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fixed floating window crashing bug
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2 changed files with 2 additions and 2 deletions
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@ -168,7 +168,6 @@ static bool handle_view_created(wlc_handle handle) {
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static void handle_view_destroyed(wlc_handle handle) {
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static void handle_view_destroyed(wlc_handle handle) {
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sway_log(L_DEBUG, "Destroying window %lu", handle);
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sway_log(L_DEBUG, "Destroying window %lu", handle);
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swayc_t *view = get_swayc_for_handle(handle, &root_container);
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swayc_t *view = get_swayc_for_handle(handle, &root_container);
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swayc_t *focused = get_focused_container(&root_container);
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switch (wlc_view_get_type(handle)) {
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switch (wlc_view_get_type(handle)) {
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//regular view created regularly
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//regular view created regularly
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@ -226,7 +226,8 @@ void arrange_windows(swayc_t *container, int width, int height) {
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// will be kept up to date so that more recently focused views
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// will be kept up to date so that more recently focused views
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// have higher indexes
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// have higher indexes
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// This is conditional on there not being a fullscreen view in the workspace
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// This is conditional on there not being a fullscreen view in the workspace
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if (!(wlc_view_get_state(container->focused->handle) & WLC_BIT_FULLSCREEN)) {
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if (!container->focused
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|| !(wlc_view_get_state(container->focused->handle) & WLC_BIT_FULLSCREEN)) {
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wlc_view_bring_to_front(view->handle);
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wlc_view_bring_to_front(view->handle);
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}
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}
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}
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}
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