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Only call view_set_tiled when switching floating mode
Otherwise it repeatedly sets the view's border to the config's default.
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2 changed files with 1 additions and 4 deletions
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@ -935,6 +935,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
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container_add_child(workspace->sway_workspace->floating, container);
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container_add_child(workspace->sway_workspace->floating, container);
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if (container->type == C_VIEW) {
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if (container->type == C_VIEW) {
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view_init_floating(container->sway_view);
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view_init_floating(container->sway_view);
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view_set_tiled(container->sway_view, true);
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}
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}
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seat_set_focus(seat, seat_get_focus_inactive(seat, container));
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seat_set_focus(seat, seat_get_focus_inactive(seat, container));
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container_reap_empty_recursive(workspace);
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container_reap_empty_recursive(workspace);
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@ -164,9 +164,6 @@ void view_init_floating(struct sway_view *view) {
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view->border_left = view->border_right = true;
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view->border_left = view->border_right = true;
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container_set_geometry_from_floating_view(view->swayc);
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container_set_geometry_from_floating_view(view->swayc);
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// Don't maximize floating windows
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view_set_tiled(view, false);
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}
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}
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void view_autoconfigure(struct sway_view *view) {
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void view_autoconfigure(struct sway_view *view) {
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@ -278,7 +275,6 @@ void view_autoconfigure(struct sway_view *view) {
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view->y = y;
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view->y = y;
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view->width = width;
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view->width = width;
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view->height = height;
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view->height = height;
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view_set_tiled(view, true);
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}
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}
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void view_set_activated(struct sway_view *view, bool activated) {
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void view_set_activated(struct sway_view *view, bool activated) {
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