointer_state.lock.temp_up = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
parent = view;
|
||||||
|
if (!pointer_state.lock.right) {
|
||||||
|
while (parent->type != C_WORKSPACE) {
|
||||||
|
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
|
||||||
|
parent = parent->parent;
|
||||||
|
} else {
|
||||||
|
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
||||||
|
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
|
||||||
|
if (sibling) {
|
||||||
|
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
|
||||||
|
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
changed_tiling = true;
|
||||||
|
} else {
|
||||||
|
if (parent->width < min_sane_w) {
|
||||||
|
pointer_state.lock.temp_left = true;
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||||
|
} else if (sibling->width < min_sane_w) {
|
||||||
|
pointer_state.lock.temp_right = true;
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (!pointer_state.lock.left) {
|
||||||
|
while (parent->type != C_WORKSPACE) {
|
||||||
|
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
|
||||||
|
parent = parent->parent;
|
||||||
|
} else {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
|
||||||
|
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
|
||||||
|
if (sibling) {
|
||||||
|
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
|
||||||
|
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
changed_tiling = true;
|
||||||
|
} else {
|
||||||
|
if (parent->width < min_sane_w) {
|
||||||
|
pointer_state.lock.temp_right = true;
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||||
|
} else if (sibling->width < min_sane_w) {
|
||||||
|
pointer_state.lock.temp_left = true;
|
||||||
|
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
arrange_windows(swayc_active_workspace(), -1, -1);
|
||||||
|
}
|
||||||
|
return changed_tiling;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool resize_floating(struct wlc_origin prev_pos) {
|
||||||
|
bool changed = false;
|
||||||
|
swayc_t *view = container_under_pointer();
|
||||||
|
uint32_t edge = 0;
|
||||||
|
int dx = mouse_origin.x - prev_pos.x;
|
||||||
|
int dy = mouse_origin.y - prev_pos.y;
|
||||||
|
|
||||||
|
// Move and resize the view based on the dx/dy and mouse position
|
||||||
|
int midway_x = view->x + view->width/2;
|
||||||
|
int midway_y = view->y + view->height/2;
|
||||||
|
if (dx < 0) {
|
||||||
|
if (!pointer_state.lock.right) {
|
||||||
|
if (view->width > min_sane_w) {
|
||||||
|
changed = true;
|
||||||
|
view->width += dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
|
}
|
||||||
|
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
|
||||||
|
changed = true;
|
||||||
|
view->x += dx;
|
||||||
|
view->width -= dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_LEFT;
|
||||||
|
}
|
||||||
|
} else if (dx > 0) {
|
||||||
|
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
|
||||||
|
changed = true;
|
||||||
|
view->width += dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
||||||
|
} else if (!pointer_state.lock.left) {
|
||||||
|
if (view->width > min_sane_w) {
|
||||||
|
changed = true;
|
||||||
|
view->x += dx;
|
||||||
|
view->width -= dx;
|
||||||
|
edge += WLC_RESIZE_EDGE_LEFT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dy < 0) {
|
||||||
|
if (!pointer_state.lock.bottom) {
|
||||||
|
if (view->height > min_sane_h) {
|
||||||
|
changed = true;
|
||||||
|
view->height += dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
|
}
|
||||||
|
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
|
||||||
|
changed = true;
|
||||||
|
view->y += dy;
|
||||||
|
view->height -= dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_TOP;
|
||||||
|
}
|
||||||
|
} else if (dy > 0) {
|
||||||
|
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
|
||||||
|
changed = true;
|
||||||
|
view->height += dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
||||||
|
} else if (!pointer_state.lock.top) {
|
||||||
|
if (view->height > min_sane_h) {
|
||||||
|
changed = true;
|
||||||
|
view->y += dy;
|
||||||
|
view->height -= dy;
|
||||||
|
edge += WLC_RESIZE_EDGE_TOP;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (changed) {
|
||||||
|
struct wlc_geometry geometry = {
|
||||||
|
.origin = {
|
||||||
|
.x = view->x,
|
||||||
|
.y = view->y
|
||||||
|
},
|
||||||
|
.size = {
|
||||||
|
.w = view->width,
|
||||||
|
.h = view->height
|
||||||
|
}
|
||||||
|
};
|
||||||
|
wlc_view_set_geometry(view->handle, edge, &geometry);
|
||||||
|
}
|
||||||
|
return changed;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool resize_tiled(int amount, bool use_width) {
|
||||||
|
swayc_t *parent = get_focused_view(swayc_active_workspace());
|
||||||
|
swayc_t *focused = parent;
|
||||||
|
swayc_t *sibling;
|
||||||
|
if (!parent) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// Find the closest parent container which has siblings of the proper layout.
|
||||||
|
// Then apply the resize to all of them.
|
||||||
|
int i;
|
||||||
|
if (use_width) {
|
||||||
|
int lnumber = 0;
|
||||||
|
int rnumber = 0;
|
||||||
|
while (parent->parent) {
|
||||||
|
if (parent->parent->layout == L_HORIZ) {
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->x != focused->x) {
|
||||||
|
if (sibling->x < parent->x) {
|
||||||
|
lnumber++;
|
||||||
|
} else if (sibling->x > parent->x) {
|
||||||
|
rnumber++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (rnumber || lnumber) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
parent = parent->parent;
|
||||||
|
}
|
||||||
|
if (parent == &root_container) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
|
||||||
|
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
|
||||||
|
bool valid = true;
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->x != focused->x) {
|
||||||
|
if (sibling->x < parent->x) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= lnumber;
|
||||||
|
if (rnumber) {
|
||||||
|
if ((sibling->width + pixels/2) < min_sane_w) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if ((sibling->width + pixels) < min_sane_w) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (sibling->x > parent->x) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= rnumber;
|
||||||
|
if (lnumber) {
|
||||||
|
if ((sibling->width + pixels/2) < min_sane_w) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if ((sibling->width + pixels) < min_sane_w) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
double pixels = amount;
|
||||||
|
if (parent->width + pixels < min_sane_w) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (valid) {
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->x != focused->x) {
|
||||||
|
if (sibling->x < parent->x) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= lnumber;
|
||||||
|
if (rnumber) {
|
||||||
|
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
} else {
|
||||||
|
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
}
|
||||||
|
} else if (sibling->x > parent->x) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= rnumber;
|
||||||
|
if (lnumber) {
|
||||||
|
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
} else {
|
||||||
|
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (rnumber != 0 && lnumber != 0) {
|
||||||
|
double pixels = amount;
|
||||||
|
pixels /= 2;
|
||||||
|
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
} else if (rnumber) {
|
||||||
|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
|
||||||
|
} else if (lnumber) {
|
||||||
|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Recursive resize does not handle positions, let arrange_windows
|
||||||
|
// take care of that.
|
||||||
|
arrange_windows(swayc_active_workspace(), -1, -1);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
int tnumber = 0;
|
||||||
|
int bnumber = 0;
|
||||||
|
while (parent->parent) {
|
||||||
|
if (parent->parent->layout == L_VERT) {
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->y != focused->y) {
|
||||||
|
if (sibling->y < parent->y) {
|
||||||
|
bnumber++;
|
||||||
|
} else if (sibling->y > parent->y) {
|
||||||
|
tnumber++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (bnumber || tnumber) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
parent = parent->parent;
|
||||||
|
}
|
||||||
|
if (parent == &root_container) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
|
||||||
|
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
|
||||||
|
bool valid = true;
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->y != focused->y) {
|
||||||
|
if (sibling->y < parent->y) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= bnumber;
|
||||||
|
if (tnumber) {
|
||||||
|
if ((sibling->height + pixels/2) < min_sane_h) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if ((sibling->height + pixels) < min_sane_h) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (sibling->y > parent->y) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= tnumber;
|
||||||
|
if (bnumber) {
|
||||||
|
if ((sibling->height + pixels/2) < min_sane_h) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if ((sibling->height + pixels) < min_sane_h) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
double pixels = amount;
|
||||||
|
if (parent->height + pixels < min_sane_h) {
|
||||||
|
valid = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (valid) {
|
||||||
|
for (i = 0; i < parent->parent->children->length; i++) {
|
||||||
|
sibling = parent->parent->children->items[i];
|
||||||
|
if (sibling->y != focused->y) {
|
||||||
|
if (sibling->y < parent->y) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= bnumber;
|
||||||
|
if (tnumber) {
|
||||||
|
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
} else {
|
||||||
|
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
}
|
||||||
|
} else if (sibling->x > parent->x) {
|
||||||
|
double pixels = -1 * amount;
|
||||||
|
pixels /= tnumber;
|
||||||
|
if (bnumber) {
|
||||||
|
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
|
||||||
|
} else {
|
||||||
|
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (bnumber != 0 && tnumber != 0) {
|
||||||
|
double pixels = amount/2;
|
||||||
|
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
|
||||||
|
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
} else if (tnumber) {
|
||||||
|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
|
||||||
|
} else if (bnumber) {
|
||||||
|
recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
arrange_windows(swayc_active_workspace(), -1, -1);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
Loading…
Reference in a new issue