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@ -532,6 +532,8 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
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if (view->impl->wants_floating && view->impl->wants_floating(view)) {
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container_set_floating(view->swayc, true);
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} else {
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view_set_tiled(view, true);
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}
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input_manager_set_focus(input_manager, cont);
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