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![]() This avoids exhausting the buffer pool when multiple events that would trigger redraws occur rapidly (for example: scrolling, resizing output). |
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.. | ||
config.c | ||
main.c | ||
meson.build | ||
render.c | ||
swaynag.1.scd | ||
swaynag.5.scd | ||
swaynag.c | ||
types.c |