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input: Assign virtual input devices to their selected seats
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1f4b3c91d4
commit
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@ -45,6 +45,18 @@ struct sway_seat *input_manager_get_seat(const char *seat_name, bool create) {
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return create ? seat_create(seat_name) : NULL;
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}
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struct sway_seat *input_manager_sway_seat_from_wlr_seat(struct wlr_seat *wlr_seat) {
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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if (seat->wlr_seat == wlr_seat) {
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return seat;
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}
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}
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return NULL;
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}
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char *input_device_get_identifier(struct wlr_input_device *device) {
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int vendor = device->vendor;
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int product = device->product;
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@ -288,9 +300,11 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
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struct wlr_virtual_keyboard_v1 *keyboard = data;
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struct wlr_input_device *device = &keyboard->input_device;
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struct sway_seat *seat = input_manager_get_default_seat();
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// TODO: Amend protocol to allow NULL seat
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struct sway_seat *seat = keyboard->seat ?
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input_manager_sway_seat_from_wlr_seat(keyboard->seat) :
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input_manager_get_default_seat();
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// TODO: The user might want this on a different seat
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struct sway_input_device *input_device =
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calloc(1, sizeof(struct sway_input_device));
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if (!sway_assert(input_device, "could not allocate input device")) {
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@ -318,8 +332,9 @@ void handle_virtual_pointer(struct wl_listener *listener, void *data) {
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struct wlr_virtual_pointer_v1 *pointer = event->new_pointer;
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struct wlr_input_device *device = &pointer->input_device;
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/* TODO: Consider suggested seat when creating the pointer */
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struct sway_seat *seat = input_manager_get_default_seat();
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struct sway_seat *seat = event->suggested_seat ?
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input_manager_sway_seat_from_wlr_seat(event->suggested_seat) :
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input_manager_get_default_seat();
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struct sway_input_device *input_device =
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calloc(1, sizeof(struct sway_input_device));
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