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fix workspace splits
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parent
357a4401fa
commit
d070244362
2 changed files with 23 additions and 40 deletions
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@ -25,29 +25,8 @@ static struct cmd_results *_do_split(int argc, char **argv, int layout) {
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}
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struct sway_container *focused = config->handler_context.current_container;
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// TODO floating: dont split
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/* Case that focus is on an workspace with 0/1 children.change its layout */
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if (focused->type == C_WORKSPACE && focused->children->length <= 1) {
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wlr_log(L_DEBUG, "changing workspace layout");
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container_set_layout(focused, layout);
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} else if (focused->type != C_WORKSPACE &&
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focused->parent->children->length == 1) {
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/* Case of no siblings. change parent layout */
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wlr_log(L_DEBUG, "changing container layout");
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container_set_layout(focused->parent, layout);
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} else {
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// regular case where new split container is build around focused
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// container or in case of workspace, container inherits its children
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wlr_log(L_DEBUG,
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"Adding new container around current focused container");
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wlr_log(L_INFO, "FOCUSED SIZE: %.f %.f",
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focused->width, focused->height);
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struct sway_container *parent = container_split(focused, layout);
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arrange_windows(parent, -1, -1);
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}
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struct sway_container *parent = container_split(focused, layout);
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arrange_windows(parent, -1, -1);
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// TODO borders: update borders
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@ -405,7 +405,12 @@ void apply_vert_layout(struct sway_container *container,
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wlr_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, height, scale);
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view_set_position(child->sway_view, x, child_y);
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if (child->type == C_VIEW) {
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view_set_position(child->sway_view, x, child_y);
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} else {
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child->x = x;
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child->y = child_y;
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}
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if (i == end - 1) {
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double remaining_height = y + height - child_y;
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@ -691,34 +696,33 @@ struct sway_container *container_split(struct sway_container *child,
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wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
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cont->prev_layout = L_NONE;
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cont->layout = layout;
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cont->width = child->width;
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cont->height = child->height;
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cont->x = child->x;
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cont->y = child->y;
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/* Container inherits all of workspaces children, layout and whatnot */
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if (child->type == C_WORKSPACE) {
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struct sway_seat *seat = sway_input_manager_get_default_seat(input_manager);
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struct sway_container *workspace = child;
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// reorder focus
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int i;
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for (i = 0; i < workspace->children->length; ++i) {
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((struct sway_container *)workspace->children->items[i])->parent =
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cont;
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bool set_focus = (sway_seat_get_focus(seat) == workspace);
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while (workspace->children->length) {
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struct sway_container *ws_child = workspace->children->items[0];
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container_remove_child(ws_child);
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container_add_child(cont, ws_child);
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}
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// Swap children
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list_t *tmp_list = workspace->children;
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workspace->children = cont->children;
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cont->children = tmp_list;
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// add container to workspace chidren
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container_add_child(workspace, cont);
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// give them proper layouts
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cont->layout = workspace->workspace_layout;
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cont->prev_layout = workspace->prev_layout;
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} else { // Or is built around container
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container_set_layout(workspace, layout);
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if (set_focus) {
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sway_seat_set_focus(seat, cont);
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}
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} else {
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cont->layout = layout;
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container_replace_child(child, cont);
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container_add_child(cont, child);
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}
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return cont;
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}
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