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GUD devices uses RGB565 by default for performance reasons. Allow specifying render_bit_depth 6 to pick this format. The definition works out if you consider the maximum number of bits per channel instead of the average. |
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.. | ||
desktop | ||
input | ||
tree | ||
commands.h | ||
config.h | ||
criteria.h | ||
decoration.h | ||
ipc-json.h | ||
ipc-server.h | ||
layers.h | ||
lock.h | ||
output.h | ||
scene_descriptor.h | ||
server.h | ||
sway_text_node.h | ||
swaynag.h | ||
xdg_decoration.h | ||
xwayland.h |