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input/cursor: allow whole-window bindings on ws
To match i3's behavior, this allows mouse bindings to be triggered over a workspace when `--whole-window` is given.
This commit is contained in:
parent
923cd865f5
commit
f078a1ccb8
2 changed files with 18 additions and 11 deletions
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@ -552,10 +552,11 @@ static void state_add_button(struct sway_cursor *cursor, uint32_t button) {
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static struct sway_binding* get_active_mouse_binding(
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static struct sway_binding* get_active_mouse_binding(
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const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers,
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const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers,
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bool release, bool on_titlebar, bool on_border, bool on_content,
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bool release, bool on_titlebar, bool on_border, bool on_content,
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const char *identifier) {
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bool on_workspace, const char *identifier) {
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uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) |
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uint32_t click_region =
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(on_border ? BINDING_BORDER : 0) |
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((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
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(on_content ? BINDING_CONTENTS : 0);
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((on_border || on_workspace) ? BINDING_BORDER : 0) |
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((on_content || on_workspace) ? BINDING_CONTENTS : 0);
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struct sway_binding *current = NULL;
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struct sway_binding *current = NULL;
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for (int i = 0; i < bindings->length; ++i) {
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for (int i = 0; i < bindings->length; ++i) {
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@ -564,6 +565,8 @@ static struct sway_binding* get_active_mouse_binding(
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cursor->pressed_button_count != (size_t)binding->keys->length ||
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cursor->pressed_button_count != (size_t)binding->keys->length ||
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release != (binding->flags & BINDING_RELEASE) ||
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release != (binding->flags & BINDING_RELEASE) ||
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!(click_region & binding->flags) ||
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!(click_region & binding->flags) ||
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(on_workspace &&
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(click_region & binding->flags) != click_region) ||
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(strcmp(binding->input, identifier) != 0 &&
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(strcmp(binding->input, identifier) != 0 &&
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strcmp(binding->input, "*") != 0)) {
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strcmp(binding->input, "*") != 0)) {
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continue;
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continue;
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@ -629,6 +632,7 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
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find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
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bool on_border = edge != WLR_EDGE_NONE;
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bool on_border = edge != WLR_EDGE_NONE;
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bool on_contents = cont && !on_border && surface;
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bool on_contents = cont && !on_border && surface;
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bool on_workspace = node && node->type == N_WORKSPACE;
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bool on_titlebar = cont && !on_border && !surface;
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bool on_titlebar = cont && !on_border && !surface;
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// Handle mouse bindings
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// Handle mouse bindings
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@ -642,11 +646,13 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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state_add_button(cursor, button);
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state_add_button(cursor, button);
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binding = get_active_mouse_binding(cursor,
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, false,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents, device_identifier);
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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} else {
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} else {
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binding = get_active_mouse_binding(cursor,
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, true,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents, device_identifier);
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on_titlebar, on_border, on_contents, on_workspace,
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device_identifier);
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state_erase_button(cursor, button);
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state_erase_button(cursor, button);
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}
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}
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free(device_identifier);
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free(device_identifier);
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@ -836,6 +842,7 @@ void dispatch_cursor_axis(struct sway_cursor *cursor,
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bool on_titlebar_border = cont && on_border &&
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bool on_titlebar_border = cont && on_border &&
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cursor->cursor->y < cont->content_y;
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cursor->cursor->y < cont->content_y;
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bool on_contents = cont && !on_border && surface;
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bool on_contents = cont && !on_border && surface;
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bool on_workspace = node && node->type == N_WORKSPACE;
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float scroll_factor =
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float scroll_factor =
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(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
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(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
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@ -854,7 +861,7 @@ void dispatch_cursor_axis(struct sway_cursor *cursor,
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state_add_button(cursor, button);
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state_add_button(cursor, button);
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binding = get_active_mouse_binding(cursor,
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, false,
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config->current_mode->mouse_bindings, modifiers, false,
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on_titlebar, on_border, on_contents, dev_id);
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on_titlebar, on_border, on_contents, on_workspace, dev_id);
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if (binding) {
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if (binding) {
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seat_execute_command(seat, binding);
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seat_execute_command(seat, binding);
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handled = true;
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handled = true;
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@ -895,7 +902,7 @@ void dispatch_cursor_axis(struct sway_cursor *cursor,
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// Handle mouse bindings - x11 mouse buttons 4-7 - release event
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// Handle mouse bindings - x11 mouse buttons 4-7 - release event
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binding = get_active_mouse_binding(cursor,
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binding = get_active_mouse_binding(cursor,
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config->current_mode->mouse_bindings, modifiers, true,
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config->current_mode->mouse_bindings, modifiers, true,
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on_titlebar, on_border, on_contents, dev_id);
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on_titlebar, on_border, on_contents, on_workspace, dev_id);
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state_erase_button(cursor, button);
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state_erase_button(cursor, button);
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if (binding) {
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if (binding) {
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seat_execute_command(seat, binding);
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seat_execute_command(seat, binding);
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@ -310,9 +310,9 @@ runtime.
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conjunction with any other option to specify that the titlebar should be
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conjunction with any other option to specify that the titlebar should be
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excluded from the region of consideration.
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excluded from the region of consideration.
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There is currently, however, no way to execute a mouse binding over a layer
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If _--whole-window_ is given, the command can be triggered when the cursor
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surface (which includes the background of an empty workspace). This behaviour
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is over an empty workspace. Using a mouse binding over a layer surface's
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is carried over from i3.
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exclusive region is not currently possible.
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Example:
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Example:
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```
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```
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