diff --git a/include/layout.h b/include/layout.h index 282f92ee0..98fdb531f 100644 --- a/include/layout.h +++ b/include/layout.h @@ -10,6 +10,7 @@ extern swayc_t root_container; void init_layout(void); void add_child(swayc_t *parent, swayc_t *child); +void add_floating(swayc_t *ws, swayc_t *child); // Returns parent container which needs to be rearranged. swayc_t *add_sibling(swayc_t *sibling, swayc_t *child); swayc_t *replace_child(swayc_t *child, swayc_t *new_child); diff --git a/sway/commands.c b/sway/commands.c index 42d6b173e..6e1f18482 100644 --- a/sway/commands.c +++ b/sway/commands.c @@ -185,40 +185,23 @@ static bool cmd_floating(struct sway_config *config, int argc, char **argv) { int i; // Change from nonfloating to floating if (!view->is_floating) { - view->is_floating = true; - for (i = 0; i < view->parent->children->length; i++) { - if (view->parent->children->items[i] == view) { - // Try to use desired geometry to set w/h - if (view->desired_width != -1) { - view->width = view->desired_width; - } - if (view->desired_height != -1) { - view->height = view->desired_height; - } - - // Swap from the list of whatever container the view was in - // to the workspace->floating list - list_del(view->parent->children, i); - list_add(active_workspace->floating, view); - destroy_container(view->parent); - - // Set the new position of the container and arrange windows - view->x = (active_workspace->width - view->width)/2; - view->y = (active_workspace->height - view->height)/2; - sway_log(L_INFO, "Setting container %p to floating at coordinates X:%d Y:%d, W:%d, H:%d", view, view->x, view->y, view->width, view->height); - // Change parent to active_workspace - view->parent = active_workspace; - arrange_windows(active_workspace, -1, -1); - return true; - } + remove_child(view); + add_floating(active_workspace,view); + view->x = (active_workspace->width - view->width)/2; + view->y = (active_workspace->height - view->height)/2; + arrange_windows(active_workspace, -1, -1); + if (view->desired_width != -1) { + view->width = view->desired_width; + } + if (view->desired_height != -1) { + view->height = view->desired_height; } } else { // Delete the view from the floating list and unset its is_floating flag // Using length-1 as the index is safe because the view must be the currently // focused floating output - list_del(active_workspace->floating, active_workspace->floating->length - 1); + remove_child(view); view->is_floating = false; - active_workspace->focused = NULL; // Get the properly focused container, and add in the view there swayc_t *focused = container_under_pointer(); // If focused is null, it's because the currently focused container is a workspace diff --git a/sway/handlers.c b/sway/handlers.c index d5909c8fe..3ae332946 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -15,6 +15,7 @@ #include "focus.h" uint32_t keys_pressed[32]; +int keys_pressed_length = 0; static struct wlc_origin mouse_origin; @@ -23,6 +24,15 @@ static bool dragging = false; static bool m2_held = false; static bool resizing = false; +static bool floating_mod_pressed(void) { + int i = 0; + while (i < keys_pressed_length) { + if (keys_pressed[i++] == config->floating_mod) + return true; + } + return false; +} + static bool pointer_test(swayc_t *view, void *_origin) { const struct wlc_origin *origin = _origin; // Determine the output that the view is under @@ -286,7 +296,6 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) { return false; } - static uint8_t head = 0; bool cmd_success = false; struct sway_mode *mode = config->current_mode; @@ -295,15 +304,15 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier // Find key, if it has been pressed int mid = 0; - while (mid < head && keys_pressed[mid] != sym) { + while (mid < keys_pressed_length && keys_pressed[mid] != sym) { ++mid; } //Add or remove key depending on state - if (state == WLC_KEY_STATE_PRESSED && mid == head && head + 1 < QSIZE) { - keys_pressed[head++] = sym; - } else if (state == WLC_KEY_STATE_RELEASED && mid < head) { - memmove(keys_pressed + mid, keys_pressed + mid + 1, sizeof*keys_pressed * (--head - mid)); - keys_pressed[head] = 0; + if (state == WLC_KEY_STATE_PRESSED && mid == keys_pressed_length && keys_pressed_length + 1 < QSIZE) { + keys_pressed[keys_pressed_length++] = sym; + } else if (state == WLC_KEY_STATE_RELEASED && mid < keys_pressed_length) { + memmove(keys_pressed + mid, keys_pressed + mid + 1, sizeof*keys_pressed * (--keys_pressed_length - mid)); + keys_pressed[keys_pressed_length] = 0; } // TODO: reminder to check conflicts with mod+q+a versus mod+q int i; @@ -317,7 +326,7 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier match = false; xkb_keysym_t *key = binding->keys->items[j]; uint8_t k; - for (k = 0; k < head; ++k) { + for (k = 0; k < keys_pressed_length; ++k) { if (keys_pressed[k] == *key) { match = true; break; @@ -333,9 +342,9 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier int j; for (j = 0; j < binding->keys->length; ++j) { uint8_t k; - for (k = 0; k < head; ++k) { - memmove(keys_pressed + k, keys_pressed + k + 1, sizeof*keys_pressed * (--head - k)); - keys_pressed[head] = 0; + for (k = 0; k < keys_pressed_length; ++k) { + memmove(keys_pressed + k, keys_pressed + k + 1, sizeof*keys_pressed * (--keys_pressed_length - k)); + keys_pressed[keys_pressed_length] = 0; break; } } @@ -355,84 +364,67 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct static wlc_handle prev_handle = 0; mouse_origin = *origin; bool changed_floating = false; - int i = 0; if (!active_workspace) { return false; } // Do checks to determine if proper keys are being held - swayc_t *view = active_workspace->focused; + swayc_t *view = get_focused_view(active_workspace); uint32_t edge = 0; - if (dragging && view) { - if (view->is_floating) { - while (keys_pressed[i++]) { - if (keys_pressed[i] == config->floating_mod) { - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; - view->x += dx; - view->y += dy; - changed_floating = true; - break; - } + if (dragging && view && view->is_floating) { + int dx = mouse_origin.x - prev_pos.x; + int dy = mouse_origin.y - prev_pos.y; + view->x += dx; + view->y += dy; + changed_floating = true; + } else if (resizing && view && view->is_floating) { + int dx = mouse_origin.x - prev_pos.x; + int dy = mouse_origin.y - prev_pos.y; + + // Move and resize the view based on the dx/dy and mouse position + int midway_x = view->x + view->width/2; + int midway_y = view->y + view->height/2; + if (dx < 0) { + changed_floating = true; + if (mouse_origin.x > midway_x) { + view->width += dx; + edge += WLC_RESIZE_EDGE_RIGHT; + } else { + view->x += dx; + view->width -= dx; + edge += WLC_RESIZE_EDGE_LEFT; + } + } else if (dx > 0){ + changed_floating = true; + if (mouse_origin.x > midway_x) { + view->width += dx; + edge += WLC_RESIZE_EDGE_RIGHT; + } else { + view->x += dx; + view->width -= dx; + edge += WLC_RESIZE_EDGE_LEFT; } } - } else if (resizing && view) { - if (view->is_floating) { - while (keys_pressed[i++]) { - if (keys_pressed[i] == config->floating_mod) { - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; - // Move and resize the view based on the dx/dy and mouse position - int midway_x = view->x + view->width/2; - int midway_y = view->y + view->height/2; - - - if (dx < 0) { - changed_floating = true; - if (mouse_origin.x > midway_x) { - view->width += dx; - edge += WLC_RESIZE_EDGE_RIGHT; - } else { - view->x += dx; - view->width -= dx; - edge += WLC_RESIZE_EDGE_LEFT; - } - } else if (dx > 0){ - changed_floating = true; - if (mouse_origin.x > midway_x) { - view->width += dx; - edge += WLC_RESIZE_EDGE_RIGHT; - } else { - view->x += dx; - view->width -= dx; - edge += WLC_RESIZE_EDGE_LEFT; - } - } - - if (dy < 0) { - changed_floating = true; - if (mouse_origin.y > midway_y) { - view->height += dy; - edge += WLC_RESIZE_EDGE_BOTTOM; - } else { - view->y += dy; - view->height -= dy; - edge += WLC_RESIZE_EDGE_TOP; - } - } else if (dy > 0) { - changed_floating = true; - if (mouse_origin.y > midway_y) { - view->height += dy; - edge += WLC_RESIZE_EDGE_BOTTOM; - } else { - edge = WLC_RESIZE_EDGE_BOTTOM; - view->y += dy; - view->height -= dy; - edge += WLC_RESIZE_EDGE_TOP; - } - } - break; - } + if (dy < 0) { + changed_floating = true; + if (mouse_origin.y > midway_y) { + view->height += dy; + edge += WLC_RESIZE_EDGE_BOTTOM; + } else { + view->y += dy; + view->height -= dy; + edge += WLC_RESIZE_EDGE_TOP; + } + } else if (dy > 0) { + changed_floating = true; + if (mouse_origin.y > midway_y) { + view->height += dy; + edge += WLC_RESIZE_EDGE_BOTTOM; + } else { + edge = WLC_RESIZE_EDGE_BOTTOM; + view->y += dy; + view->height -= dy; + edge += WLC_RESIZE_EDGE_TOP; } } } @@ -489,9 +481,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w } } arrange_windows(pointer->parent, -1, -1); - dragging = m1_held; - resizing = m2_held; - return true; + if (floating_mod_pressed()) { + dragging = m1_held; + resizing = m2_held; + } + //Dont want pointer sent to window while dragging or resizing + return (dragging || resizing); } return (pointer && pointer != focused); } else { diff --git a/sway/layout.c b/sway/layout.c index e2e129019..7125ffc32 100644 --- a/sway/layout.c +++ b/sway/layout.c @@ -38,6 +38,17 @@ void add_child(swayc_t *parent, swayc_t *child) { } } +void add_floating(swayc_t *ws, swayc_t *child) { + sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type, + child->width, child->height, ws, ws->type, ws->width, ws->height); + list_add(ws->floating, child); + child->parent = ws; + child->is_floating = true; + if (!ws->focused) { + ws->focused = child; + } +} + swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) { swayc_t *parent = sibling->parent; int i = index_child(parent, sibling); @@ -76,6 +87,7 @@ swayc_t *remove_child(swayc_t *child) { break; } } + i = 0; } else { for (i = 0; i < parent->children->length; ++i) { if (parent->children->items[i] == child) {