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Deprecate seat idle_wake
Sway has two knobs to control idling: - seat idle_inhibit: when the seat is active (ie. not idle), this extends the active state. When the seat is idle, this is ignored. - seat idle_wake: when the seat is idle, this wakes up the seat. When the seat is active, this is ignored. The motivation for the deprecation is two-fold: - The concept of "seat idle state" is ill-defined. Each idle-notify-v1 client will pass a different idle timeout. With the old logic, a seat was declared idle if and only if all idle-notify-v1 timeouts have expired. However, if only a portion of the timeouts have expired, then some clients would wake up, and the rest would stay active. This is inconsistent with the definition of idle_inhibit/idle_wake: idle_inhibit was used for clients which are waking up. - It never worked properly with the new idle-notify-v1 protocol and no-one noticed. Only the legacy KDE idle protocol is taken into account, but that protocol is not used anymore.
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commit
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3 changed files with 10 additions and 21 deletions
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@ -3,6 +3,7 @@
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#include <string.h>
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#include <strings.h>
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#include <stdint.h>
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#include "log.h"
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/input/seat.h"
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@ -69,5 +70,10 @@ struct cmd_results *seat_cmd_idle_wake(int argc, char **argv) {
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return cmd_results_new(CMD_FAILURE, "Invalid idle source");
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}
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config->handler_context.seat_config->idle_wake_sources = sources;
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sway_log(SWAY_INFO, "Warning: seat idle_wake is deprecated");
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if (config->reading) {
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config_add_swaynag_warning("seat idle_wake is deprecated. "
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"Only seat idle_inhibit is supported.");
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}
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return cmd_results_new(CMD_SUCCESS, NULL);
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}
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@ -100,22 +100,11 @@ void seat_destroy(struct sway_seat *seat) {
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void seat_idle_notify_activity(struct sway_seat *seat,
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enum sway_input_idle_source source) {
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uint32_t mask = seat->idle_inhibit_sources;
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struct wlr_idle_timeout *timeout;
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int ntimers = 0, nidle = 0;
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wl_list_for_each(timeout, &server.idle->idle_timers, link) {
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++ntimers;
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if (timeout->idle_state) {
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++nidle;
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}
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}
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if (nidle == ntimers) {
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mask = seat->idle_wake_sources;
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}
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if ((source & mask) > 0) {
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wlr_idle_notify_activity(server.idle, seat->wlr_seat);
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wlr_idle_notifier_v1_notify_activity(server.idle_notifier_v1, seat->wlr_seat);
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if ((source & seat->idle_inhibit_sources) == 0) {
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return;
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}
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wlr_idle_notify_activity(server.idle, seat->wlr_seat);
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wlr_idle_notifier_v1_notify_activity(server.idle_notifier_v1, seat->wlr_seat);
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}
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/**
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@ -268,12 +268,6 @@ correct seat.
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"keyboard", "pointer", "touchpad", "touch", "tablet_pad", "tablet_tool",
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and "switch". The default behavior is to prevent idle on any event.
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*seat* <name> idle_wake <sources...>
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Sets the set of input event sources which can wake the seat from
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its idle state, as a space separated list of source names. Valid names are
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"keyboard", "pointer", "touchpad", "touch", "tablet_pad", "tablet_tool",
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and "switch". The default behavior is to wake from idle on any event.
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*seat* <name> keyboard_grouping none|smart
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Set how the keyboards in the seat are grouped together. Currently, there
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are two options. _none_ will disable all keyboard grouping. This will make
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