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sway/input: fix bad position of wlr_drag
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440d0bc22d
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@ -380,8 +380,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
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case WLR_DRAG_GRAB_KEYBOARD:
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return;
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case WLR_DRAG_GRAB_KEYBOARD_POINTER:
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icon->x = cursor->x;
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icon->y = cursor->y;
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icon->x = cursor->x + wlr_icon->surface->sx;
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icon->y = cursor->y + wlr_icon->surface->sy;
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break;
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case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
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struct wlr_touch_point *point =
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@ -389,8 +389,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
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if (point == NULL) {
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return;
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}
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icon->x = seat->touch_x;
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icon->y = seat->touch_y;
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icon->x = seat->touch_x + wlr_icon->surface->sx;
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icon->y = seat->touch_y + wlr_icon->surface->sy;
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}
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drag_icon_damage_whole(icon);
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