server: Use wlr_renderer_get_texture_formats

wlr_renderer_get_{dmabuf|shm}_texture_formats have been replaced by a
unified wlr_renderer_get_texture_formats interface using buffer caps.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4644
This commit is contained in:
Kenny Levinsen 2024-04-21 16:42:08 +02:00 committed by Simon Ser
parent 087226d997
commit ffcde7a70c

View File

@ -240,13 +240,12 @@ bool server_init(struct sway_server *server) {
wlr_renderer_init_wl_shm(server->renderer, server->wl_display);
if (wlr_renderer_get_dmabuf_texture_formats(server->renderer) != NULL) {
if (wlr_renderer_get_texture_formats(server->renderer, WLR_BUFFER_CAP_DMABUF) != NULL) {
server->linux_dmabuf_v1 = wlr_linux_dmabuf_v1_create_with_renderer(
server->wl_display, 4, server->renderer);
}
if (wlr_renderer_get_dmabuf_texture_formats(server->renderer) != NULL &&
debug.legacy_wl_drm) {
wlr_drm_create(server->wl_display, server->renderer);
if (debug.legacy_wl_drm) {
wlr_drm_create(server->wl_display, server->renderer);
}
}
server->allocator = wlr_allocator_autocreate(server->backend,