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basic move focus in direction across outputs
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@ -398,9 +398,58 @@ static swayc_t *get_swayc_in_output_direction(swayc_t *output,
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return output;
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}
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static void get_absolute_center_position(swayc_t *container, int *x, int *y) {
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*x = container->x + container->width/2;
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*y = container->y + container->height/2;
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static void get_layout_center_position(swayc_t *container, int *x, int *y) {
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// FIXME view coords are inconsistently referred to in layout/output systems
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if (container->type == C_OUTPUT) {
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*x = container->x + container->width/2;
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*y = container->y + container->height/2;
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} else {
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swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
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if (container->type == C_WORKSPACE) {
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// Workspace coordinates are actually wrong/arbitrary, but should
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// be same as output.
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*x = output->x;
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*y = output->y;
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} else {
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*x = output->x + container->x;
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*y = output->y + container->y;
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}
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}
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}
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static bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out) {
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*out = 0;
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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break;
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}
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return *out != 0;
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}
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static swayc_t *sway_output_from_wlr(struct wlr_output *output) {
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if (output == NULL) {
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return NULL;
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}
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for (int i = 0; i < root_container.children->length; ++i) {
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swayc_t *o = root_container.children->items[i];
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if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) {
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return o;
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}
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}
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return NULL;
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}
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static swayc_t *get_swayc_in_direction_under(swayc_t *container,
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@ -435,7 +484,7 @@ static swayc_t *get_swayc_in_direction_under(swayc_t *container,
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// If moving to an adjacent output we need a starting position (since this
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// output might border to multiple outputs).
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//struct wlc_point abs_pos;
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//get_absolute_center_position(container, &abs_pos);
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//get_layout_center_position(container, &abs_pos);
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// TODO WLR fullscreen
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@ -443,7 +492,7 @@ static swayc_t *get_swayc_in_direction_under(swayc_t *container,
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if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
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wlr_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
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container = swayc_parent_by_type(container, C_OUTPUT);
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get_absolute_center_position(container, &abs_pos);
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get_layout_center_position(container, &abs_pos);
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swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
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return get_swayc_in_output_direction(output, dir);
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}
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@ -460,17 +509,28 @@ static swayc_t *get_swayc_in_direction_under(swayc_t *container,
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int desired;
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int idx = index_child(container);
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if (parent->type == C_ROOT) {
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// TODO
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/*
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enum wlr_direction wlr_dir = 0;
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if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
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"got invalid direction: %d", dir)) {
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return NULL;
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}
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int lx, ly;
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get_layout_center_position(container, &lx, &ly);
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struct wlr_output_layout *layout = root_container.sway_root->output_layout;
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wlr_output_layout_adjacent_output(layout, container->sway_output->wlr_output);
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//swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
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if (!output || output == container) {
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struct wlr_output *wlr_adjacent =
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wlr_output_layout_adjacent_output(layout, wlr_dir,
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container->sway_output->wlr_output, lx, ly);
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swayc_t *adjacent = sway_output_from_wlr(wlr_adjacent);
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if (!adjacent || adjacent == container) {
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return wrap_candidate;
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}
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wlr_log(L_DEBUG, "Moving between outputs");
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return get_swayc_in_output_direction(output, dir, seat);
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*/
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// TODO descend into the focus-inactive of the physically closest
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// view of the output
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//swayc_t *new_con = get_swayc_in_output_direction(adjacent, dir, seat);
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swayc_t *new_con = sway_seat_get_focus_inactive(seat, adjacent);
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return new_con;
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} else {
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if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
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