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seat: unhide the cursor if it is warped to focus
Unhide the cursor if container warping is enabled. Also set the image_surface to NULL during view_unmap, otherwise the cursor will try to access the surface which is currently being unmapped.
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@ -1231,4 +1231,8 @@ void seat_consider_warp_to_focus(struct sway_seat *seat) {
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} else {
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cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
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}
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if (seat->cursor->hidden){
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cursor_unhide(seat->cursor);
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wl_event_source_timer_update(seat->cursor->hide_source, cursor_get_timeout(seat->cursor));
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}
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}
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@ -654,6 +654,7 @@ void view_unmap(struct sway_view *view) {
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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seat->cursor->image_surface = NULL;
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seat_consider_warp_to_focus(seat);
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}
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