input: Assign virtual input devices to their selected seats

This commit is contained in:
Andri Yngvason 2020-01-01 17:14:37 +00:00 committed by Drew DeVault
parent 79c5f5ba12
commit d510684c47

View file

@ -45,6 +45,18 @@ struct sway_seat *input_manager_get_seat(const char *seat_name, bool create) {
return create ? seat_create(seat_name) : NULL; return create ? seat_create(seat_name) : NULL;
} }
struct sway_seat *input_manager_sway_seat_from_wlr_seat(struct wlr_seat *wlr_seat) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
if (seat->wlr_seat == wlr_seat) {
return seat;
}
}
return NULL;
}
char *input_device_get_identifier(struct wlr_input_device *device) { char *input_device_get_identifier(struct wlr_input_device *device) {
int vendor = device->vendor; int vendor = device->vendor;
int product = device->product; int product = device->product;
@ -288,9 +300,11 @@ void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
struct wlr_virtual_keyboard_v1 *keyboard = data; struct wlr_virtual_keyboard_v1 *keyboard = data;
struct wlr_input_device *device = &keyboard->input_device; struct wlr_input_device *device = &keyboard->input_device;
struct sway_seat *seat = input_manager_get_default_seat(); // TODO: Amend protocol to allow NULL seat
struct sway_seat *seat = keyboard->seat ?
input_manager_sway_seat_from_wlr_seat(keyboard->seat) :
input_manager_get_default_seat();
// TODO: The user might want this on a different seat
struct sway_input_device *input_device = struct sway_input_device *input_device =
calloc(1, sizeof(struct sway_input_device)); calloc(1, sizeof(struct sway_input_device));
if (!sway_assert(input_device, "could not allocate input device")) { if (!sway_assert(input_device, "could not allocate input device")) {
@ -318,8 +332,9 @@ void handle_virtual_pointer(struct wl_listener *listener, void *data) {
struct wlr_virtual_pointer_v1 *pointer = event->new_pointer; struct wlr_virtual_pointer_v1 *pointer = event->new_pointer;
struct wlr_input_device *device = &pointer->input_device; struct wlr_input_device *device = &pointer->input_device;
/* TODO: Consider suggested seat when creating the pointer */ struct sway_seat *seat = event->suggested_seat ?
struct sway_seat *seat = input_manager_get_default_seat(); input_manager_sway_seat_from_wlr_seat(event->suggested_seat) :
input_manager_get_default_seat();
struct sway_input_device *input_device = struct sway_input_device *input_device =
calloc(1, sizeof(struct sway_input_device)); calloc(1, sizeof(struct sway_input_device));