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This does the following: * Adds a baseline argument to get_text_size (the baseline is the distance from the top of the texture to the baseline). * Stores the baseline in the container when calculating the title height. * Takes the baseline into account when calculating the config's max font height. * When rendering, pads the textures according to the baseline so they line up.
27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
#ifndef _SWAY_PANGO_H
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#define _SWAY_PANGO_H
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <cairo/cairo.h>
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#include <pango/pangocairo.h>
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/* Utility function which escape characters a & < > ' ".
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*
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* If the dest parameter is NULL, then the function returns the length of
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* of the escaped src string. The dest_length doesn't matter.
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*
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* If the dest parameter is not NULL then the fuction escapes the src string
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* an puts the escaped string in dest and returns the lenght of the escaped string.
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* The dest_length parameter is the size of dest array. If the size of dest is not
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* enough, then the function returns -1.
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*/
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int escape_markup_text(const char *src, char *dest, int dest_length);
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PangoLayout *get_pango_layout(cairo_t *cairo, const char *font,
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const char *text, double scale, bool markup);
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void get_text_size(cairo_t *cairo, const char *font, int *width, int *height,
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int *baseline, double scale, bool markup, const char *fmt, ...);
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void pango_printf(cairo_t *cairo, const char *font,
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double scale, bool markup, const char *fmt, ...);
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#endif
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