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Save transform during transaction
Closes: https://github.com/swaywm/sway/issues/5412
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@ -59,6 +59,7 @@ struct sway_saved_buffer {
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struct wlr_client_buffer *buffer;
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int x, y;
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int width, height;
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enum wl_output_transform transform;
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struct wl_list link; // sway_view::saved_buffers
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};
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@ -312,7 +312,8 @@ static void render_saved_view(struct sway_view *view,
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scale_box(&box, wlr_output->scale);
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float matrix[9];
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wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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enum wl_output_transform transform = wlr_output_transform_invert(saved_buf->transform);
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wlr_matrix_project_box(matrix, &box, transform, 0,
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wlr_output->transform_matrix);
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render_texture(wlr_output, damage, saved_buf->buffer->texture,
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@ -1199,6 +1199,7 @@ static void view_save_buffer_iterator(struct wlr_surface *surface,
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saved_buffer->height = surface->current.height;
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saved_buffer->x = sx;
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saved_buffer->y = sy;
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saved_buffer->transform = surface->current.transform;
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wl_list_insert(&view->saved_buffers, &saved_buffer->link);
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}
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}
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