Make DRM backend optional

This commit is contained in:
Simon Ser 2022-11-26 20:15:52 +01:00 committed by Simon Zeni
parent 5b64e2fc31
commit e795ea6a0c
3 changed files with 28 additions and 5 deletions

View File

@ -6,10 +6,10 @@
#include <sys/socket.h> #include <sys/socket.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>
#include <wlr/config.h>
#include <wlr/types/wlr_cursor.h> #include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/backend/drm.h>
#include "sway/config.h" #include "sway/config.h"
#include "sway/input/cursor.h" #include "sway/input/cursor.h"
#include "sway/output.h" #include "sway/output.h"
@ -17,6 +17,10 @@
#include "log.h" #include "log.h"
#include "util.h" #include "util.h"
#if WLR_HAS_DRM_BACKEND
#include <wlr/backend/drm.h>
#endif
int output_name_cmp(const void *item, const void *data) { int output_name_cmp(const void *item, const void *data) {
const struct output_config *output = item; const struct output_config *output = item;
const char *name = data; const char *name = data;
@ -286,6 +290,7 @@ static void set_mode(struct wlr_output *output, struct wlr_output_state *pending
static void set_modeline(struct wlr_output *output, static void set_modeline(struct wlr_output *output,
struct wlr_output_state *pending, drmModeModeInfo *drm_mode) { struct wlr_output_state *pending, drmModeModeInfo *drm_mode) {
#if WLR_HAS_DRM_BACKEND
if (!wlr_output_is_drm(output)) { if (!wlr_output_is_drm(output)) {
sway_log(SWAY_ERROR, "Modeline can only be set to DRM output"); sway_log(SWAY_ERROR, "Modeline can only be set to DRM output");
return; return;
@ -295,6 +300,9 @@ static void set_modeline(struct wlr_output *output,
if (mode) { if (mode) {
wlr_output_state_set_mode(pending, mode); wlr_output_state_set_mode(pending, mode);
} }
#else
sway_log(SWAY_ERROR, "Modeline can only be set to DRM output");
#endif
} }
/* Some manufacturers hardcode the aspect-ratio of the output in the physical /* Some manufacturers hardcode the aspect-ratio of the output in the physical
@ -436,9 +444,11 @@ static void queue_output_config(struct output_config *oc,
enum wl_output_transform tr = WL_OUTPUT_TRANSFORM_NORMAL; enum wl_output_transform tr = WL_OUTPUT_TRANSFORM_NORMAL;
if (oc && oc->transform >= 0) { if (oc && oc->transform >= 0) {
tr = oc->transform; tr = oc->transform;
#if WLR_HAS_DRM_BACKEND
} else if (wlr_output_is_drm(wlr_output)) { } else if (wlr_output_is_drm(wlr_output)) {
tr = wlr_drm_connector_get_panel_orientation(wlr_output); tr = wlr_drm_connector_get_panel_orientation(wlr_output);
sway_log(SWAY_DEBUG, "Auto-detected output transform: %d", tr); sway_log(SWAY_DEBUG, "Auto-detected output transform: %d", tr);
#endif
} }
if (wlr_output->transform != tr) { if (wlr_output->transform != tr) {
sway_log(SWAY_DEBUG, "Set %s transform to %d", oc->name, tr); sway_log(SWAY_DEBUG, "Set %s transform to %d", oc->name, tr);

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@ -4,11 +4,10 @@
#include <strings.h> #include <strings.h>
#include <time.h> #include <time.h>
#include <wayland-server-core.h> #include <wayland-server-core.h>
#include <wlr/backend/drm.h> #include <wlr/config.h>
#include <wlr/backend/headless.h> #include <wlr/backend/headless.h>
#include <wlr/render/wlr_renderer.h> #include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h> #include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_matrix.h> #include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
@ -31,6 +30,11 @@
#include "sway/tree/view.h" #include "sway/tree/view.h"
#include "sway/tree/workspace.h" #include "sway/tree/workspace.h"
#if WLR_HAS_DRM_BACKEND
#include <wlr/backend/drm.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#endif
struct sway_output *output_by_name_or_id(const char *name_or_id) { struct sway_output *output_by_name_or_id(const char *name_or_id) {
for (int i = 0; i < root->outputs->length; ++i) { for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i]; struct sway_output *output = root->outputs->items[i];
@ -923,10 +927,12 @@ void handle_new_output(struct wl_listener *listener, void *data) {
if (wlr_output->non_desktop) { if (wlr_output->non_desktop) {
sway_log(SWAY_DEBUG, "Not configuring non-desktop output"); sway_log(SWAY_DEBUG, "Not configuring non-desktop output");
struct sway_output_non_desktop *non_desktop = output_non_desktop_create(wlr_output); struct sway_output_non_desktop *non_desktop = output_non_desktop_create(wlr_output);
#if WLR_HAS_DRM_BACKEND
if (server->drm_lease_manager) { if (server->drm_lease_manager) {
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager, wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager,
wlr_output); wlr_output);
} }
#endif
list_add(root->non_desktop_outputs, non_desktop); list_add(root->non_desktop_outputs, non_desktop);
return; return;
} }

View File

@ -7,13 +7,11 @@
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/backend/headless.h> #include <wlr/backend/headless.h>
#include <wlr/backend/multi.h> #include <wlr/backend/multi.h>
#include <wlr/backend/session.h>
#include <wlr/config.h> #include <wlr/config.h>
#include <wlr/render/wlr_renderer.h> #include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_content_type_v1.h> #include <wlr/types/wlr_content_type_v1.h>
#include <wlr/types/wlr_data_control_v1.h> #include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_drm.h> #include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_export_dmabuf_v1.h> #include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h> #include <wlr/types/wlr_gamma_control_v1.h>
@ -46,13 +44,19 @@
#include "sway/output.h" #include "sway/output.h"
#include "sway/server.h" #include "sway/server.h"
#include "sway/tree/root.h" #include "sway/tree/root.h"
#if HAVE_XWAYLAND #if HAVE_XWAYLAND
#include "sway/xwayland.h" #include "sway/xwayland.h"
#endif #endif
#if WLR_HAS_DRM_BACKEND
#include <wlr/types/wlr_drm_lease_v1.h>
#endif
#define SWAY_XDG_SHELL_VERSION 2 #define SWAY_XDG_SHELL_VERSION 2
#define SWAY_LAYER_SHELL_VERSION 3 #define SWAY_LAYER_SHELL_VERSION 3
#if WLR_HAS_DRM_BACKEND
static void handle_drm_lease_request(struct wl_listener *listener, void *data) { static void handle_drm_lease_request(struct wl_listener *listener, void *data) {
/* We only offer non-desktop outputs, but in the future we might want to do /* We only offer non-desktop outputs, but in the future we might want to do
* more logic here. */ * more logic here. */
@ -64,6 +68,7 @@ static void handle_drm_lease_request(struct wl_listener *listener, void *data) {
wlr_drm_lease_request_v1_reject(req); wlr_drm_lease_request_v1_reject(req);
} }
} }
#endif
bool server_init(struct sway_server *server) { bool server_init(struct sway_server *server) {
sway_log(SWAY_DEBUG, "Initializing Wayland server"); sway_log(SWAY_DEBUG, "Initializing Wayland server");
@ -189,6 +194,7 @@ bool server_init(struct sway_server *server) {
sway_session_lock_init(); sway_session_lock_init();
#if WLR_HAS_DRM_BACKEND
server->drm_lease_manager= server->drm_lease_manager=
wlr_drm_lease_v1_manager_create(server->wl_display, server->backend); wlr_drm_lease_v1_manager_create(server->wl_display, server->backend);
if (server->drm_lease_manager) { if (server->drm_lease_manager) {
@ -199,6 +205,7 @@ bool server_init(struct sway_server *server) {
sway_log(SWAY_DEBUG, "Failed to create wlr_drm_lease_device_v1"); sway_log(SWAY_DEBUG, "Failed to create wlr_drm_lease_device_v1");
sway_log(SWAY_INFO, "VR will not be available"); sway_log(SWAY_INFO, "VR will not be available");
} }
#endif
wlr_export_dmabuf_manager_v1_create(server->wl_display); wlr_export_dmabuf_manager_v1_create(server->wl_display);
wlr_screencopy_manager_v1_create(server->wl_display); wlr_screencopy_manager_v1_create(server->wl_display);