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Merge pull request #2441 from RyanDwyer/finish-resize-commands
Finish resize commands
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commit
df1aeed6c2
@ -133,12 +133,29 @@ static enum resize_axis parse_resize_axis(const char *axis) {
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return RESIZE_AXIS_INVALID;
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return RESIZE_AXIS_INVALID;
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}
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}
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static enum resize_axis normalize_axis(enum resize_axis axis) {
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switch (axis) {
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case RESIZE_AXIS_HORIZONTAL:
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case RESIZE_AXIS_LEFT:
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case RESIZE_AXIS_RIGHT:
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return RESIZE_AXIS_HORIZONTAL;
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case RESIZE_AXIS_VERTICAL:
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case RESIZE_AXIS_UP:
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case RESIZE_AXIS_DOWN:
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return RESIZE_AXIS_VERTICAL;
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case RESIZE_AXIS_INVALID:
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sway_assert(false, "Never reached");
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}
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sway_assert(false, "Never reached");
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return RESIZE_AXIS_INVALID;
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}
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static int parallel_coord(struct sway_container *c, enum resize_axis a) {
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static int parallel_coord(struct sway_container *c, enum resize_axis a) {
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return a == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
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return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->x : c->y;
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}
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}
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static int parallel_size(struct sway_container *c, enum resize_axis a) {
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static int parallel_size(struct sway_container *c, enum resize_axis a) {
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return a == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
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return normalize_axis(a) == RESIZE_AXIS_HORIZONTAL ? c->width : c->height;
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}
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}
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static void resize_tiled(int amount, enum resize_axis axis) {
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static void resize_tiled(int amount, enum resize_axis axis) {
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@ -149,7 +166,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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}
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}
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enum sway_container_layout parallel_layout =
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enum sway_container_layout parallel_layout =
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axis == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
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normalize_axis(axis) == RESIZE_AXIS_HORIZONTAL ? L_HORIZ : L_VERT;
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int minor_weight = 0;
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int minor_weight = 0;
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int major_weight = 0;
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int major_weight = 0;
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while (parent->parent) {
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while (parent->parent) {
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@ -185,6 +202,15 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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"Found the proper parent: %p. It has %d l conts, and %d r conts",
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"Found the proper parent: %p. It has %d l conts, and %d r conts",
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parent->parent, minor_weight, major_weight);
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parent->parent, minor_weight, major_weight);
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// Implement up/down/left/right direction by zeroing one of the weights,
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// then setting the axis to be horizontal or vertical
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if (axis == RESIZE_AXIS_UP || axis == RESIZE_AXIS_LEFT) {
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major_weight = 0;
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} else if (axis == RESIZE_AXIS_RIGHT || axis == RESIZE_AXIS_DOWN) {
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minor_weight = 0;
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}
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axis = normalize_axis(axis);
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int min_sane = axis == RESIZE_AXIS_HORIZONTAL ? MIN_SANE_W : MIN_SANE_H;
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int min_sane = axis == RESIZE_AXIS_HORIZONTAL ? MIN_SANE_W : MIN_SANE_H;
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
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@ -201,18 +227,18 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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int parent_size = parallel_size(parent, axis);
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int parent_size = parallel_size(parent, axis);
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if (sibling_pos != focused_pos) {
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if (sibling_pos != focused_pos) {
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if (sibling_pos < parent_pos) {
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if (sibling_pos < parent_pos && minor_weight) {
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double pixels = -amount / minor_weight;
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double pixels = -amount / minor_weight;
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if (major_weight && (sibling_size + pixels / 2) < min_sane) {
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if (major_weight && (sibling_size + pixels / 2) < min_sane) {
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return; // Too small
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return; // Too small
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} else if ((sibling_size + pixels) < min_sane) {
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} else if (!major_weight && sibling_size + pixels < min_sane) {
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return; // Too small
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return; // Too small
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}
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}
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} else if (sibling_pos > parent_pos) {
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} else if (sibling_pos > parent_pos && major_weight) {
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double pixels = -amount / major_weight;
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double pixels = -amount / major_weight;
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if (minor_weight && (sibling_size + pixels / 2) < min_sane) {
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if (minor_weight && (sibling_size + pixels / 2) < min_sane) {
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return; // Too small
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return; // Too small
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} else if ((sibling_size + pixels) < min_sane) {
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} else if (!minor_weight && sibling_size + pixels < min_sane) {
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return; // Too small
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return; // Too small
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}
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}
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}
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}
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@ -237,7 +263,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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int parent_pos = parallel_coord(parent, axis);
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int parent_pos = parallel_coord(parent, axis);
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if (sibling_pos != focused_pos) {
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if (sibling_pos != focused_pos) {
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if (sibling_pos < parent_pos) {
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if (sibling_pos < parent_pos && minor_weight) {
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double pixels = -1 * amount;
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double pixels = -1 * amount;
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pixels /= minor_weight;
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pixels /= minor_weight;
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if (major_weight) {
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if (major_weight) {
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@ -245,7 +271,7 @@ static void resize_tiled(int amount, enum resize_axis axis) {
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} else {
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} else {
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container_recursive_resize(sibling, pixels, major_edge);
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container_recursive_resize(sibling, pixels, major_edge);
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}
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}
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} else if (sibling_pos > parent_pos) {
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} else if (sibling_pos > parent_pos && major_weight) {
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double pixels = -1 * amount;
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double pixels = -1 * amount;
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pixels /= major_weight;
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pixels /= major_weight;
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if (minor_weight) {
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if (minor_weight) {
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@ -355,7 +381,6 @@ static struct cmd_results *resize_adjust_tiled(enum resize_axis axis,
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}
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}
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if (amount->unit == RESIZE_UNIT_PPT) {
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if (amount->unit == RESIZE_UNIT_PPT) {
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float pct = amount->amount / 100.0f;
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float pct = amount->amount / 100.0f;
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// TODO: Make left/right/up/down resize in that direction?
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switch (axis) {
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switch (axis) {
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case RESIZE_AXIS_LEFT:
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case RESIZE_AXIS_LEFT:
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case RESIZE_AXIS_RIGHT:
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case RESIZE_AXIS_RIGHT:
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@ -382,8 +407,43 @@ static struct cmd_results *resize_adjust_tiled(enum resize_axis axis,
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*/
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*/
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static struct cmd_results *resize_set_tiled(struct sway_container *con,
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static struct cmd_results *resize_set_tiled(struct sway_container *con,
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struct resize_amount *width, struct resize_amount *height) {
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struct resize_amount *width, struct resize_amount *height) {
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return cmd_results_new(CMD_INVALID, "resize",
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if (width->amount) {
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"'resize set' is not implemented for tiled views");
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if (width->unit == RESIZE_UNIT_PPT ||
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width->unit == RESIZE_UNIT_DEFAULT) {
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// Convert to px
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struct sway_container *parent = con->parent;
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while (parent->type >= C_WORKSPACE && parent->layout != L_HORIZ) {
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parent = parent->parent;
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}
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if (parent->type >= C_WORKSPACE) {
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width->amount = parent->width * width->amount / 100;
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width->unit = RESIZE_UNIT_PX;
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}
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}
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if (width->unit == RESIZE_UNIT_PX) {
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resize_tiled(width->amount - con->width, RESIZE_AXIS_HORIZONTAL);
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}
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}
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if (height->amount) {
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if (height->unit == RESIZE_UNIT_PPT ||
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height->unit == RESIZE_UNIT_DEFAULT) {
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// Convert to px
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struct sway_container *parent = con->parent;
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while (parent->type >= C_WORKSPACE && parent->layout != L_VERT) {
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parent = parent->parent;
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}
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if (parent->type >= C_WORKSPACE) {
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height->amount = parent->height * height->amount / 100;
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height->unit = RESIZE_UNIT_PX;
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}
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}
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if (height->unit == RESIZE_UNIT_PX) {
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resize_tiled(height->amount - con->height, RESIZE_AXIS_VERTICAL);
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}
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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}
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/**
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/**
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@ -170,16 +170,16 @@ They are expected to be used with *bindsym* or at runtime through *swaymsg*(1).
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*reload*
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*reload*
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Reloads the sway config file and applies any changes.
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Reloads the sway config file and applies any changes.
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*resize* shrink|grow width|height [<amount>] [px|ppt]
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*resize* shrink|grow width|height [<amount> [px|ppt]]
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Resizes the currently focused container by _amount_, specified in pixels or
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Resizes the currently focused container by _amount_, specified in pixels or
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percentage points. If omitted, floating containers are resized in px and
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percentage points. If the units are omitted, floating containers are resized
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tiled containers by ppt. If omitted, the default _amount_ is 10.
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in px and tiled containers by ppt. _amount_ will default to 10 if omitted.
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*resize set* <width> [px] <height> [px]
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*resize set* <width> [px|ppt] <height> [px|ppt]
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Sets the width and height of the currently focused container to _width_
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Sets the width and height of the currently focused container to _width_ and
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pixels and _height_ pixels. The [px] parameters are optional and have no
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_height_, specified in pixels or percentage points. If the units are
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effect. This command only accepts a size in pixels. Width and height may be
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omitted, floating containers are resized in px and tiled containers by ppt.
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specified in either order.
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If _width_ or _height_ is 0, no resize is done on that axis.
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*scratchpad show*
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*scratchpad show*
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Shows a window from the scratchpad. Repeatedly using this command will
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Shows a window from the scratchpad. Repeatedly using this command will
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