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Remove almost-always redundant loop in key handling
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parent
705230a26c
commit
f2fe93d171
@ -229,13 +229,12 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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}
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}
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// identify which binding should be executed.
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// identify which binding should be executed.
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struct sway_binding *binding =
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struct sway_binding *binding = check_shortcut_model(
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check_shortcut_model(&keyboard->state_keycodes,
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&keyboard->state_keycodes,
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config->current_mode->keycode_bindings,
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config->current_mode->keycode_bindings,
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code_modifiers, input_inhibited);
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code_modifiers, input_inhibited);
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for (size_t i=0;i<translated_keysyms_len;i++) {
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struct sway_binding *translated_binding = check_shortcut_model(
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struct sway_binding *translated_binding =
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&keyboard->state_keysyms_translated,
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check_shortcut_model(&keyboard->state_keysyms_translated,
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config->current_mode->keysym_bindings,
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config->current_mode->keysym_bindings,
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translated_modifiers, input_inhibited);
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translated_modifiers, input_inhibited);
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if (translated_binding && !binding) {
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if (translated_binding && !binding) {
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@ -244,10 +243,8 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
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wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
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binding->order, translated_binding->order);
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binding->order, translated_binding->order);
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}
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}
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}
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struct sway_binding *raw_binding = check_shortcut_model(
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for (size_t i=0;i<raw_keysyms_len;i++) {
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&keyboard->state_keysyms_raw,
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struct sway_binding *raw_binding =
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check_shortcut_model(&keyboard->state_keysyms_raw,
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config->current_mode->keysym_bindings,
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config->current_mode->keysym_bindings,
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raw_modifiers, input_inhibited);
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raw_modifiers, input_inhibited);
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if (raw_binding && !binding) {
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if (raw_binding && !binding) {
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@ -256,7 +253,6 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
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wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
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binding->order, raw_binding->order);
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binding->order, raw_binding->order);
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}
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}
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}
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bool handled = false;
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bool handled = false;
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