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small fix, default width/height 0
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@ -172,13 +172,8 @@ swayc_t *new_view(swayc_t *sibling, wlc_handle handle) {
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view->visible = true;
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view->is_focused = true;
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//Setup geometry
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view->width = sibling->parent->width;
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view->height = sibling->parent->height;
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if (sibling->parent->layout == L_HORIZ) {
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view->width /= sibling->parent->children->length;
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} else {
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view->height /= sibling->parent->children->length;
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}
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view->width = 0;
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view->height = 0;
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view->gaps = config->gaps_inner;
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@ -194,7 +194,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
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//Calculate total width
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for (i = 0; i < container->children->length; ++i) {
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int *old_width = &((swayc_t *)container->children->items[i])->width;
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if (*old_width == 0) {
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if (*old_width <= 0) {
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if (container->children->length > 1) {
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*old_width = width / (container->children->length - 1);
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} else {
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@ -221,12 +221,12 @@ void arrange_windows(swayc_t *container, int width, int height) {
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//Calculate total height
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for (i = 0; i < container->children->length; ++i) {
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int *old_height = &((swayc_t *)container->children->items[i])->height;
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if (*old_height <= 0) {
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if (container->children->length > 1) {
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*old_height = height / (container->children->length - 1);
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} else {
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*old_height = height;
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}
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if (*old_height == 0) {
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}
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scale += *old_height;
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}
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