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output: initialize layers and signal before using functions
The previous pull request #2993 tried to fix this by moving the function which used the layers after the initilization. Since this initialization is done unconditionally only depending on the struct definition, move the layer initialization to the beginning of the function. Also move the signal initialization of the destroy event. Fixes #2992
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@ -65,6 +65,12 @@ void output_enable(struct sway_output *output, struct output_config *oc) {
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return;
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return;
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}
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}
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < len; ++i) {
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wl_list_init(&output->layers[i]);
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}
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wl_signal_init(&output->events.destroy);
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output->enabled = true;
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output->enabled = true;
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apply_output_config(oc, output);
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apply_output_config(oc, output);
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list_add(root->outputs, output);
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list_add(root->outputs, output);
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@ -92,12 +98,6 @@ void output_enable(struct sway_output *output, struct output_config *oc) {
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ipc_event_workspace(NULL, ws, "init");
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ipc_event_workspace(NULL, ws, "init");
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}
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}
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size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < len; ++i) {
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wl_list_init(&output->layers[i]);
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}
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wl_signal_init(&output->events.destroy);
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input_manager_configure_xcursor();
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input_manager_configure_xcursor();
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wl_signal_add(&wlr_output->events.mode, &output->mode);
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wl_signal_add(&wlr_output->events.mode, &output->mode);
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