Panels were explicitly rendered by calling wlc_surface_render in
handle_output_pre_render. Calling wlc_surface_render does not set the
surface's geometry (like wlc_view_set_geometry does). Sway did not call
wlc_view_set_geometry for panels, so wlc defaulted their geometry to be at
the origin. This is not correct for bars unless their location is top.
Furthermore, for a surface to receive pointer events, its mask has to be
set to visible. This causes wlc to render these surfaces, causing panels
and backgrounds to be rendered twice.
This commit makes panels and surfaces visible, sets the correct geometries
and removes the code that explicitly rendered them.
Prior to this commit all windows (e.g. shell surfaces) were handled the same
way in handle_view_created. Since backgrounds and panels have to be treated
differently, they could not be shell surfaces. This changes checks whether
a client is a background or a panel in handle_view_created and exists to
let them be dealt with elsewhere.
desktop_shell.panel_size was only used to determine if sway should
rearrange the output when rendering the panel in the output_pre_render
hook. This is not needed since the output will have been arranged at
that point.
It also caused sway to rearrange all the time when running with two
or more different monitors/resolutions because panel_size kept changing
with every output_pre_render callback.
Should fix#514
Track each panel separately via its wl_resource. `set_panel_position`
might be called before `set_panel`, so reuse panel config.
Place the position in panel_config so that each panel has its own
position.
This does not work as expected. I think the problem is on the wlc side.
Please review, @Cloudef. To reproduce the issues:
1. Run sway
2. Open terminal in sway
3. Run swaybg
swaybg will create a surface and ask to have it set as the background,
but wlc_handle_from_wl_surface_resource will return 0. If the swaybg
surface is a shell surface, then it works - but wlc complains about the
pointer type and segfaults as soon as the pre-render hook tries to draw
the background.