This patch makes sure to clear the border buffer of fullscreen view so
the border doesn't get drawn behind a fullscreen view, which would be
visible if the view was transparent.
I made this configurable but I didn't make the command for it. That's
left as an exercise to an eager contributor.
mod_scroll_behavior [gaps inner|gaps outer]
Would merge implementions of more behaviors for mod+scroll, if anyone
has some neato ideas.
The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.
All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).
The include command (`include <path>`) makes it possible to include sub
config files from the main config file (or from within other sub config
files).
The include command uses the following rules for including config files:
* the `path` can be either a full path or a path that is relative to the
parent config. Shell expansion is supported, so it's possible to do
`include ~/.config/sway.d/*`.
* The same config file can only be included once (to prevent include
cycles). If a config is included multiple times it will just be
ignored after it has been included once.
* Including a sub config file is the same as inserting the content of
that file into the parent config, thus rules about overwriting
bindsyms etc. works the same as for a single config.
Implement #542
desktop_shell.panel_size was only used to determine if sway should
rearrange the output when rendering the panel in the output_pre_render
hook. This is not needed since the output will have been arranged at
that point.
It also caused sway to rearrange all the time when running with two
or more different monitors/resolutions because panel_size kept changing
with every output_pre_render callback.
Should fix#514
It's possible to assign workspaces to certain outputs using the command:
workspace <name> output <output>
However, this did not work in some cases where the workspace was
assigned before the given output was made available to sway.
This patch fixes those cases.
Calling `exit` in sway_terminate prevents sway from correctly shutting
down (freeing data, cleanly terminating the ipc server, etc.).
A better way is to exit straight away if the failure occurs before
`wlc_run` and use sway_abort as usual if it occur when wlc is running.
This makes IPC GET_PIXELS use the new `wlc_pixels_read` call instead of
the deprecated `wlc_output_get_pixels`.
The old version worked by passing a callback function to wlc which would
grab the pixels and send them to the IPC client.
The new version works by maintaining a list of clients who have
requested the pixels of some output and then grap and send the pixels in
the output_post_render hook of the `wlc_interface`.
This adds quotes around multiword arguments before they are passed to
`/bin/sh -c` in an exec command.
Example:
I connect to irc like this:
exec termite -e "mosh server tmux a"
Without this patch the arguments are passed to sh as:
termite -e mosh server tmux a
When it should be:
termite -e "mosh server tmux a"
For the command to work.
This implements the IPC binding event for keyboard bindings. It is
slightly different from the i3 implementation [1] since sway supports
more than one non-modifier key in a binding. Thus the json interface has
been changed from:
{
...
"symbol": "t",
...
}
to:
{
...
"symbols": [ "t" ],
...
}
[1] http://i3wm.org/docs/ipc.html#_binding_event
This is a "simple" version of --release (same as i3) that only supports
a binding that contain one normal key. e.g.:
bindsym --release $mod+x exec somthing-fun
I didn't bother implementing it for a combination like `$mod+x+z` since
it is a bit tricky to get right and also a bit weird to actually do on a
keyboard.
This makes sure that a modifier event is only sent for active bar
modifiers, and that it is only sent once for each of those modifiers.
An active bar modifier is a modifier defined for a bar with `mode hide`
and `hidden_state hide`.