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Alexander Orzechowski 2024-09-20 11:59:41 +02:00 committed by GitHub
commit e1149ae98f
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3 changed files with 181 additions and 122 deletions

View File

@ -9,11 +9,14 @@ struct sway_input_popup {
struct wlr_scene_tree *scene_tree;
struct sway_popup_desc desc;
struct wlr_input_popup_surface_v2 *popup_surface;
struct wlr_output *fixed_output;
struct wl_list link;
struct wl_listener popup_destroy;
struct wl_listener popup_surface_commit;
struct wl_listener popup_surface_map;
struct wl_listener popup_surface_unmap;
struct wl_listener focused_surface_unmap;
};

View File

@ -612,9 +612,11 @@ void arrange_popups(struct wlr_scene_tree *popups) {
struct sway_popup_desc *popup = scene_descriptor_try_get(node,
SWAY_SCENE_DESC_POPUP);
int lx, ly;
wlr_scene_node_coords(popup->relative, &lx, &ly);
wlr_scene_node_set_position(node, lx, ly);
if (popup) {
int lx, ly;
wlr_scene_node_coords(popup->relative, &lx, &ly);
wlr_scene_node_set_position(node, lx, ly);
}
}
}

View File

@ -11,8 +11,6 @@
#include "sway/layers.h"
#include "sway/server.h"
static void input_popup_update(struct sway_input_popup *popup);
static struct sway_text_input *relay_get_focusable_text_input(
struct sway_input_method_relay *relay) {
struct sway_text_input *text_input = NULL;
@ -128,6 +126,89 @@ static void handle_im_destroy(struct wl_listener *listener, void *data) {
}
}
static void constrain_popup(struct sway_input_popup *popup) {
struct sway_text_input *text_input =
relay_get_focused_text_input(popup->relay);
if (!popup->desc.relative) {
return;
}
struct wlr_box parent = {0};
wlr_scene_node_coords(&popup->desc.relative->parent->node, &parent.x, &parent.y);
struct wlr_box geo = {0};
struct wlr_output *output;
if (popup->desc.view) {
struct sway_view *view = popup->desc.view;
output = wlr_output_layout_output_at(root->output_layout,
view->container->pending.content_x + view->geometry.x,
view->container->pending.content_y + view->geometry.y);
parent.width = view->geometry.width;
parent.height = view->geometry.height;
geo = view->geometry;
} else {
output = popup->fixed_output;
}
struct wlr_box output_box;
wlr_output_layout_get_box(root->output_layout, output, &output_box);
bool cursor_rect = text_input->input->current.features &
WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE;
struct wlr_box cursor_area;
if (cursor_rect) {
cursor_area = text_input->input->current.cursor_rectangle;
} else {
cursor_area = (struct wlr_box) {
.width = parent.width,
.height = parent.height,
};
}
int popup_width = popup->popup_surface->surface->current.width;
int popup_height = popup->popup_surface->surface->current.height;
int x1 = parent.x + cursor_area.x;
int x2 = parent.x + cursor_area.x + cursor_area.width;
int y1 = parent.y + cursor_area.y;
int y2 = parent.y + cursor_area.y + cursor_area.height;
int x = x1;
int y = y2;
int available_right = output_box.x + output_box.width - x1;
int available_left = x2 - output_box.x;
if (available_right < popup_width && available_left > available_right) {
x = x2 - popup_width;
}
int available_down = output_box.y + output_box.height - y2;
int available_up = y1 - output_box.y;
if (available_down < popup_height && available_up > available_down) {
y = y1 - popup_height;
}
wlr_scene_node_set_position(popup->desc.relative, x - parent.x - geo.x, y - parent.y - geo.y);
if (cursor_rect) {
struct wlr_box box = {
.x = x1 - x,
.y = y1 - y,
.width = cursor_area.width,
.height = cursor_area.height,
};
wlr_input_popup_surface_v2_send_text_input_rectangle(
popup->popup_surface, &box);
}
if (popup->scene_tree) {
wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
}
}
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface);
static void relay_send_im_state(struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *input) {
struct wlr_input_method_v2 *input_method = relay->input_method;
@ -148,10 +229,16 @@ static void relay_send_im_state(struct sway_input_method_relay *relay,
input->current.content_type.hint,
input->current.content_type.purpose);
}
struct sway_text_input *text_input = relay_get_focused_text_input(relay);
struct sway_input_popup *popup;
wl_list_for_each(popup, &relay->input_popups, link) {
// send_text_input_rectangle is called in this function
input_popup_update(popup);
if (text_input != NULL) {
input_popup_set_focus(popup, text_input->input->focused_surface);
} else {
input_popup_set_focus(popup, NULL);
}
}
wlr_input_method_v2_send_done(input_method);
// TODO: pass intent, display popup size
@ -275,72 +362,52 @@ static void relay_handle_text_input(struct wl_listener *listener,
sway_text_input_create(relay, wlr_text_input);
}
static void input_popup_update(struct sway_input_popup *popup) {
struct sway_text_input *text_input =
relay_get_focused_text_input(popup->relay);
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface) {
wl_list_remove(&popup->focused_surface_unmap.link);
if (text_input == NULL || text_input->input->focused_surface == NULL) {
if (!popup->scene_tree) {
wl_list_init(&popup->focused_surface_unmap.link);
return;
}
if (popup->scene_tree != NULL) {
wlr_scene_node_destroy(&popup->scene_tree->node);
popup->scene_tree = NULL;
}
if (popup->desc.relative != NULL) {
if (popup->desc.relative) {
scene_descriptor_destroy(&popup->scene_tree->node, SWAY_SCENE_DESC_POPUP);
wlr_scene_node_destroy(popup->desc.relative);
popup->desc.relative = NULL;
}
popup->desc.view = NULL;
if (!popup->popup_surface->surface->mapped) {
if (surface == NULL) {
wl_list_init(&popup->focused_surface_unmap.link);
wlr_scene_node_set_enabled(&popup->scene_tree->node, false);
return;
}
bool cursor_rect = text_input->input->current.features
& WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE;
struct wlr_surface *focused_surface = text_input->input->focused_surface;
struct wlr_box cursor_area = text_input->input->current.cursor_rectangle;
struct wlr_box output_box;
struct wlr_box parent = {0};
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(focused_surface);
wlr_layer_surface_v1_try_from_wlr_surface(surface);
struct wlr_scene_tree *relative_parent;
if (layer_surface) {
wl_signal_add(&layer_surface->surface->events.unmap,
&popup->focused_surface_unmap);
struct wlr_box geo = {0};
popup->scene_tree = wlr_scene_subsurface_tree_create(root->layers.popup, popup->popup_surface->surface);
if (layer_surface != NULL) {
struct sway_layer_surface *layer =
layer_surface->data;
struct sway_layer_surface *layer = layer_surface->data;
if (layer == NULL) {
return;
}
relative_parent = layer->scene->tree;
struct wlr_output *output = layer->layer_surface->output;
wlr_output_layout_get_box(root->output_layout, output, &output_box);
int lx, ly;
wlr_scene_node_coords(&layer->tree->node, &lx, &ly);
parent.x = lx;
parent.y = ly;
popup->desc.view = NULL;
} else {
struct sway_view *view = view_from_wlr_surface(focused_surface);
relative_parent = view->scene_tree;
geo = view->geometry;
int lx, ly;
wlr_scene_node_coords(&view->scene_tree->node, &lx, &ly);
struct wlr_output *output = wlr_output_layout_output_at(root->output_layout,
view->container->pending.content_x + view->geometry.x,
view->container->pending.content_y + view->geometry.y);
wlr_output_layout_get_box(root->output_layout, output, &output_box);
parent.x = lx;
parent.y = ly;
parent.width = view->geometry.width;
parent.height = view->geometry.height;
// we don't need to add an event here to NULL out this field because
// this field will only be initialized if the popup is part of a layer
// surface. Layer surfaces get destroyed as part of the output being
// destroyed, thus also trickling down to popups.
popup->fixed_output = layer->layer_surface->output;
} else {
struct sway_view *view = view_from_wlr_surface(surface);
wl_signal_add(&view->events.unmap, &popup->focused_surface_unmap);
relative_parent = view->scene_tree;
popup->desc.view = view;
}
@ -354,93 +421,58 @@ static void input_popup_update(struct sway_input_popup *popup) {
return;
}
if (!cursor_rect) {
cursor_area.x = 0;
cursor_area.y = 0;
cursor_area.width = parent.width;
cursor_area.height = parent.height;
}
int popup_width = popup->popup_surface->surface->current.width;
int popup_height = popup->popup_surface->surface->current.height;
int x1 = parent.x + cursor_area.x;
int x2 = parent.x + cursor_area.x + cursor_area.width;
int y1 = parent.y + cursor_area.y;
int y2 = parent.y + cursor_area.y + cursor_area.height;
int x = x1;
int y = y2;
int available_right = output_box.x + output_box.width - x1;
int available_left = x2 - output_box.x;
if (available_right < popup_width && available_left > available_right) {
x = x2 - popup_width;
}
int available_down = output_box.y + output_box.height - y2;
int available_up = y1 - output_box.y;
if (available_down < popup_height && available_up > available_down) {
y = y1 - popup_height;
}
wlr_scene_node_set_position(&relative->node, x - parent.x - geo.x, y - parent.y - geo.y);
if (cursor_rect) {
struct wlr_box box = {
.x = x1 - x,
.y = y1 - y,
.width = cursor_area.width,
.height = cursor_area.height,
};
wlr_input_popup_surface_v2_send_text_input_rectangle(
popup->popup_surface, &box);
}
wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
}
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface) {
wl_list_remove(&popup->focused_surface_unmap.link);
if (surface == NULL) {
wl_list_init(&popup->focused_surface_unmap.link);
input_popup_update(popup);
return;
}
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(surface);
if (layer_surface != NULL) {
wl_signal_add(
&layer_surface->surface->events.unmap, &popup->focused_surface_unmap);
input_popup_update(popup);
return;
}
struct sway_view *view = view_from_wlr_surface(surface);
wl_signal_add(&view->events.unmap, &popup->focused_surface_unmap);
constrain_popup(popup);
wlr_scene_node_set_enabled(&popup->scene_tree->node, true);
}
static void handle_im_popup_destroy(struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, popup_destroy);
wlr_scene_node_destroy(&popup->scene_tree->node);
wl_list_remove(&popup->focused_surface_unmap.link);
wl_list_remove(&popup->popup_surface_commit.link);
wl_list_remove(&popup->popup_surface_map.link);
wl_list_remove(&popup->popup_surface_unmap.link);
wl_list_remove(&popup->popup_destroy.link);
wl_list_remove(&popup->link);
free(popup);
}
static void handle_im_popup_surface_commit(struct wl_listener *listener,
void *data) {
static void handle_im_popup_surface_map(struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, popup_surface_map);
struct sway_text_input *text_input = relay_get_focused_text_input(popup->relay);
if (text_input != NULL) {
input_popup_set_focus(popup, text_input->input->focused_surface);
} else {
input_popup_set_focus(popup, NULL);
}
}
static void handle_im_popup_surface_unmap(struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, popup_surface_unmap);
// relative should already be freed as it should be a child of the just unmapped scene
popup->desc.relative = NULL;
input_popup_set_focus(popup, NULL);
}
static void handle_im_popup_surface_commit(struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, popup_surface_commit);
input_popup_update(popup);
constrain_popup(popup);
}
static void handle_im_focused_surface_unmap(
struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, focused_surface_unmap);
input_popup_update(popup);
input_popup_set_focus(popup, NULL);
}
static void handle_im_new_popup_surface(struct wl_listener *listener,
@ -448,16 +480,38 @@ static void handle_im_new_popup_surface(struct wl_listener *listener,
struct sway_input_method_relay *relay = wl_container_of(listener, relay,
input_method_new_popup_surface);
struct sway_input_popup *popup = calloc(1, sizeof(*popup));
if (!popup) {
sway_log(SWAY_ERROR, "Failed to allocate an input method popup");
return;
}
popup->relay = relay;
popup->popup_surface = data;
popup->popup_surface->data = popup;
wl_signal_add(
&popup->popup_surface->events.destroy, &popup->popup_destroy);
popup->scene_tree = wlr_scene_tree_create(root->layers.popup);
if (!popup->scene_tree) {
sway_log(SWAY_ERROR, "Failed to allocate scene tree");
free(popup);
return;
}
if (!wlr_scene_subsurface_tree_create(popup->scene_tree,
popup->popup_surface->surface)) {
sway_log(SWAY_ERROR, "Failed to allocate subsurface tree");
wlr_scene_node_destroy(&popup->scene_tree->node);
free(popup);
return;
}
wl_signal_add(&popup->popup_surface->events.destroy, &popup->popup_destroy);
popup->popup_destroy.notify = handle_im_popup_destroy;
wl_signal_add(&popup->popup_surface->surface->events.commit,
&popup->popup_surface_commit);
wl_signal_add(&popup->popup_surface->surface->events.commit, &popup->popup_surface_commit);
popup->popup_surface_commit.notify = handle_im_popup_surface_commit;
wl_signal_add(&popup->popup_surface->surface->events.map, &popup->popup_surface_map);
popup->popup_surface_map.notify = handle_im_popup_surface_map;
wl_signal_add(&popup->popup_surface->surface->events.unmap, &popup->popup_surface_unmap);
popup->popup_surface_unmap.notify = handle_im_popup_surface_unmap;
wl_list_init(&popup->focused_surface_unmap.link);
popup->focused_surface_unmap.notify = handle_im_focused_surface_unmap;