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https://github.com/swaywm/sway.git
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Add extended debugging flags
We currently have several ways of setting debug flags, including command line arguments, environment variables, and compile-time macros. This replaces the lot with command line flags.
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dbeb03aa68
commit
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@ -1,7 +1,15 @@
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#ifndef SWAY_DEBUG_H
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#ifndef SWAY_DEBUG_H
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#define SWAY_DEBUG_H
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#define SWAY_DEBUG_H
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// Tree
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extern bool enable_debug_tree;
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extern bool enable_debug_tree;
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void update_debug_tree();
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void update_debug_tree();
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// Damage
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extern const char *damage_debug;
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// Transactions
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extern int txn_timeout_ms;
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extern bool txn_debug;
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#endif
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#endif
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@ -15,6 +15,7 @@
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#include <wlr/util/region.h>
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#include <wlr/util/region.h>
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#include "log.h"
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#include "log.h"
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#include "sway/config.h"
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#include "sway/config.h"
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#include "sway/debug.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/layers.h"
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@ -786,6 +787,8 @@ static void render_floating(struct sway_output *soutput,
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}
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}
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}
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}
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const char *damage_debug = NULL;
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void output_render(struct sway_output *output, struct timespec *when,
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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@ -805,7 +808,6 @@ void output_render(struct sway_output *output, struct timespec *when,
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goto renderer_end;
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goto renderer_end;
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}
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}
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const char *damage_debug = getenv("SWAY_DAMAGE_DEBUG");
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if (damage_debug != NULL) {
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if (damage_debug != NULL) {
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if (strcmp(damage_debug, "highlight") == 0) {
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if (strcmp(damage_debug, "highlight") == 0) {
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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@ -19,14 +19,14 @@
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* How long we should wait for views to respond to the configure before giving
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* How long we should wait for views to respond to the configure before giving
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* up and applying the transaction anyway.
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* up and applying the transaction anyway.
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*/
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*/
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#define TIMEOUT_MS 200
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int txn_timeout_ms = 200;
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/**
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/**
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* If enabled, sway will always wait for the transaction timeout before
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* If enabled, sway will always wait for the transaction timeout before
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* applying it, rather than applying it when the views are ready. This allows us
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* applying it, rather than applying it when the views are ready. This allows us
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* to observe the rendered state while a transaction is in progress.
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* to observe the rendered state while a transaction is in progress.
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*/
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*/
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#define TRANSACTION_DEBUG false
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bool txn_debug = false;
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struct sway_transaction {
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struct sway_transaction {
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struct wl_event_source *timer;
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struct wl_event_source *timer;
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@ -330,7 +330,7 @@ void transaction_commit(struct sway_transaction *transaction) {
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// Set up a timer which the views must respond within
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// Set up a timer which the views must respond within
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transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
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transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
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handle_timeout, transaction);
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handle_timeout, transaction);
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wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
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wl_event_source_timer_update(transaction->timer, txn_timeout_ms);
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}
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}
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// The debug tree shows the pending/live tree. Here is a good place to
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// The debug tree shows the pending/live tree. Here is a good place to
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@ -361,11 +361,11 @@ static void set_instruction_ready(
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// If all views are ready, apply the transaction.
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// If all views are ready, apply the transaction.
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// If the transaction has timed out then its num_waiting will be 0 already.
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// If the transaction has timed out then its num_waiting will be 0 already.
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if (transaction->num_waiting > 0 && --transaction->num_waiting == 0) {
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if (transaction->num_waiting > 0 && --transaction->num_waiting == 0) {
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#if !TRANSACTION_DEBUG
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if (!txn_debug) {
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wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
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wlr_log(WLR_DEBUG, "Transaction %p is ready", transaction);
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wl_event_source_timer_update(transaction->timer, 0);
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wl_event_source_timer_update(transaction->timer, 0);
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transaction_progress_queue();
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transaction_progress_queue();
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#endif
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}
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}
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}
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}
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}
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16
sway/main.c
16
sway/main.c
@ -251,6 +251,18 @@ static void drop_permissions(bool keep_caps) {
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#endif
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#endif
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}
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}
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void enable_debug_flag(const char *flag) {
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if (strcmp(flag, "render-tree") == 0) {
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enable_debug_tree = true;
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} else if (strncmp(flag, "damage=", 7) == 0) {
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damage_debug = &flag[7];
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} else if (strcmp(flag, "txn-debug") == 0) {
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txn_debug = true;
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} else if (strncmp(flag, "txn-timeout=", 12) == 0) {
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txn_timeout_ms = atoi(&flag[12]);
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}
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}
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int main(int argc, char **argv) {
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int main(int argc, char **argv) {
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static int verbose = 0, debug = 0, validate = 0;
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static int verbose = 0, debug = 0, validate = 0;
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@ -290,7 +302,7 @@ int main(int argc, char **argv) {
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int c;
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int c;
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while (1) {
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while (1) {
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int option_index = 0;
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int option_index = 0;
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c = getopt_long(argc, argv, "hCdDvVc:", long_options, &option_index);
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c = getopt_long(argc, argv, "hCdD:vVc:", long_options, &option_index);
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if (c == -1) {
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if (c == -1) {
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break;
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break;
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}
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}
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@ -309,7 +321,7 @@ int main(int argc, char **argv) {
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debug = 1;
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debug = 1;
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break;
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break;
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case 'D': // extended debug options
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case 'D': // extended debug options
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enable_debug_tree = true;
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enable_debug_flag(optarg);
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break;
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break;
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case 'v': // version
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case 'v': // version
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fprintf(stdout, "sway version " SWAY_VERSION "\n");
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fprintf(stdout, "sway version " SWAY_VERSION "\n");
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