mirror of
https://github.com/swaywm/sway.git
synced 2024-11-11 04:54:14 +01:00
Style fixed for keyboard.c
This commit is contained in:
parent
eb00edc6e2
commit
c53e4e6cde
@ -12,10 +12,9 @@
|
|||||||
/**
|
/**
|
||||||
* Update the shortcut model state in response to new input
|
* Update the shortcut model state in response to new input
|
||||||
*/
|
*/
|
||||||
static void update_shortcut_model(struct sway_shortcut_state* state,
|
static void update_shortcut_model(struct sway_shortcut_state *state,
|
||||||
struct wlr_event_keyboard_key * event,
|
struct wlr_event_keyboard_key *event, uint32_t new_key,
|
||||||
uint32_t new_key,
|
bool last_key_was_a_modifier) {
|
||||||
bool last_key_was_a_modifier) {
|
|
||||||
if (event->state == WLR_KEY_PRESSED) {
|
if (event->state == WLR_KEY_PRESSED) {
|
||||||
if (last_key_was_a_modifier && state->last_key_index >= 0) {
|
if (last_key_was_a_modifier && state->last_key_index >= 0) {
|
||||||
// Last pressed key before this one was a modifier. We nullify
|
// Last pressed key before this one was a modifier. We nullify
|
||||||
@ -26,7 +25,7 @@ static void update_shortcut_model(struct sway_shortcut_state* state,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add current key to set; there may be duplicates
|
// Add current key to set; there may be duplicates
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; i++) {
|
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
||||||
if (!state->pressed_keys[i]) {
|
if (!state->pressed_keys[i]) {
|
||||||
state->pressed_keys[i] = new_key;
|
state->pressed_keys[i] = new_key;
|
||||||
state->pressed_keycodes[i] = event->keycode;
|
state->pressed_keycodes[i] = event->keycode;
|
||||||
@ -35,7 +34,7 @@ static void update_shortcut_model(struct sway_shortcut_state* state,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; i++) {
|
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
||||||
// The same keycode may match multiple keysyms.
|
// The same keycode may match multiple keysyms.
|
||||||
if (state->pressed_keycodes[i] == event->keycode) {
|
if (state->pressed_keycodes[i] == event->keycode) {
|
||||||
state->pressed_keys[i] = 0;
|
state->pressed_keys[i] = 0;
|
||||||
@ -50,11 +49,11 @@ static void update_shortcut_model(struct sway_shortcut_state* state,
|
|||||||
* Returns a binding which matches the shortcut model state (ignoring the
|
* Returns a binding which matches the shortcut model state (ignoring the
|
||||||
* `release` flag).
|
* `release` flag).
|
||||||
*/
|
*/
|
||||||
static struct sway_binding* check_shortcut_model(
|
static struct sway_binding *check_shortcut_model(
|
||||||
struct sway_shortcut_state* state, list_t* bindings,
|
struct sway_shortcut_state *state, list_t *bindings,
|
||||||
uint32_t modifiers, bool locked) {
|
uint32_t modifiers, bool locked) {
|
||||||
int npressed_keys = 0;
|
int npressed_keys = 0;
|
||||||
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; i++) {
|
for (size_t i = 0; i < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++i) {
|
||||||
if (state->pressed_keys[i]) {
|
if (state->pressed_keys[i]) {
|
||||||
++npressed_keys;
|
++npressed_keys;
|
||||||
}
|
}
|
||||||
@ -70,10 +69,10 @@ static struct sway_binding* check_shortcut_model(
|
|||||||
|
|
||||||
bool match = true;
|
bool match = true;
|
||||||
for (int j = 0; j < binding->keys->length; ++j) {
|
for (int j = 0; j < binding->keys->length; ++j) {
|
||||||
uint32_t key = *(uint32_t*)binding->keys->items[j];
|
uint32_t key = *(uint32_t *)binding->keys->items[j];
|
||||||
|
|
||||||
bool key_found = false;
|
bool key_found = false;
|
||||||
for (int k = 0; k < SWAY_KEYBOARD_PRESSED_KEYS_CAP; k++) {
|
for (int k = 0; k < SWAY_KEYBOARD_PRESSED_KEYS_CAP; ++k) {
|
||||||
if (state->pressed_keys[k] == key) {
|
if (state->pressed_keys[k] == key) {
|
||||||
key_found = true;
|
key_found = true;
|
||||||
break;
|
break;
|
||||||
@ -216,13 +215,13 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
|
|||||||
|
|
||||||
// Update shortcut models
|
// Update shortcut models
|
||||||
update_shortcut_model(&keyboard->state_keycodes, event,
|
update_shortcut_model(&keyboard->state_keycodes, event,
|
||||||
(uint32_t)keycode, last_key_was_a_modifier);
|
(uint32_t)keycode, last_key_was_a_modifier);
|
||||||
for (size_t i=0;i<translated_keysyms_len;i++) {
|
for (size_t i = 0; i < translated_keysyms_len; ++i) {
|
||||||
update_shortcut_model(&keyboard->state_keysyms_translated,
|
update_shortcut_model(&keyboard->state_keysyms_translated,
|
||||||
event, (uint32_t)translated_keysyms[i],
|
event, (uint32_t)translated_keysyms[i],
|
||||||
last_key_was_a_modifier);
|
last_key_was_a_modifier);
|
||||||
}
|
}
|
||||||
for (size_t i=0;i<raw_keysyms_len;i++) {
|
for (size_t i = 0; i < raw_keysyms_len; ++i) {
|
||||||
update_shortcut_model(&keyboard->state_keysyms_raw,
|
update_shortcut_model(&keyboard->state_keysyms_raw,
|
||||||
event, (uint32_t)raw_keysyms[i],
|
event, (uint32_t)raw_keysyms[i],
|
||||||
last_key_was_a_modifier);
|
last_key_was_a_modifier);
|
||||||
|
Loading…
Reference in New Issue
Block a user