mirror of
https://github.com/swaywm/sway.git
synced 2024-12-29 16:36:26 +01:00
Merge pull request #3031 from atomnuker/master
Restore previous tabbed layout behavior
This commit is contained in:
commit
e21a23348b
2 changed files with 11 additions and 18 deletions
|
@ -781,13 +781,6 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
|
||||
static void render_containers(struct sway_output *output,
|
||||
pixman_region32_t *damage, struct parent_data *parent) {
|
||||
if (parent->children->length == 1) {
|
||||
struct sway_container *child = parent->children->items[0];
|
||||
if (child->view) {
|
||||
render_containers_linear(output, damage, parent);
|
||||
return;
|
||||
}
|
||||
}
|
||||
switch (parent->layout) {
|
||||
case L_NONE:
|
||||
case L_HORIZ:
|
||||
|
|
|
@ -242,23 +242,23 @@ void view_autoconfigure(struct sway_view *view) {
|
|||
view->border_bottom = bottom_y != ws->y + ws->height;
|
||||
}
|
||||
|
||||
double x, y, width, height;
|
||||
x = y = width = height = 0;
|
||||
double y_offset = 0;
|
||||
|
||||
// In a tabbed or stacked container, the container's y is the top of the
|
||||
// title area. We have to offset the surface y by the height of the title,
|
||||
// bar, and disable any top border because we'll always have the title bar.
|
||||
double y_offset = 0;
|
||||
enum sway_container_layout layout = container_parent_layout(con);
|
||||
list_t *siblings = container_get_siblings(con);
|
||||
if (siblings->length > 1 && !container_is_floating(con)) {
|
||||
if (layout == L_TABBED) {
|
||||
if (layout == L_TABBED && !container_is_floating(con)) {
|
||||
y_offset = container_titlebar_height();
|
||||
view->border_top = false;
|
||||
} else if (layout == L_STACKED) {
|
||||
} else if (layout == L_STACKED && !container_is_floating(con)) {
|
||||
list_t *siblings = container_get_siblings(con);
|
||||
y_offset = container_titlebar_height() * siblings->length;
|
||||
view->border_top = false;
|
||||
}
|
||||
}
|
||||
|
||||
double x = 0, y = 0, width = 0, height = 0;
|
||||
switch (view->border) {
|
||||
case B_CSD:
|
||||
case B_NONE:
|
||||
|
|
Loading…
Reference in a new issue