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Implement floating_modifier <mod> [inverse|normal]
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@ -320,6 +320,7 @@ struct sway_config {
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struct bar_config *current_bar;
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struct bar_config *current_bar;
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char *swaybg_command;
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char *swaybg_command;
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uint32_t floating_mod;
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uint32_t floating_mod;
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bool floating_mod_inverse;
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uint32_t dragging_key;
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uint32_t dragging_key;
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uint32_t resizing_key;
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uint32_t resizing_key;
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char *floating_scroll_up_cmd;
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char *floating_scroll_up_cmd;
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@ -1,10 +1,11 @@
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#include "strings.h"
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#include "sway/commands.h"
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/config.h"
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#include "util.h"
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#include "util.h"
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struct cmd_results *cmd_floating_modifier(int argc, char **argv) {
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struct cmd_results *cmd_floating_modifier(int argc, char **argv) {
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struct cmd_results *error = NULL;
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "floating_modifier", EXPECTED_EQUAL_TO, 1))) {
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if ((error = checkarg(argc, "floating_modifier", EXPECTED_AT_LEAST, 1))) {
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return error;
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return error;
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}
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}
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@ -14,6 +15,15 @@ struct cmd_results *cmd_floating_modifier(int argc, char **argv) {
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"Invalid modifier");
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"Invalid modifier");
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}
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}
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if (argc == 1 || strcasecmp(argv[1], "normal") == 0) {
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config->floating_mod_inverse = false;
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} else if (strcasecmp(argv[1], "inverse") == 0) {
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config->floating_mod_inverse = true;
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} else {
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return cmd_results_new(CMD_INVALID, "floating_modifier",
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"Usage: floating_modifier <mod> [inverse|normal]");
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}
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config->floating_mod = mod;
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config->floating_mod = mod;
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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@ -180,6 +180,7 @@ static void config_defaults(struct sway_config *config) {
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list_add(config->modes, config->current_mode);
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list_add(config->modes, config->current_mode);
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config->floating_mod = 0;
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config->floating_mod = 0;
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config->floating_mod_inverse = false;
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config->dragging_key = BTN_LEFT;
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config->dragging_key = BTN_LEFT;
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config->resizing_key = BTN_RIGHT;
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config->resizing_key = BTN_RIGHT;
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@ -449,15 +449,17 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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bool over_title = edge == WLR_EDGE_NONE && !surface;
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bool over_title = edge == WLR_EDGE_NONE && !surface;
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// Check for beginning move
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// Check for beginning move
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if (button == BTN_LEFT && state == WLR_BUTTON_PRESSED &&
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uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
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if (button == btn_move && state == WLR_BUTTON_PRESSED &&
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(mod_pressed || over_title)) {
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(mod_pressed || over_title)) {
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seat_begin_move(seat, cont, BTN_LEFT);
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seat_begin_move(seat, cont, btn_move);
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return;
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return;
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}
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}
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// Check for beginning resize
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// Check for beginning resize
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bool resizing_via_border = button == BTN_LEFT && edge != WLR_EDGE_NONE;
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bool resizing_via_border = button == BTN_LEFT && edge != WLR_EDGE_NONE;
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bool resizing_via_mod = button == BTN_RIGHT && mod_pressed;
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uint32_t btn_resize = config->floating_mod_inverse ? BTN_LEFT : BTN_RIGHT;
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bool resizing_via_mod = button == btn_resize && mod_pressed;
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if ((resizing_via_border || resizing_via_mod) &&
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if ((resizing_via_border || resizing_via_mod) &&
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state == WLR_BUTTON_PRESSED) {
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state == WLR_BUTTON_PRESSED) {
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if (edge == WLR_EDGE_NONE) {
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if (edge == WLR_EDGE_NONE) {
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