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xdg-shell: make all toplevels tiled
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commit
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1 changed files with 7 additions and 5 deletions
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@ -3,13 +3,14 @@
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#include <stdlib.h>
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#include <wayland-server.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/edges.h>
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#include "log.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/server.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/server.h"
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#include "sway/tree/view.h"
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#include "sway/input/seat.h"
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#include "sway/input/input-manager.h"
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#include "log.h"
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static const struct sway_view_child_impl popup_impl;
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@ -248,7 +249,8 @@ void handle_xdg_shell_surface(struct wl_listener *listener, void *data) {
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wlr_log(L_DEBUG, "New xdg_shell toplevel title='%s' app_id='%s'",
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xdg_surface->toplevel->title, xdg_surface->toplevel->app_id);
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wlr_xdg_surface_ping(xdg_surface);
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wlr_xdg_toplevel_set_maximized(xdg_surface, true);
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wlr_xdg_toplevel_set_tiled(xdg_surface, WLR_EDGE_LEFT | WLR_EDGE_RIGHT |
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WLR_EDGE_TOP | WLR_EDGE_BOTTOM);
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struct sway_xdg_shell_view *xdg_shell_view =
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calloc(1, sizeof(struct sway_xdg_shell_view));
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