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Add tab dragging functionality
Implements functionality described in [1]. Please see the issue for a video with a demonstration of the new behavior. An issue is that titlebars cover up a significant portion of the top edge drop area. The solution is simply to change the edge drop area hitbox to start at the contents instead of the container. [1] https://github.com/swaywm/sway/issues/6218
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1 changed files with 120 additions and 12 deletions
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@ -16,6 +16,10 @@
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// Thickness of the dropzone when dragging to the edge of a layout container
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#define DROP_LAYOUT_BORDER 30
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// Thickness of indicator when dropping onto a titlebar. This should be a
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// multiple of 2.
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#define DROP_SPLIT_INDICATOR 10
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struct seatop_move_tiling_event {
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struct sway_container *con;
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struct sway_node *target_node;
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@ -23,6 +27,8 @@ struct seatop_move_tiling_event {
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struct wlr_box drop_box;
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double ref_lx, ref_ly; // cursor's x/y at start of op
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bool threshold_reached;
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bool split_target;
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bool insert_after_target;
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};
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static void handle_render(struct sway_seat *seat,
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@ -92,8 +98,76 @@ static void resize_box(struct wlr_box *box, enum wlr_edges edge,
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}
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}
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static void split_border(double pos, int offset, int len, int n_children,
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int avoid, int *out_pos, bool *out_after) {
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int region = 2 * n_children * (pos - offset) / len;
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// If the cursor is over the right side of a left-adjacent titlebar, or the
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// left side of a right-adjacent titlebar, it's position when dropped will
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// be the same. To avoid this, shift the region for adjacent containers.
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if (avoid >= 0) {
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if (region == 2 * avoid - 1 || region == 2 * avoid) {
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region--;
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} else if (region == 2 * avoid + 1 || region == 2 * avoid + 2) {
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region++;
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}
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}
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int child_index = (region + 1) / 2;
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*out_after = region % 2;
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// When dropping at the beginning or end of a container, show the drop
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// region within the container boundary, otherwise show it on top of the
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// border between two titlebars.
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if (child_index == 0) {
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*out_pos = offset;
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} else if (child_index == n_children) {
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*out_pos = offset + len - DROP_SPLIT_INDICATOR;
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} else {
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*out_pos = offset + child_index * len / n_children -
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DROP_SPLIT_INDICATOR / 2;
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}
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}
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static bool split_titlebar(struct sway_node *node, struct sway_container *avoid,
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struct wlr_cursor *cursor, struct wlr_box *title_box, bool *after) {
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struct sway_container *con = node->sway_container;
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struct sway_node *parent = &con->pending.parent->node;
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int title_height = container_titlebar_height();
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struct wlr_box box;
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int n_children, avoid_index;
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enum sway_container_layout layout =
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parent ? node_get_layout(parent) : L_NONE;
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if (layout == L_TABBED || layout == L_STACKED) {
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node_get_box(parent, &box);
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n_children = node_get_children(parent)->length;
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avoid_index = list_find(node_get_children(parent), avoid);
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} else {
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node_get_box(node, &box);
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n_children = 1;
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avoid_index = -1;
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}
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if (layout == L_STACKED && cursor->y < box.y + title_height * n_children) {
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// Drop into stacked titlebars.
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title_box->width = box.width;
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title_box->height = DROP_SPLIT_INDICATOR;
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title_box->x = box.x;
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split_border(cursor->y, box.y, title_height * n_children,
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n_children, avoid_index, &title_box->y, after);
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return true;
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} else if (layout != L_STACKED && cursor->y < box.y + title_height) {
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// Drop into side-by-side titlebars.
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title_box->width = DROP_SPLIT_INDICATOR;
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title_box->height = title_height;
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title_box->y = box.y;
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split_border(cursor->x, box.x, box.width, n_children,
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avoid_index, &title_box->x, after);
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return true;
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}
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return false;
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}
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static void handle_motion_postthreshold(struct sway_seat *seat) {
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struct seatop_move_tiling_event *e = seat->seatop_data;
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e->split_target = false;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_cursor *cursor = seat->cursor;
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@ -127,27 +201,53 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
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return;
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}
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// Check if the cursor is over a tilebar only if the destination
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// container is not a descendant of the source container.
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if (!surface && !container_has_ancestor(con, e->con) &&
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split_titlebar(node, e->con, cursor->cursor,
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&e->drop_box, &e->insert_after_target)) {
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// Don't allow dropping over the source container's titlebar
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// to give users a chance to cancel a drag operation.
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if (con == e->con) {
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e->target_node = NULL;
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} else {
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e->target_node = node;
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e->split_target = true;
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}
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e->target_edge = WLR_EDGE_NONE;
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return;
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}
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// Traverse the ancestors, trying to find a layout container perpendicular
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// to the edge. Eg. close to the top or bottom of a horiz layout.
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int thresh_top = con->pending.content_y + DROP_LAYOUT_BORDER;
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int thresh_bottom = con->pending.content_y +
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con->pending.content_height - DROP_LAYOUT_BORDER;
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int thresh_left = con->pending.content_x + DROP_LAYOUT_BORDER;
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int thresh_right = con->pending.content_x +
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con->pending.content_width - DROP_LAYOUT_BORDER;
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while (con) {
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enum wlr_edges edge = WLR_EDGE_NONE;
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enum sway_container_layout layout = container_parent_layout(con);
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struct wlr_box parent;
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con->pending.parent ? container_get_box(con->pending.parent, &parent) :
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workspace_get_box(con->pending.workspace, &parent);
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struct wlr_box box;
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node_get_box(node_get_parent(&con->node), &box);
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if (layout == L_HORIZ || layout == L_TABBED) {
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if (cursor->cursor->y < parent.y + DROP_LAYOUT_BORDER) {
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if (cursor->cursor->y < thresh_top) {
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edge = WLR_EDGE_TOP;
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} else if (cursor->cursor->y > parent.y + parent.height
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- DROP_LAYOUT_BORDER) {
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box.height = thresh_top - box.y;
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} else if (cursor->cursor->y > thresh_bottom) {
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edge = WLR_EDGE_BOTTOM;
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box.height = box.y + box.height - thresh_bottom;
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box.y = thresh_bottom;
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}
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} else if (layout == L_VERT || layout == L_STACKED) {
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if (cursor->cursor->x < parent.x + DROP_LAYOUT_BORDER) {
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if (cursor->cursor->x < thresh_left) {
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edge = WLR_EDGE_LEFT;
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} else if (cursor->cursor->x > parent.x + parent.width
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- DROP_LAYOUT_BORDER) {
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box.width = thresh_left - box.x;
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} else if (cursor->cursor->x > thresh_right) {
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edge = WLR_EDGE_RIGHT;
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box.width = box.x + box.width - thresh_right;
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box.x = thresh_right;
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}
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}
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if (edge) {
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@ -156,8 +256,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
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e->target_node = node_get_parent(e->target_node);
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}
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e->target_edge = edge;
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node_get_box(e->target_node, &e->drop_box);
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resize_box(&e->drop_box, edge, DROP_LAYOUT_BORDER);
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e->drop_box = box;
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desktop_damage_box(&e->drop_box);
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return;
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}
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@ -241,7 +340,8 @@ static void finalize_move(struct sway_seat *seat) {
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target_node->sway_workspace : target_node->sway_container->pending.workspace;
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enum wlr_edges edge = e->target_edge;
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int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
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bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER;
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bool swap = edge == WLR_EDGE_NONE && target_node->type == N_CONTAINER &&
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!e->split_target;
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if (!swap) {
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container_detach(con);
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@ -250,6 +350,14 @@ static void finalize_move(struct sway_seat *seat) {
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// Moving container into empty workspace
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if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
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con = workspace_add_tiling(new_ws, con);
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} else if (e->split_target) {
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struct sway_container *target = target_node->sway_container;
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enum sway_container_layout layout = container_parent_layout(target);
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if (layout != L_TABBED && layout != L_STACKED) {
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container_split(target, L_TABBED);
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}
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container_add_sibling(target, con, e->insert_after_target);
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ipc_event_window(con, "move");
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} else if (target_node->type == N_CONTAINER) {
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// Moving container before/after another
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struct sway_container *target = target_node->sway_container;
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