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layout: Fix edge_gaps off
with top/left panels.
Since x/y won't be zero when there's a top or left panel in place, we need to take those coordinates into account too.
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@ -398,10 +398,10 @@ void update_geometry(swayc_t *container) {
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geometry.size.h = container->height - gap/2;
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geometry.size.h = container->height - gap/2;
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}
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}
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if (container->x + container->width + gap >= ws->x + ws->width) {
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if (container->x + container->width + gap >= ws->x + ws->width) {
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geometry.size.w = ws->width - geometry.origin.x;
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geometry.size.w = ws->x + ws->width - geometry.origin.x;
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}
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}
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if (container->y + container->height + gap >= ws->y + ws->height) {
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if (container->y + container->height + gap >= ws->y + ws->height) {
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geometry.size.h = ws->height - geometry.origin.y;
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geometry.size.h = ws->y + ws->height - geometry.origin.y;
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}
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}
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}
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}
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wlc_view_set_geometry(container->handle, 0, &geometry);
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wlc_view_set_geometry(container->handle, 0, &geometry);
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