Adds the bar subcommand `status_padding <padding>` which allows setting
the padding used for swaybar. If `status_padding` is set to `0`, blocks
will be able to take up the full height of the bar.
Implements customization for the indicator as proposed in #2788 with comments from #3367 in mind.
The default behaviour does not change exept for the caps lock text color.
This modifies `bindcode` and `bindsym` to use `get_mouse_bindcode` and
`get_mouse_bindsym`, respectively, to parse mouse buttons. Additionally,
the `BINDING_MOUSE` type has been split into `BINDING_MOUSECODE` and
`BINDING_MOUSESYM` to match keys and allow for mouse bindcodes to be
used. Between the two commands, all button syms and codes should be
supported, including x11 axis buttons.
The following helper functions have been added to aid with parsing mouse
buttons from a string:
1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.
None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
This fixes an issue where on reload, all input devices that were added
via an implicit fallback to the default seat would be removed from the
default seat and applications would crash due to the seat having no
capabilities.
On reload, there is a query for a seat config with the fallback setting
set (it can either be true or false). If no such seat config exists, the
default seat is created (if needed) and has the implicit fallback true
applied to its seat config. This is the same procedure that occurs when
a new input is detected.
This makes seat configs work like output and input configs do. This also
adds support for wildcard seat configs. A seat config is still created
in the main seat command handler, but instead of creating a new one in
the subcommands and destroying the main seat command's instance, the
seat subcommands modify the main one. The seat config is then stored,
where it is merged appropriately. The seat config returned from
`store_seat_config` is then applied. When attempting to apply a wildcard
seat config, a seat specific config is queried for and if found, that is
used. Otherwise, the wildcard config is applied directly.
Additionally, instead of adding input devices to the default seat
directly when there is no seat configs, a seat config for the default
seat is created with only fallback set to true, which is more explicit.
It also fixes an issue where running a seat command at runtime (with no
seat config in the sway config), would result in all input devices being
removed from the default seat and leaving sway in an unusable state.
Also, instead of checking for any seat config, the search is for a seat
config with a fallback option seat. This makes it so if there are only
seat configs with fallback set to -1, the default seat is still created
since there is no explicit notion on what to do regarding fallbacks.
However, if there is even a single fallback 0, then the default seat is
not used as a fallback. This will be needed for seat subcommands like
hide_cursor where the user may only want to set that property without
effecting anything else.
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
This fixes a few issues with swaybar's cursor scaling:
1. The cursor scale is now changed when the output scale changes
2. The cursor scale is no longer bound by the max output scale when
swaybar is launched
3. Related to the previous item, the cursor is no longer tiny on low
scale outputs after the max output scale has changed
This also bumps up `wl_compositor` to version 4 to allow usage of
`wl_surface_damage_buffer`.
Default output configs were generated on reload to reset an output to
its default settings. The idea was that anything that was removed from
the config or changed at runtime and not in the config should be reset
on reload. Originally, they were created using the output name. Recently,
they were changed to use the output identifier. It turns out that there
are issues of shadowing with that solution as well. This should fix
those issues.
Instead of generating the default output configs on reload and storing
them in the output config list to merge on top of, they are now only
generated when retrieving the output config for an output during a
reload. This means that the default output configs are never stored
anywhere and just used as a base to merge unaltered user configs on top
of during a reload.
Starting with a blank output config, merges get applied in the following
order:
1. Default output config (only during a reload)
2. Wildcard config (only if neither output name or output identifier
exist)
3. Output name config
4. Output identifier config
Adds the bar subcommand `gaps <amount>|<horizontal> <vertical>|<top>
<right> <bottom> <left>` to set gaps for swaybar. Due to restrictions on
margins for a layer_surface, only the sides that are anchored to an edge
of the screen can have gaps. Since there is support for per-side outer
gaps for workspaces, those should be able to be used instead for the
last side.
Adds the function `config_add_swaynag_warning(char *fmt, ...)` so that
handlers can add warnings to the swaynag config log in a uniform way.
The formatting is identical to errors and include the line number, line,
and config path.
This also alters the background file access warning to use the function
and introduces a warning for duplicate bindings.
In `i3 4.16`, `i3-nagbar` introduces the flags `-B/--button-no-terminal`
to run the action directly instead of inside a terminal. This implements
the flags for swaynag for compatibility.
Since swaynag does not use an equivalent to `i3-sensible-terminal`, the
flags `-b/--button` only uses a terminal when the environment variable
`TERMINAL` is set, otherwise it acts the same as these new flags.
This matches i3's behavior of returning a list of results that contain
the result of each command that was executed. Additionally, the
`parse_error` attribute has been added to the IPC JSON reply.
Damage subsurfaces when they are destroyed. Since subsurfaces don't have an
unmap event we need to do that on destroy.
We also don't want to keep a sway_view_child when the wlr_subsurface has been
destroyed.
Fixes https://github.com/swaywm/sway/issues/3197
This adds support for `i3 4.16`'s ability to set the title alignment.
The command is `title_align left|center|right`.
When the title is on the right, marks are moved to the left. Otherwise,
they are on the right.
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.