From de5cfa7232b5011e291da368baba7945f10b5724 Mon Sep 17 00:00:00 2001 From: Brian Ashworth Date: Mon, 27 May 2019 00:22:14 -0400 Subject: [PATCH] input/switch: fix indentation of file This just changes the indentation of `sway/input/switch.c` to use tabs instead of spaces since I messed up and missed it when approving the PR that added the file. --- sway/input/switch.c | 118 ++++++++++++++++++++++---------------------- 1 file changed, 59 insertions(+), 59 deletions(-) diff --git a/sway/input/switch.c b/sway/input/switch.c index d56e65254..a87697134 100644 --- a/sway/input/switch.c +++ b/sway/input/switch.c @@ -5,81 +5,81 @@ #include "log.h" struct sway_switch *sway_switch_create(struct sway_seat *seat, - struct sway_seat_device *device) { - struct sway_switch *switch_device = - calloc(1, sizeof(struct sway_switch)); - if (!sway_assert(switch_device, "could not allocate switch")) { - return NULL; - } - device->switch_device = switch_device; - switch_device->seat_device = device; - wl_list_init(&switch_device->switch_toggle.link); - sway_log(SWAY_DEBUG, "Allocated switch for device"); + struct sway_seat_device *device) { + struct sway_switch *switch_device = + calloc(1, sizeof(struct sway_switch)); + if (!sway_assert(switch_device, "could not allocate switch")) { + return NULL; + } + device->switch_device = switch_device; + switch_device->seat_device = device; + wl_list_init(&switch_device->switch_toggle.link); + sway_log(SWAY_DEBUG, "Allocated switch for device"); - return switch_device; + return switch_device; } static void handle_switch_toggle(struct wl_listener *listener, void *data) { - struct sway_switch *sway_switch = - wl_container_of(listener, sway_switch, switch_toggle); - struct sway_seat* seat = sway_switch->seat_device->sway_seat; - struct wlr_seat *wlr_seat = seat->wlr_seat; - struct wlr_input_device *wlr_device = - sway_switch->seat_device->input_device->wlr_device; + struct sway_switch *sway_switch = + wl_container_of(listener, sway_switch, switch_toggle); + struct sway_seat* seat = sway_switch->seat_device->sway_seat; + struct wlr_seat *wlr_seat = seat->wlr_seat; + struct wlr_input_device *wlr_device = + sway_switch->seat_device->input_device->wlr_device; - wlr_idle_notify_activity(server.idle, wlr_seat); - bool input_inhibited = seat->exclusive_client != NULL; + wlr_idle_notify_activity(server.idle, wlr_seat); + bool input_inhibited = seat->exclusive_client != NULL; - char *device_identifier = input_device_get_identifier(wlr_device); + char *device_identifier = input_device_get_identifier(wlr_device); - struct wlr_event_switch_toggle *event = data; - enum wlr_switch_type type = event->switch_type; - enum wlr_switch_state state = event->switch_state; - sway_log(SWAY_DEBUG, "%s: type %d state %d", device_identifier, type, state); + struct wlr_event_switch_toggle *event = data; + enum wlr_switch_type type = event->switch_type; + enum wlr_switch_state state = event->switch_state; + sway_log(SWAY_DEBUG, "%s: type %d state %d", device_identifier, type, state); - list_t *bindings = config->current_mode->switch_bindings; - for (int i = 0; i < bindings->length; ++i) { - struct sway_switch_binding *binding = bindings->items[i]; - if (binding->type != type) { - continue; - } - if (binding->state != WLR_SWITCH_STATE_TOGGLE && - binding->state != state) { - continue; - } - bool binding_locked = binding->flags & BINDING_LOCKED; - if (!binding_locked && input_inhibited) { - continue; - } + list_t *bindings = config->current_mode->switch_bindings; + for (int i = 0; i < bindings->length; ++i) { + struct sway_switch_binding *binding = bindings->items[i]; + if (binding->type != type) { + continue; + } + if (binding->state != WLR_SWITCH_STATE_TOGGLE && + binding->state != state) { + continue; + } + bool binding_locked = binding->flags & BINDING_LOCKED; + if (!binding_locked && input_inhibited) { + continue; + } - struct sway_binding *dummy_binding = calloc(1, sizeof(struct sway_binding)); - dummy_binding->type = BINDING_SWITCH; - dummy_binding->flags = binding->flags; - dummy_binding->command = binding->command; + struct sway_binding *dummy_binding = calloc(1, sizeof(struct sway_binding)); + dummy_binding->type = BINDING_SWITCH; + dummy_binding->flags = binding->flags; + dummy_binding->command = binding->command; - seat_execute_command(seat, dummy_binding); - free(dummy_binding); - } + seat_execute_command(seat, dummy_binding); + free(dummy_binding); + } - transaction_commit_dirty(); + transaction_commit_dirty(); - free(device_identifier); + free(device_identifier); } void sway_switch_configure(struct sway_switch *sway_switch) { - struct wlr_input_device *wlr_device = - sway_switch->seat_device->input_device->wlr_device; - wl_list_remove(&sway_switch->switch_toggle.link); - wl_signal_add(&wlr_device->switch_device->events.toggle, - &sway_switch->switch_toggle); - sway_switch->switch_toggle.notify = handle_switch_toggle; - sway_log(SWAY_DEBUG, "Configured switch for device"); + struct wlr_input_device *wlr_device = + sway_switch->seat_device->input_device->wlr_device; + wl_list_remove(&sway_switch->switch_toggle.link); + wl_signal_add(&wlr_device->switch_device->events.toggle, + &sway_switch->switch_toggle); + sway_switch->switch_toggle.notify = handle_switch_toggle; + sway_log(SWAY_DEBUG, "Configured switch for device"); } void sway_switch_destroy(struct sway_switch *sway_switch) { - if (!sway_switch) { - return; - } - wl_list_remove(&sway_switch->switch_toggle.link); - free(sway_switch); + if (!sway_switch) { + return; + } + wl_list_remove(&sway_switch->switch_toggle.link); + free(sway_switch); }