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https://github.com/swaywm/sway.git
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Rename mousedown to down and make seat operation a named enum
This commit is contained in:
parent
a36625a482
commit
b637b61a7a
3 changed files with 18 additions and 17 deletions
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@ -35,6 +35,14 @@ struct sway_drag_icon {
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struct wl_listener destroy;
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struct wl_listener destroy;
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};
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};
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enum sway_seat_operation {
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OP_NONE,
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OP_DOWN,
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OP_MOVE,
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OP_RESIZE_FLOATING,
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OP_RESIZE_TILING,
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};
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struct sway_seat {
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struct sway_seat {
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struct wlr_seat *wlr_seat;
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struct wlr_seat *wlr_seat;
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struct sway_cursor *cursor;
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struct sway_cursor *cursor;
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@ -54,14 +62,7 @@ struct sway_seat {
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double touch_x, touch_y;
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double touch_x, touch_y;
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// Operations (drag and resize)
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// Operations (drag and resize)
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enum {
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enum sway_seat_operation operation;
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OP_NONE,
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OP_MOUSEDOWN,
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OP_MOVE,
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OP_RESIZE_FLOATING,
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OP_RESIZE_TILING,
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} operation;
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struct sway_container *op_container;
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struct sway_container *op_container;
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enum wlr_edges op_resize_edge;
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enum wlr_edges op_resize_edge;
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uint32_t op_button;
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uint32_t op_button;
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@ -158,7 +159,7 @@ bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface);
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void drag_icon_update_position(struct sway_drag_icon *icon);
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void drag_icon_update_position(struct sway_drag_icon *icon);
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void seat_begin_mousedown(struct sway_seat *seat, struct sway_container *con,
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void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
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uint32_t button, double sx, double sy);
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uint32_t button, double sx, double sy);
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void seat_begin_move(struct sway_seat *seat, struct sway_container *con,
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void seat_begin_move(struct sway_seat *seat, struct sway_container *con,
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@ -215,7 +215,7 @@ static enum wlr_edges find_resize_edge(struct sway_container *cont,
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return edge;
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return edge;
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}
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}
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static void handle_mousedown_motion(struct sway_seat *seat,
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static void handle_down_motion(struct sway_seat *seat,
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struct sway_cursor *cursor, uint32_t time_msec) {
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struct sway_cursor *cursor, uint32_t time_msec) {
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struct sway_container *con = seat->op_container;
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struct sway_container *con = seat->op_container;
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if (seat_is_input_allowed(seat, con->sway_view->surface)) {
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if (seat_is_input_allowed(seat, con->sway_view->surface)) {
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@ -409,8 +409,8 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (seat->operation != OP_NONE) {
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if (seat->operation != OP_NONE) {
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switch (seat->operation) {
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switch (seat->operation) {
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case OP_MOUSEDOWN:
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case OP_DOWN:
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handle_mousedown_motion(seat, cursor, time_msec);
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handle_down_motion(seat, cursor, time_msec);
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break;
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break;
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case OP_MOVE:
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case OP_MOVE:
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handle_move_motion(seat, cursor);
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handle_move_motion(seat, cursor);
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@ -762,7 +762,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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if (surface && cont && state == WLR_BUTTON_PRESSED) {
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if (surface && cont && state == WLR_BUTTON_PRESSED) {
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seat_set_focus(seat, cont);
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seat_set_focus(seat, cont);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_begin_mousedown(seat, cont, button, sx, sy);
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seat_begin_down(seat, cont, button, sx, sy);
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return;
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return;
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}
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}
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@ -954,9 +954,9 @@ struct seat_config *seat_get_config(struct sway_seat *seat) {
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return NULL;
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return NULL;
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}
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}
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void seat_begin_mousedown(struct sway_seat *seat, struct sway_container *con,
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void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
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uint32_t button, double sx, double sy) {
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uint32_t button, double sx, double sy) {
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seat->operation = OP_MOUSEDOWN;
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seat->operation = OP_DOWN;
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seat->op_container = con;
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seat->op_container = con;
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seat->op_button = button;
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seat->op_button = button;
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seat->op_ref_lx = seat->cursor->cursor->x;
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seat->op_ref_lx = seat->cursor->cursor->x;
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@ -1018,7 +1018,7 @@ void seat_begin_resize_tiling(struct sway_seat *seat,
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}
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}
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void seat_end_mouse_operation(struct sway_seat *seat) {
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void seat_end_mouse_operation(struct sway_seat *seat) {
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int operation = seat->operation;
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enum sway_seat_operation operation = seat->operation;
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if (seat->operation == OP_MOVE) {
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if (seat->operation == OP_MOVE) {
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// We "move" the container to its own location so it discovers its
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// We "move" the container to its own location so it discovers its
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// output again.
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// output again.
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@ -1027,7 +1027,7 @@ void seat_end_mouse_operation(struct sway_seat *seat) {
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}
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}
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seat->operation = OP_NONE;
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seat->operation = OP_NONE;
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seat->op_container = NULL;
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seat->op_container = NULL;
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if (operation == OP_MOUSEDOWN) {
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if (operation == OP_DOWN) {
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// Set the cursor's previous coords to the x/y at the start of the
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// Set the cursor's previous coords to the x/y at the start of the
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// operation, so the container change will be detected if using
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// operation, so the container change will be detected if using
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// focus_follows_mouse and the cursor moved off the original container
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// focus_follows_mouse and the cursor moved off the original container
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