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Implement key repeat for pressed key bindings
Each sway_keyboard is provided with a wayland timer event source. When a valid keypress binding has been found, a callback to handle_keyboard_repeat is set. Any key event will either clear the callback or (if the new key event is a valid keypress binding) delay the callback again.
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2 changed files with 43 additions and 0 deletions
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@ -38,6 +38,11 @@ struct sway_keyboard {
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struct sway_shortcut_state state_keysyms_raw;
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struct sway_shortcut_state state_keycodes;
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struct sway_binding *held_binding;
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struct wl_event_source *key_repeat_source;
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struct sway_binding *repeat_binding;
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int key_repeat_initial_delay; // first key repeat event delay, in ms
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int key_repeat_step_delay; // subsequent repeat delay, in ms
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};
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struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
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@ -264,6 +264,7 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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}
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// Identify and execute active pressed binding
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struct sway_binding *next_repeat_binding = NULL;
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if (event->state == WLR_KEY_PRESSED) {
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struct sway_binding *binding_pressed = NULL;
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get_active_binding(&keyboard->state_keycodes,
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@ -279,6 +280,21 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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if (binding_pressed) {
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seat_execute_command(seat, binding_pressed);
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handled = true;
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next_repeat_binding = binding_pressed;
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}
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}
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// Set up (or clear) keyboard repeat for a pressed binding
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if (next_repeat_binding) {
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keyboard->repeat_binding = next_repeat_binding;
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if (wl_event_source_timer_update(keyboard->key_repeat_source,
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keyboard->key_repeat_initial_delay) < 0) {
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wlr_log(WLR_DEBUG, "failed to set key repeat timer");
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}
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} else if (keyboard->repeat_binding) {
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keyboard->repeat_binding = NULL;
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if (wl_event_source_timer_update(keyboard->key_repeat_source, 0) < 0) {
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wlr_log(WLR_DEBUG, "failed to disarm key repeat timer");
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}
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}
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@ -303,6 +319,22 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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transaction_commit_dirty();
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}
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static int handle_keyboard_repeat(void *data) {
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struct sway_keyboard *keyboard = (struct sway_keyboard *)data;
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if (keyboard->repeat_binding) {
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// We queue the next event first, as the command might cancel it
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if (wl_event_source_timer_update(keyboard->key_repeat_source,
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keyboard->key_repeat_step_delay) < 0) {
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wlr_log(WLR_DEBUG, "failed to update key repeat timer");
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}
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seat_execute_command(keyboard->seat_device->sway_seat,
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keyboard->repeat_binding);
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transaction_commit_dirty();
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}
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return 0;
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}
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static void handle_keyboard_modifiers(struct wl_listener *listener,
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void *data) {
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struct sway_keyboard *keyboard =
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@ -328,6 +360,11 @@ struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
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wl_list_init(&keyboard->keyboard_key.link);
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wl_list_init(&keyboard->keyboard_modifiers.link);
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keyboard->key_repeat_source = wl_event_loop_add_timer(server.wl_event_loop,
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handle_keyboard_repeat, keyboard);
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keyboard->key_repeat_initial_delay = 660;
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keyboard->key_repeat_step_delay = 40;
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return keyboard;
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}
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@ -441,5 +478,6 @@ void sway_keyboard_destroy(struct sway_keyboard *keyboard) {
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}
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wl_list_remove(&keyboard->keyboard_key.link);
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wl_list_remove(&keyboard->keyboard_modifiers.link);
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wl_event_source_remove(keyboard->key_repeat_source);
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free(keyboard);
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}
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