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layer_shell: Fix typo of return instead of continue
Otherwise we would skip arranging the rest of the surfaces if one of them isn't initialized.
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@ -63,7 +63,7 @@ static void arrange_surface(struct sway_output *output, const struct wlr_box *fu
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}
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if (!surface->scene->layer_surface->initialized) {
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return;
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continue;
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}
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wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);
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